Dark Nation wrote:Okay. Beta 12b is now out. Redownload all the links for your OS in the first post of this thread.The new beta 12b for OS X is not available yet until Takuya posts here about it.
All righty! I shall see if it works! 😊
EDIT: And it works! Thanks to whomever fixed that! :thumbsup:
EDIT2: Well, it did, only with a Bombchu on the screen. I added the new ones and now it doesn't. I'll single out the enemy that may be the problem.... for me.
EDIT3: It's the Summoner. When it spawns something, ZC crashes.
Still crashes when trying to play a custom quest for me.
Yeah. Do you have a Summoner on the screen? That makes it freeze for me (still).
Did you set enemies on any of the layers of the screen? Read the description for how Summoners work.
Also, other non-2.11beta12 quests still do not work. I'm trigger-happy to post the reply.
EDIT: Oh, whoops, I didn't check to see how Summoners work. No, I had no enemies attached to layers. Yes, now the Summoner doesn't cause ZC to crash. My bad. Sorry about that.
But still, no enemies attached to layers shouldn't cause the program to crash. IMO, they should either not appear, cause any random enemy to appear (that would be interesting), or just not spawn any enemies at all.
Which quests are not loading? Can you give links?
All of them. Mine, Mario Crisis, NeoFirst... Even 1st.qst doesn't work now.
The only quests that work are ones created with the beta12b editor. Just to let you know, beta 10b ran very nicely.
DN, I have had the exact opposite experience. Custom quests have loaded fine for me in both beta 12 and beta 12b.
I tried my Castle Haunt III from both 2.11b10b and 2.11b11, and I tried Link to tortuga from 2.10.
I went with a varity of builds to try and see if it was a certain feature, like freeform combos causing it, or maybe a new screen flag or enemy, but it doesn't seem to be.
CH III hasn't been released anywhere, and isn't complete, but Link to Tortuga is on my page in my sig.
I'm running windows 98 and direct X 9
My allegro.log is showing no error
Erm, does 1st.qst work? (Just to know.)
This is quite odd. 😛
Yeah, I have a fairly decent video card, nVidia GeForce 6200. Basically brand-spankin' new (never been used, actually. The 6200 brand is a little "old."😉. Windows XP and DirectX 9, too.
This bug is starting to piss me off. One of us changed something, and we're having problems identifying what's going on.
Actually, for now, just give us the error report of the crash. Whether it's n unhandled exception, etc. Actually, just copy and paste the beginning of the whole report and post it here.
It's not giving me any error, it's just closing the instant you press "enter" to play the custom quest.
Wait wait wait wait wait... it's not crashing? It's just exiting? That's VERY different.
Guess I shoulda read better >_>
Pineconn wrote:Erm, does 1st.qst work? (Just to know.)
I am able to load the 1st, 2nd, and 3rd quests with no problems as well.
Or I should have explained it better. I've used both terms closed and crashed, but it simply closes/exits the program.
I've also tried all the "tricks" everyone else has suggested like loading the file and then exiting and then going back in and trying to load it, etc.
I get the same results no matter what.
1st quest works for me.
Try this... Use the -load switch and see if that helps you start your quest
The format is -load # where # is the save number to load
It gives me the "Send Error Report?" message when it crashes/exits.
New conflict. I played a quest made with the beta 12b maker. Okay, looks like the enemy causing ZC to freeze this time is the Fire Gel. I left the screen, went back on, killed the Fire Gel, then reset and started the quest. Freeze. I didn't get this every time, and the order of killing it/going from one screen to another would be different/sometimes I wouldn't even change screens. But there seems to be a bug with the Fire Gel. It may be with relevance to the custom quest crashing. (Not the most precise bug find. But one is present, I just never pinned it down to consistancy. 😛 )
BTW, with all this with the Fire Gel and custom quest crashing, am I being a nuisance or helpful? Or both? 😉
I work out of the folder double clicking on the zquest-w.exe and zelda-w.exe files.
I don't use shortcuts.
or are you telling me to make a change in the ag.cfg file?
Doesn't seem to want to work, I'm probably doing it wrong.
here's what I tried
D:\ZClassic\zelda-2.11\211b12\zelda-w.exe -load2
D:\ZClassic\zelda-2.11\211b12\zelda-w.exe-load2
2 is the slot the quest in registered in, and I tried with and without a space between the .exe
Did the same thing, started to open then closed.
I dunno what else I can do. I have to go though, so hopefully this can be rectified by tomorrow.
Alright! I grabbed th new stuff and it works for me now. Thanks guys.
But so you know, when I did get the error, it crashed and said zelda-w.exe has caused errors and will now close.
So, it looks like freedom is the only issue left?
Freedom: Check your windows/system and windows/system32 folder for alleg42.dll and delete it from there (or rename it to alleg42.dl2).
Then delete everything in your beta 12b folder and download again.
The OS X version of 12b is available now. The the first post of this thread. MAKE SURE YOU DOWNLOAD THE RIGHT ONE FOR YOUR VERSION OF OS X!
Yippiaiyay! It finally works!
Thanks! Now I get to play NeoFirst!
Dark Nation wrote:So, it looks like freedom is the only issue left?Freedom: Check your windows/system and windows/system32 folder for alleg42.dll and delete it from there (or rename it to alleg42.dl2).
Then delete everything in your beta 12b folder and download again.
They didn't exist in my system or system 32 folders.
I always put each version in it's own folder and work with it from there.
Also I'm not the only one having a problem, Pineconn posted earlier a whole list of quests he tried without success he runs XP where I run 98.
I Removed a bunch of the old betas from my hard drive and put them on disc last December, but I still have 190, 192-183 and 184, 2.10, and 2.11 b2, b5, b6, b8, b9, b10, b10b b11, b12, b12b, all on my computer, each in it's own folder, and they all work except for the b12's.
The b12's work except for loading custom quests, I can even put in the adventure tileset and use that, but a quest built with that tileset I can't.
I just don't believe this is an issue with my system, I believe it's an issue with the b12, and if it won't work for me, then it's not going to work for others either.
Wait...Now I'm running 10b. What do I have to download, and what do I have to move around, etc. in order to get it to work. This entire thread has been very conusing.
Don't discuss 10b in this thread, this thread is about 2.11b12 and 2.11b12b
If you discuss the 10b here then you'll confuse everyone.
There is a 10b thread, try posting in there. 😉