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Zelda Classic 2.11 Beta 12

201 replies · 41,443 views · Started 14 August 2006

Sorry, I worded that wrong, it's not a 10b, question, it's a 12b question. My computer has been in the shop for the last week, so 10b's the latest version I have. What steps do I take to get 12b running, such as what files to download, and where to load them.

Dark Nation wrote:So, it looks like freedom is the only issue left?

No, I still can't play quests. The only quests playable are ones created directly with the beta 12b editor. I still can't confirm whether or not the Fire Gel "bug" exists.

"-load 2" skips the intro screens and doesn't fix the crashing for me, either.

DN,
I just tried opening and saving my Castle Haunt 3 quest in Zquest (12B) and making a change and saving it, and it still won't open in the player, same as above you load it, and when you click "enter" to play it closes the program.

Would it help if I send you this quest?
If you want it sent do you also want the optional sound files, I'm not using them in the 12b but I did try it with them in 12 and using them or not using them didn't seem to be an issue.
I have several mp3's used for screams, or jumps, etc, and a music sound file, and if they aren't needed I'd just as soon not spend the time uploading them.

Freedom, can you play...

-1st.qst with 12b?
-any other 2.11 (any beta) custom quest?
-a quest created with the 12b editor?

I know you can't play Castle Haunt III, I'm just curious to see if we have the exact same problem. Again, I can play only quests created with ZQuest 12b. Not even the original beta 12.

yes, I can play the 1st quest, I can also open and use the Adventure tileset which is what I built CH III with.
It leads me to believe its a feature being used in a quest that is causing this, that's why I tried Tortuga from 2.10 since CH III uses all of the features available in 2.11b10b and Tortuga doesn't.
That "sorta" rules out things like freeform combos and multiple warps which weren't used in Tortuga but were in CH III.

Very strange. We have similar problems, but you can play 1st.qst whereas I cannot.

I tried playing many quests. One from 1.92b183, several from 2.10, and a couple from various 2.11 betas. None worked.

BTW, to avoid confusion, ZQuest works perfectly for me. It's just ZC that is buggy.

Yes, Freedom. Send me (some of) the quests that are giving you trouble and I'll see if they are doing the same thing here.

Just to make sure I understand, the quests load fine in ZQuest but ZC crashes when you hit enter on a save slot to play it?

Um, I dunno. Give me one second to test.

Indeed, I can load quests [that do not work in ZC] into ZQuest, and they work fine. These quests (which are all of them besides beta 12b quests) crash upon hitting enter.

Dark Nation wrote:Just to make sure I understand, the quests load fine in ZQuest but ZC crashes when you hit enter on a save slot to play it?

every custom quest built in another version I have tried doesn't work, you load it press "enter" to play and the program closes, and I also tried opening and saving CH III in the 12b zquest and then saving it, and it still refuses to open in the player.

I also tried loading a quest into a save slot and then exiting the program and then starting it again and it closes that way too.

My Adventure tileset will open in the player, but CH III and Robinhood which were both built with the Adventure tileset will not open in the player.

I can open and play the 1st quest that comes with 12b with no problems.

I'll upload the ch III quest and PM you an address to it, give me a few to get it up there.
The version I'll upload is the one I opened and saved in the 12b zquest, but still won't open for me in the player.

Huh. Try opening ZC in windowed mode. "-windowed"

It works like that. I can... load quests. Wow.

But not in fullscreen.

Just as a quick test, load up one of the quests in ZQ, delete all the MIDIs from it, then save as a different name. Then try playing again.

I'm not sure if that worked. Because quests are now working in fullscreen mode. Freedom, create a short cut to ZC. Open it in windowed mode. Close. Open it in fullscreen mode. Load a custom quest. It might work now...

That sounds really stupid, but it seems that it might have fixed it.... :shrug:

Dark Nation wrote:Just as a quick test, load up one of the quests in ZQ, delete all the MIDIs from it, then save as a different name. Then try playing again.

Same result, closes on enter.

I got that quest uploaded, I'll PM you the address right now.

Dark Nation wrote:Pineconn: You can't load quests or can't play them?

Loading was fine, but playing didn't work.

However, I want to say that I can play quests now... But, when I load 1st.qst, reset, then select a custom quest and hit enter... CRASH!

As is, playing a custom quest does work. I'll delve into this farther.

I tried it in windowed and got an illegal operation error upon pressing enter for the quest.

here are the details


ZELDA-W caused an invalid page fault in
module ZELDA-W.EXE at 015f:004a5bed.
Registers:
EAX=00000000 CS=015f EIP=004a5bed EFLGS=00010246
EBX=00000000 SS=0167 ESP=0107eb20 EBP=0107fa78
ECX=01e8000c DS=0167 ESI=00000000 FS=3f8f
EDX=0002c59e ES=0167 EDI=037505ec GS=0000
Bytes at CS:EIP:
66 8b 94 77 7c 02 00 00 8a 84 3e 8c 04 00 00 81
Stack dump:
81954b9c 00005a18 00005a18 00000000 037505ec 00000002 00000000 00000000 00000001 037d000c 00000000 7803ac88 00000000 00000000 00000000 00000000

Really? That works just fine for me.

I cannot confirm whether or not playing 1st.qst then a custom quest freezes ZC. It happened before. But, here's the thing. Quests loaded into ZC before I opened it in windowed mode work. (Remember that I switched back to fullscreen.) However, loading a quest now does not work. 1st.qst does, though.

I know.

Presently, ZC sometimes freezes, sometimes is okay. Sorry that I cannot nail down this bug to a consistancy. I've tried many, many ways.

Pineconn,
I imagine you are really confusing DN with; "it works it don't work"

You should set down and find out exactly what does what and then post a detailed report on exactly what is happening.
You've even got me confused. 😉

My problem is simple, the program works except for playing custom quests from other versions, and opening and saving those quests in 12b doesn't fix the problem.
In other words....
It's broke. 😉

Pineconn, do you have an AIM account or an IRC program?

If either of you use IRC, join irc.initialized.org, #PureZC. I'll be there for the next 45 minutes.

I truly am trying to get the bug to be consistant. I just cannot pin point it. This is not my first beta testing job, let me say.

So... How would you guys say that we scrap beta 12 and go back to 11? 😛

(I'm not being serious.)

Yeah, I have an AIM account. It's in my profile. 😉 MikeFurst1st. Sorry, I don't have IRC.

Dark Nation wrote:Man, this bug is so frustrating. Freedom, do you have an AIM account? or do you have an IRC program?

Sorry DN, I sure don't.

I have to run and take care of some business in town, probably be gone an hour or so.
When I get back I'll start deleting things out of that Castle Haunt III quest a piece at a time until I can get it to open, maybe I can back track it all the way down to the tileset which does open and see if I can determine exactly whats causing the problem. 😉

Freedom and Pineconn, download the following file and unzip into your ZC folder. It will overwrite your zelda-w.exe file, so rename that first. Then, run this and load up a quest to play so that it crashes. Then, paste the results of the Allegro.log file here.

Try different variations, too. Fullscreen, windowed, different quests. Just tell me what you did each time so I can try to pinpoint the cause of the problem.

http://darknation.armageddongames.net/zc/zc211b12b2.zip

Just checked in Full Screen(should have earlier) and had same issue. Downloaded your link DN, stll same.

Here is the alleg.log

Zelda Classic v2.11 Beta (Build 12)
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (510.53k/514.53k)... OK
Allocating string buffer (6.75M/7.25M)... OK
Allocating door combo buffer (159.50k/7.41M)... OK
Allocating dmap buffer (53.00k/7.46M)... OK
Allocating combo buffer (1.62M/9.08M)... OK
Allocating color data buffer (158.11k/9.23M)... OK
Allocating new tile buffer (511.88k/17.73M)... OK
Allocating trash buffer (97.66k/17.83M)... OK
Allocating item buffer (3.00k/17.83M)... OK
Allocating weapon buffer (2.00k/17.83M)... OK
Allocating guy buffer (19.00k/17.85M)... OK
Initializing Allegro... OK
Checking Files... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...error.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
OK
Initializing sound driver... OK
Triplebuffer available
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
init_game 1
init_game 2
init_game 3
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
init_game 4
init_game 5
init_game 6
init_game 7

All I did was load a my custom quest that I built in 2.10. When I did this in windowed mode it worked with the other version(the one at the begining of this thread), this version it crashed.

Can do, DN.

Here it is. I renamed the old Allegro.log file, allowing it to make a new one. I'm not sure if that would have made a difference with this:

Zelda Classic v2.11 Beta (Build 12)
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (510.53k/514.53k)... OK
Allocating string buffer (6.75M/7.25M)... OK
Allocating door combo buffer (159.50k/7.41M)... OK
Allocating dmap buffer (53.00k/7.46M)... OK
Allocating combo buffer (1.62M/9.08M)... OK
Allocating color data buffer (158.11k/9.23M)... OK
Allocating new tile buffer (511.88k/17.73M)... OK
Allocating trash buffer (97.66k/17.83M)... OK
Allocating item buffer (3.00k/17.83M)... OK
Allocating weapon buffer (2.00k/17.83M)... OK
Allocating guy buffer (19.00k/17.85M)... OK
Initializing Allegro... OK
Checking Files... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Custom Guy Data...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Link Sprite Data...okay.
Done.
OK
Initializing sound driver... OK
Triplebuffer available
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
init_game 1
init_game 2
init_game 3
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
init_game 4
init_game 5
init_game 6
init_game 7
init_game 8
init_game 9
init_game 10
init_game 11
init_game 1
init_game 12
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
init_game 1
init_game 2
init_game 3
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
init_game 4
init_game 5
init_game 6
init_game 7
init_game 8
init_game 9
init_game 10
init_game 11
init_game 1
init_game 12
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
init_game 1
init_game 2
init_game 3
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Custom Guy Data...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Link Sprite Data...okay.
Done.
init_game 4
init_game 5
init_game 6
init_game 7
init_game 8
init_game 9
init_game 10
init_game 11
init_game 1
init_game 12
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
init_game 1
init_game 2
init_game 3
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Done.
init_game 4
init_game 5
init_game 6
init_game 7

I had to open a few quests before it crashed.