But you know what that is the great thing about ZC, you can put your own Midis in. Most of the comments say that the Level 1 music and the Hyrule Field music are great. And I love them too. But you know, I can't please everyone. But yeah again, I do get comments that say Midis are awesome choices, others not. So, sorry if you didn't like them.😞
Wow ok I love this game so far. But I have a few minor problems (nothing from keeping it being a like a 4.8/5. So on PureZC and stuff it will be a 5/5. Mainly a thing that bugs me that almost every quest has. Simple edits that could be done on tiles that need to be altered in just the simplest way and are not. This is something that I'm am trying my hardest to avoid on my quest. Another thing is sometimes improper undercombos used. Or just not bothered to use multiple undercombos.
I don't know what simple edits you were talking about, but yeah, I am not the greatest at custom tiles if you noticed. lol. This game was a learning process for me as it was the game I started to learn ZC with. About the undercombos, I did my best to get every undercombo placed correctly. Testers made sure of that. However, there were a lot of screens that I couldn't put the right undercombo. Because of the fact that to have multiple undercombos, you have to use secret combos. You have to. And if I was already using secret combos in that screen, I could not use multiple undercombos anymore. Thus, a lot of screens didn't have multiple undercombos because there was secret combos already being used. It is a limitation that couldn't be fixed. Though 2.11 have the combo next-> slash which I suggested, so now, I don't have to use secret combos for the undercombos anymore. :P
I know some people like this too but its something I don't, the humor such as Link saying he was pregnant in his former dream. It just didn't appeal to me. And although I'm only up to the 4th dungeon boss I absolutally adore the dungeons...except for the 4th. This dungeon seemed simple but has given me more of a headache and wasn't as cool as the other dungeons.
I understand what you mean. Many would disagree but yeah, I can't please them all. I wish. lol. But yeah, every level has its theme, and the theme of that was basically a huge puzzle of switching blocks. About the boss, I think I know what was happening. It is another limitation of ZC that I couldn't fix. You weren't triggering the triggers on your feet. For some reason if you stand still, ZC didn't put up you triggering the trigger also, the tile warp that it would trigger to. Side warps were being used for timed warps (And sadly since there were no direct timed warps I had to warp you on the fire). So tile warps you had to step on to progress. If you weren't moving, you wouldn't warp. That was most likely the problem. I am so glad 2.5 is fixing a lot of these issues so my custom bosses would be a lot smoother. :P
Also you will noticed the change from the beginning levels to the later levels. Because again, this was my first game, and I was learning ZC when making this. So the later levels have better edits, better custom bosses, etc. However, it does get hard. I am sorry about that, and that is why I am making an easier version as I am stupid for making it that hard. It is still 100% possible to beat, but you will die.
So far, my record is 4:32.
Holy cow. That is faster than I could ever get there. O_O
I'm really stuck in level 4 and wondering if I used the first key wrong. Was I supposed to unlock the stone circle with the "warp plate" in the first room east?If not, could someone point me in the direction of the second key?
I didn't forget about you Kompis. I made sure that in my game, you cannot get stuck and have to restart your game. So no you did not use the wrong key in the wrong place. That locked key in the warp by the way, is a big key lock. Anyways, the second key is one screen to the left of the entrance. Push the statue to match the other and the key is yours
Hope I answered all of your guy's questions. :P