In level 1 what are those white wizzrobes that keep coming and going? can they be killed or do they need to be killed?
Ballad of a Bloodline Help
So in level 1 I got to the room where I pushed the block down and backtracked until I got to a room with blocks blocking the way to go west. How do I get these blocks to lower so I can go on?
This is really getting boring. I have defeated level 1 and have the zora whatever it is and the hook shot. Now I'm just walking around the same several screens and getting nowhere. Where the heck is Death mountain or where do I need to go to make this quest exciting again?
Can someone tell me what room the secret dungeon is in level 1? I have the hookshot and I know I need to use it in "the center big room" (whatever the hell that means) But I cna't figure out what room it is. Little help please
If you mean Source of the Flow, it's not L1, just the first dungeon. What you need to do now is to go back to Zora Hideout. Of course. The Zora king sent you in the first dungeon, it's the minimum and he said you would get the Zora Sapphire if you beat that dungeon. So go back there now. When you have the Zora Sapphire, go to the northwest corner of Hyrule field, hookshot to the cave and go in: the doors will be opened.
Ok, are there any super bombs hidden around the overworld? I need them to get higher into Death Mountain, but I don't have enough money since I used most of it on that bomb upgrade.
I would REAAALLLYY like to get into this quest but I am all sorts of lost
I cannot even find the first dungeon or the boomerang and I seem to be going in circles and the NPCs are not exactly being helpful
Things I have "accomplished" so far include
- Paying the Darknut 15 ruppees to use the teleporter
- Giving the guy in the sanctuary a fish so I can look at the "Legendary" sword
- Bought the ladd...er I mean the Magic Tile
- Bombed the Giant Octorok
- and finally saw a few HCs that I cannot fathom anyway to access
I'll admit my amount of noobness but any suggestions to get me going would be greatly appreciated 😃
b1zarr0:
To get the boomerang, you need to go to the "cheap" shop in the screen that is left of the library (it sells fish for 100 rupees, hearts for 5 rupees and small magic jars for 9 rupees). When you are in the shop, try going through the wall on the right. Here is a (crappy) sketch:
===================
=.."Prices are rising, ...".=
=...............................=
=...............................=
=...........................------> Go through the wall
=...............................=.....Grab the boomerang
======= ^ ========
..............|..................
Enter the shop
By the way, I'd need some help, too. I'm stuck in the Gallery Garden (the Kokiri dungeon). In the northeast of the upper level ("Hangin' Gardens"😉, there's a picture that needs to be cut with a sword, according to the Lens of Truth. I keep cutting it, but to no effect, and I tried other items on it, too. I still have the level 1 sword. Do I need another sword, or could it be a bug?
Santano64neo:
Money can be collected, so that you can buy more superbombs at the Gorons. Besides that, there are 2-3 superbombs scattered around, probably under bushes on Mt.Death. There's also one in the night version of the graveyard.
b1zarr0:
The NPCs are IN FACT helpful. Bano in the beginning and the chatting girls later almost directly tell what Phoenix just told you about the boomerang. Bigo also quite over-obviously commands you to bomb the north shutter in Myra's house to get the lantern replica. You also should buy the empty bottle, so that you can buy potions in the cheaper potion shops, too.
After all of that, just go directly south from the village, into Lake Hylia. Board the boat, boomerang the goriya, burn the blue minitree and you are soon where you need to be.
Phoenix:
That picture will be slashed by the Master Sword later when you already beat this dungeon. I don't know what you need to do next, but if you are already at the hanging floor, you probably have the bow from the west part of the first floor and the arrow that you get by first boomeranging the switches at the southwest part of the hanging floor. Then you need to walk around the first floor, shooting objects. You eventually get 4 keys and the entrance o 2 terminals and a main corridor. One of the terminals require just fighting (bombs and superbombs are recommended, as well as much arrow), other requires the 4 keys and the main corridor requires both terminals be open.
Thanks a ton, CastChaos. All I needed to do was to activate the switches southwest of the Hangin' Gardens, I didn't pay enough attention.
And thank you for making such an incredible quest, I just love huge worlds to explore 😉
Sorry for my uber n00bness but I am totally stuck in the first dungeon.
There seems to be more locked doors then there are keys for said doors.
I did get the key out of the dangerous water where you cannot seem to grab anything else. Also got the key from the underwater stairs area. Where else can I get keys?
Also is there way to kill the damn ghosts that pop in and out of existence?
Am I screwed because I didnt use one of my keys on the block that leads to a warp tile?
Hi b1zarr0,
Don't feel noobish, for the dungeons are hard.
To open the block that leads to a warp point, you need the Master Key, not just a key (the blocks are lighter than those for normal keys).
And sorry, you can't kill those white ghosts... I guess they are considered as tiles, not sprites, so they're just invincible and you have to be careful and avoid them at all costs.
In the second dungeon, what do I need to find in the first part before going to the second (red with "smoke' all over) part of this dungeon besides the keys. There is a block in the room in the south east corner that my lens says will become a chest. How do I change it from block to chest? One more thing, whats with the chest in the room shaped like an "n"? Every time I get near it it moves to the other side of the room. How do I get to it?
b1zarr0:
Be relieved: it's not possible to mix up the keys in the first dungeon. If you want more keys, go north from the dangerous water area to the dark curvy chambers full of skeletons. Then go north from the underwater stairs screen, light the torch and kill all gels in the room above.
And yes, those Wardrobes can't be killed.
Fajz:
You need to hookshot into the hole to make the block turn into a chest.
Besides the keys, which all have their very own entrance, each, you can find the compass. After you have about 4 keys, the master key (in block chest) and used the 4 keys to open the shortcuts, you can use the master key to descend.
The disappearing chest is just for fun.
Hello there,
I'm stuck in the Nightmare. I found the Twin Dream and the Happy Mask Salesman told me to use it somewhere, but I can't find the place. I've been round and round the Maze and Dungeon, and I used the wand on a tree surrounded by Pol's Voices (the rabbit-like enemies) and Bubbles, but it leads me to a dead-end. How can I get out of this mess?
OK. I got the Crystal Booberang in the second dungeon and went and opened the door I needed the boomer to open (by the dooadongas) inside there is fans and smoke along with Myra. Is this room important? where do I go now that I have the boomer? Is this dungeon done? can I get the relic?
Phoenix:
That dead end will be a shortcut later. For the time being...
Go all the way north from the entrance, then west til the Garden Gallery copy. Enter, use hammer on painting, you get teleported to another place. Go all the way south. You appear in the forest again: hookshot north. Keep going north, try to show compassion, then keep some potions at hand because the result of your goodness, then continue north. When you see another dungeon entrance, rightside is the possibility to open previously mentioned shortcut and upwards is the block you need to use the Twin Dream on.
Fajz:
That room is indeed important. See, Myra is standing on a switch. You need to step on a switch there, too. When the big steam appears, the water evaporates from one floor above, so you can reach the boss.
OK, so how do you get Myra to move her pretty little butt out of the way?
Err, she doesn't need to move... There are 2 switches, Myra is standing one and you need to step on the another... Since nobody else had such problem, probably that switch is there for you, too. If the wheels are spinning very fast and there's huge steam in the middle, then you already stepped on it. The boss warp room is north of the 4-way intersection where you burned the limestone brick.
How embarassing. I should have known it was something like that. Now I beat it. Anyway, in Goron town in one of the rooms you can see the wallet but when you go around to get to it, it's gone. Is there a way to get to this wallet? I would really like to have a wallet.
That's a deku nut sack and you can't get it. All wallets are dungeon items. (So no, you won't ever be able to buy that red tunic at the Gorons... it will be a secret event item much later.)
It's so nice to see that such quick fun gets the players. I must remember to place such pranks in Seasoned Blood, too.
CastChaos,
After getting the crystal from the Gorons, is the lost woods my next destination? It's very confusing in the lost woods. Also when I bought the info in the lost woods it says to go east until you see the Deku Bush. Bush? What am I looking for exactly? I've heard of the Deku Tree but a Bush? What's the bush look like? In Goron city there is a sleeping Goron with what looks like a lava pit. Is there something here I need to know about? One more thing, after buying the info in Goron city it says something about a Mandella in the east under a super bombable rock near a valley. Where exactly is this and is it really important? I hope I get the whistle and the Bow and Arrow soon.
Lost Woods is the next area, yes. "Deku Shrub" is an enemy. It blows wind southwards and has a buzzbulb close to it.
There's nothing interesting at that lava pit. I just mimed OoT there.
It's not "Mandella", it's "Manhandla". At the east valley (which is just south of the ruined village) is a rock with lava. Superbomb it. This is part of a sidequest that gives you a HCP and a bomb upgrade.
You indeed get the bow/arrow soon, but you need to wait a LITTLE til the ocarina.
I'm afraid I have no idea what a buzzbulb is.
That green baulb that electrocutes you in LttP. There's one on the first screen of Lost Woods and also at the "go only west" screen.
*smacks self in head...*
just revisited some rooms with my new hookshot and I think I should be good for the first dungeon
Hey there,
I am stuck in Vaati's castle. I managed to explore every room on 3 floors of the castle, except the Spellcaster's Choice area (I could only explore 3 rooms). I have the Master Key and even the Mysterious Statuette (a tricky one to find). What should I do?
Just found it. Quite tricky!
Ok, Maybe I'm just retarted, but what on EARTH did pushing that block down the hole in level 1 do? I have no idea what to do now, and I'm out of keys. Help?
I have a questions for you, There is a room in the Garden Gallery to the far east and a couple rooms north that has a maze for pushing blocks onto two spotsto open what the lens says is a brick wall to the north. Is there a way to get the blocks onto the two spots? One is easy because all you do is push blocks and move it east onto it's spot. The second is what is killing me. Getting it from the right side of the room to the left and on it's spot I can't figure out for the life of me. The only way I can figure out how to possibly do it is somehow get rid of the "Myre" tile two spots south of the block that can be move both east-west and north-south. This maze is got me stumped and that doesn't happen very often. Little help please.
garlicbread11:
Pushing down that block made it be one floor lower. As Myra explains it, too. So, go back to the entrance, go directly north and then you can hookshot over now.
Fajz:
😊 Heh, you actually need to treat Myra as a block. See, the floor is CSet 11 there, just as Myra usually is. That was for me to be able to put Myra on layer 0 and make her pushable. I didn't know the layer pushing trick at that time.