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Metroid Prime 3: Corruption

145 replies · 28,590 views · Started 29 August 2007

Sounds good... added your number. How many are you looking to swap? I'd be willing to go up to 5, saving some for anyone else who might want to trade.

Alright, added you, sent one out to you as a test this morning... assuming you receive it, I'll send the other four out once I get back from work.

Sent the remaining four... y'know, though I feel compelled to unlock all the bonus features regardless, am I the only person who thinks that requiring an internet connection and a friends list to unlock bonus features in a single-player game is retarded in new and creative ways?

yes, I do agree, but I guess it was a way to make friends with fellow MP3 players and generate 'talk' and 'strategies' amongst the friends on your Wiis about the game. But I do agree, unlocking is a bit dumb in this one.
Anyhoo, I had an extra one to spare so I sent it Vegeta's way, so if you'd shoot one back to make even, I'll call it a day until I manage to get more friend vouchers.

Usually I hate the idea of not being able to unlock everything in a game by myself, but I kind of like this. I had never used the Wii message board or Mii parade before, so it's kind of fun. Oh, I beat MP3 yesterday. Cool ending, great last bosses (Dark Samus was the best). I'll probably start Veteran mode soon - Normal was just too easy, and should've been labeled as such.

btw, I was reading some posts at the gamefaqs boards, did you know there is a way to "mark" a room on your map? I totally did not know that. I think that would've helped a great deal had I known.

UPDATE: Sent you one DWF. Sent four to DDX. I think I only need about 9 more total to have enough friend credits to get everything (I still need more red/blue/yellow though, esp yellow) I am waiting to see if Rijuhn and/or DDX can send me any, and I am sitting on 6 still.

Yes, there seems to be a very limited amount of yellow and red phazooids aren't going to cut it unless they regenerate.....

Oh, I 'think' I need about 3 more friend credits before I can have enough to 'unlock' everything.

Sent 4 back your way, vegeta. And no, I had no idea you could mark rooms on your map... that could come in handy.

I'm actuaklly only at 51% completion right now... I've been juggling MP3 along with Persona 3 and Wild Arms 5. Fortuantely, I've nearly finished the two RPGs, which will free up time for the next .hack game that drops this coming week, which I have to finish in time to start Growlanser: Heritage of War, which I have to complete before I start etc, etc... ugh, the fall season is rough on my gaming time.

Anyone know how to eliminate the Phazon harvester in the Phazon harvesting room in the Mining Site? (that big floating thing with the nova beam of death)
Apparently, there are two gold credits to be earned from killing it, one for killing it, another for killing it on veteran difficulty. But problem is...how the hell?!

Nevermind, you kill it with a bombing run with your ship, but now, before I head to Phaaze, I'm missing some scans:

Classification: Space Pirate (enemies)
Missing the one under Assault Shield Trooper and above Berserker Knight
Missing the one under Crawltank and above Gandrayda

Classification: Phazon (enemies)
Missing the two under Hopping Metroid and above Liquid Phazon
Missing two under Phazon Pillbug and above Red Phaazoid
Missing one under Red Phaazoid

Classification: Research
Missing the one under Acid Rain and above Blast Shield
Missing the one under Multi-lock Blast shield and above Phazon Fungus

Classification: Lore (skytown)
Missing the one under Loss and above Invader

Any help would be appreciated.

DarkDragoonX wrote: I've been juggling MP3 along with Persona 3 and Wild Arms 5.

I was waiting for WA5 and lost track of when it was coming out. Thanks for letting me know it's out. I'll have to make a trip to the game store over the weekend. But between this and Bioshock I have no idea when I'm going to have time to play it.

I'd post my listing for friend vouchers, but I haven't gotten far enough to get any yet. Yeah, I haven't gotten very far. What sorts of things do you unlock with the vouchers? Are they really worth getting, or are they more for the sense of completing everything?

DarkFlameWolf wrote:Nevermind, you kill it with a bombing run with your ship, but now, before I head to Phaaze, I'm missing some scans:

Classification: Space Pirate (enemies)
Missing the one under Assault Shield Trooper and above Berserker Knight
Missing the one under Crawltank and above Gandrayda

Classification: Phazon (enemies)
Missing the two under Hopping Metroid and above Liquid Phazon
Missing two under Phazon Pillbug and above Red Phaazoid
Missing one under Red Phaazoid

Classification: Research
Missing the one under Acid Rain and above Blast Shield
Missing the one under Multi-lock Blast shield and above Phazon Fungus

Classification: Lore (skytown)
Missing the one under Loss and above Invader

Any help would be appreciated.

Damn, I wish I had thought of using my ship's missiles to destroy that thing. I just ran like heck 😊

As for the scans, there are scans you can only get on Phaaze. Two are in the research category, and the others are enemies. If you want some more help, or want to see if you missed some that you can't get anymore, go here: http://boards.gamefaqs.com/gfaqs/genmessage.php?board=928517&topic=37983583

Cloral wrote:I'd post my listing for friend vouchers, but I haven't gotten far enough to get any yet. Yeah, I haven't gotten very far. What sorts of things do you unlock with the vouchers? Are they really worth getting, or are they more for the sense of completing everything?

You can get friend vouchers any time - they are usually earned as a result of a special event. Like, I think you get some in the beginning for saving a few Marines when the Space Pirates attack the Olympus.

You use them to unlock some of the normal extras like storyboards and soundtracks, but you need more of them to unlock a few new extras like the screenshot tool, bumper stickers, and mii bobble head.

EDIT: I just restarted the game in Veteran mode, and I got the rest of the scans I needed (Fleet Captain Dane, Gandrayda, and Rundus), but I missed one blue credit that requires you to save a marine on the way to your ship. Does anyone know if it's possible to restart this game? Or do I have to beat it again?

FYI, stumbled across this on GameFAQs boards. These are all the ways to get friend vouchers:

So far, there are 26, and I think that might be the limit.

Friend Vouchers:
1. Juggle 20 Training Drones (GFS Olympus-Docking Bay S)
2. Quickly hit emergency lock button and save trooper (GFS Olympus-Lab Access)
3. Escape from Meta Ridley in Morphball tunnel without getting hit or touching him. (Norion-Cargo Dock C)
4. Use Shortcut (Bryyo-Gel Cavern)
5. Freeze a Reptilicus after it throws it's boomerang so that it kills itself (Bryyo)
6. Throw all three switches without an Aerotrooper resetting one (Dryyo: Thorn Jungle-North Jungle Court)
7. Cross bridge without killing a Steambot, then drop it (Elysia: Skytown West-Skybridge Hera)
8. Bowl over three or more Tinbots with Boostball (Elysia)
9. Rip Jetpack from an Aerotrooper with Grapple Lasso after lighting it on fire (Any where with an Aerotrooper)
10. Discover New Area (Bryyo: Ice-Warp Site Bravo)
11. Discover New Area (Elysia: Skytown East-Skytram East)
12. Activate Secret Aurora Unit 313 Dialogue, type 78356 (GFS Valhalla-Control Room)
13. Destroy Phazon Harvester Drone (Pirate Homeworld: Mining Site-Phazon Harvesting)
14. Kill 20 Commando Pirates (Pirate Homeworld: Command Center-Any Room)
15. Kill all creatures at Seed Landing Site (Any Leviathan Seed)
16. Repeatedly shoot Eye-like Above Leviathan Terminal (Pirate Homeworld: Command Center-Leviathan Battleship)
17. Kill 100 Enemies (Anywhere)
18. Kill 200 Enemies (Anywhere)
19. Kill 300 Enemies (Anywhere)
20. Kill 400 Enemies (Anywhere)
21. Kill 500 Enemies (Anywhere)
22. Kill 600 Enemies (Anywhere)
23. Kill 700 Enemies (Anywhere)
24. Kill 800 Enemies (Anywhere)
25. Kill 900 Enemies (Anywhere)
26. Kill 1000 Enemies (Anywhere)

To kill the Phazon Harvester Drone, drop the Pirate Homeworld's defense shield then call your ship in to strike it.

I just got this game and I must admit it's very fun, but the whole usage of the wiimote thing proves kind of uncomfortable as apparently my futon is not set up well for it. It's definitely better than it was in my dorm room where I was only about 2 feet from the TV, but holding my arm aloft for hours on end just doesn't work.

I like the whole "unlock stuff for achievements" thing but I'm not sure how I like some of the friend voucher things. I am weak and got the players' guide with the game but it was all "Save these soldiers" and I was like "What soldiers?" and then I was like "Oh probably that guy that just died." It was kind of mean for them to put two or three knee-jerk achievements so early in the game when you're still getting the hang of the controls.

I don't know if I like the wiimote better; I'm not good with precision and Mott has a point when he says the wiimote is not exactly like a mouse. The primary failure here is I just can't seem to turn fast enough, but so far the game designers seem to be cognizant of this and have limited combat to relatively tight spaces where stuff can't sneak up behind you. This is both good and bad: DOOM used this formula to overcome the fact that you only had digital buttons to turn and was very good. However, it would be nice to have combat in some relatively open areas like in Quake IV, where hiding behind a crate means you must first make sure nothing else can see you from that angle.

That's really always been my beef with the MP series I think. I got through 90% of MP and then Christmas holidays sent me away from my gamecube and I just never picked it up again, but it had similar deficiencies. Here's what a good layout for a throwdown in an FPS is like:

User posted image

In this layout, I can hide behind all three crates, and if the enemies are spread out I can take the indicated circular path and always be shielded from fire from one direction. However, it seems that the MP designers preferred layouts like this:

User posted image

The larger columns restrict the range of your motion to a cramped area in the center, and the boxes are laid out such that there's no good path around them. All attempts at circular strafing end up bouncing off of a box at points 1, 2, and 3. Hiding behind columns sucks because while you are hiding the enemies set up behind the crates. It ultimately forces you to fight at close-range, which means you pretty much can't avoid the enemy's fire.

I don't know how many times this happened to me in MP; every complicated fight was frustrating because I was always having my strafing interrupted by the room's complicated geometry. The only time this didn't happen was when you were in a giant open room with no cover at all, and that's also no fun because you don't have options for hiding. I think this kind of design is an attempt to compensate for the fact that despite being extremely agile, Samus turns like a U-Haul pulling an H3.

Still, I'm practically just leaving the prologue to the game (it seems like the whole first planet is just an extended tutorial) so I may be pleasantly surprised later.

My Wii code is below by the way thanks to the dudes who already sent friend vouchers my way, I have reciprocated 😊 :
5557 5428 7363 2688

:toast:

It took me a few hours to get used to the controls. Many people online suggested using the Advanced setting for aiming, but I found that way too senstive - having a small TV probably doesn't help. So I use the Standard setting. I can't turn fast, but I rarely need to. It feels like the previous MP games, which is fine with me. I also didn't like the Lock on/free aim - when I lock on I want to kill that one thing I'm locking on to! So I turned that off too. btw you have the ability to free aim while locked on during any boss fight no matter what setting you choose.

Thanks for the list Warlock. I think I got all of those except for the Meta Ridley one, the three switches one, the Harvester drone one, and the Eye ball one from the Leviation ship (I did repeatedly shoot one eye in there, I guess it was the wrong one) I have you on my list Warlock and will add Atma soon. I only need 5 more friend credits, and have 7 to give away.

Need some help... I'm in the Federation Landing Site on Bryyo (where you are supposed to upgrade your ship), but it won't let me call the ship because there is something in the way, apparently. I've already gone to the top floor and moved the control over (where you have to tilt the Wii controller) and have gotten the power cell. What else do I need to be doing?

Dark Nation wrote:Need some help... I'm in the Federation Landing Site on Bryyo (where you are supposed to upgrade your ship), but it won't let me call the ship because there is something in the way, apparently. I've already gone to the top floor and moved the control over (where you have to tilt the Wii controller) and have gotten the power cell. What else do I need to be doing?

I don't remember exactly what you need to do, other than there is a control there. Once you can power the control, it looks something like this:

 ___  ___   ___
|/ | | | | \|
|> | | ^ | |< |
|\ | |/=\| | /|
|__| |___| |__|

Or something (my ascii sucks). The middle one is the upgrade, and the left and right ones unclamp the thingys. So you have to press the side ones first, then you can land your ship and press the middle one.

Edit:

Haha, I found this video over at 1up:
http://www.gamevideos.com/video/id/14572

It's a "review for parents" of the game. That lady cracks me up, she is so weird (in a "too perky" way).

I saw that. The left one raises the platforms so you can get to the upper rooms and the right one lowers them. Or are you talking about a different control?

Ah yes, that's right.. you have to raise them, do something (I forget) and then lower them for your ship to land.

Okay, I thought you get extra gold credits for beating bosses again on Veteran mode, but...um...I'm not. Did they mistake it and they actually mean Hypermode?
Furthermore, Friend Voucher 16 with the shooting the eye multiple times in the leviathan. Which eye? If its the main one above the terminal that doesn't react at all, I've shot at it repeatedly for over 5 mins and nothing. Is there something I'm missing?

I have no idea.. I haven't actually tried that one.

You can get more Gold Tokens though. I was in Skytown doing some stuff (getting Spider Ball, etc) and those annoying friggin' Phazon Orbs were everywhere. So eventually I started killing them, and one split into a Red Phazon Orb. Killing that dropped a Gold Token (looks like the Samus "(S)" symbol used for suit upgrades, but gold). I found two of them there, one on that series of platforms out over the open sky where there is a huge spiderball ramp and a lore bot (there is a Ship Missile Upgrade there as well), and one in the area with several wall jump walls that's outside (I believe there is also a spider ball track which leads to a missile pack out there). Don't know if their locations are constant or not though, it might just be a random occurance when you kill those Phazon Orb things.

Near the end of the game you see those Phazoid's everywhere. Splitting into Red Phazoids seems to be random, but I don't know if there's a limited number of Gold Credits you can get by defeating them. I know I got like 3-4.

I'm gonna send you some Friend Vouchers later Warlock. If you could send me some too, that would be great.

Oh and i forgot to say, i have 9 vouchers to send so if anyone wants to trade up, tell me.

oh and yes the final phazon planet is a one-way trip, however after you beat the game you wont be able to go back like normal because the game will automatically start over when you select the file again. but you at least get to keep all your scan data.

I just beat the game and I'm glad that I DIDN'T die in the final battle and have to replay the whole cinema-sequence and such all over again. I ended up getting 96% rating. It took me 18.5 hours to finish, which isn't bad compared to what IGN (or was that nintendoworldreport?) said took them 17 hours for 100%.

All in all I think the game was worthy, and the best of the Metroid Prime series. Yet, I feel like all the Metroid Prime games lacked a little something that could've made them spectacular, especially MP2: Echoes. It's like some extra polish that all the Miyamoto-driven games seem to have. This isn't a complaint, but rather a realization on my part.

Now I need to eventually beat the game on veteran and hypermode...shouldn't be too hard. ;P

Hey VEGETA1215, I sent you 3 friend vouchers last night, hope they help you out.

How do all of you hold your Wiimote? I've found that after playing for 45mins to an hour my hand starts to get rather sore, seemingly because the 'mote isn't big enough for my hand to hold properly in that direction. I tried playing with my hand resting on my thigh, but it didn't make any difference.

Rijuhn wrote:I just beat the game and I'm glad that I DIDN'T die in the final battle and have to replay the whole cinema-sequence and such all over again. I ended up getting 96% rating. It took me 18.5 hours to finish, which isn't bad compared to what IGN (or was that nintendoworldreport?) said took them 17 hours for 100%.

All in all I think the game was worthy, and the best of the Metroid Prime series. Yet, I feel like all the Metroid Prime games lacked a little something that could've made them spectacular, especially MP2: Echoes. It's like some extra polish that all the Miyamoto-driven games seem to have. This isn't a complaint, but rather a realization on my part.

Now I need to eventually beat the game on veteran and hypermode...shouldn't be too hard. ;P

Hey VEGETA1215, I sent you 3 friend vouchers last night, hope they help you out.

I think it took me between 17 and 18 hours to beat with 100% item collection, which isn't bad. I only missed 3 scans too. I think MP3 is a great game, and is a good way to end the trilogy, but it is the worst of the Prime games imo (I'm not counting MP: Hunters - that game is the worst Metroid game period) The first Prime was huge because of the leap to 3D, and will always be, just as Super Mario 64 and Ocarina of Time were. Personally, I loved Echoes, and I think it's better than the original in many respects. MP3 made some improvements, but overall had less of a Metroid feeling to me, if that makes sense.

Normal mode was too easy - Veteran mode brings the difficulty up to par with the other Primes' difficulty on normal.

Thanks for the vouchers! 😊 I think I only need one more now. I have 4 to give still.

Cloral wrote:How do all of you hold your Wiimote? I've found that after playing for 45mins to an hour my hand starts to get rather sore, seemingly because the 'mote isn't big enough for my hand to hold properly in that direction. I tried playing with my hand resting on my thigh, but it didn't make any difference.

I played in a relaxed almost laying down position. I rest my wrist on my right thigh. My arm never hurt from holding the remote up, but my wrist did from aiming.

I have been fine resting my hand with the Wiimote on my thigh, but then I find myself raising it in any big battle sequences. I haven't had a problem using the controls at all, not even over a long period of time.