Thank you for the compliments!
Bugs will be fixed.
So, not finding last subdungeon? Ironic that you don't find the easiest. 😊
At the northwest of F1, where the boss key door was and the stairs to B1 is, there's a big 2x2 screens room. In its upper right part, reflect the fireballs onto the shutter. 😉
Sometimes you just butt your head against a wall. 😊 Speaking of which, I am searching for these keys again, now in this Saturnlit Spa subdungeon. I found 2 in the rooms to the left, one by the three swimmer triangle, one in the slime platform, and another in a hidden chest on the upper right. 5 so far, and there is still another lock 😞 Where is the sixth key?
Let's see...
There's a girl at the north part of the big room, talk to her. If you have lens of truth, swim through the whole big room while using it, I think there's one underwater where it's hard to guess. Yes, I just checked. Around the middle, there are 3 swimming NPCs at the bottom left corner of the screen aligned in a way that if you stand close to them, the four of you form a square. Dive at your point. There are also keys at the left rooms. One room has shop, other has engineer, but other 2 have keys. Push the chest at the upper room to their places and kill all enemies in the lower one.
Sorry to keep you waiting with the answers, usually this is the only thread that I check here at AGN.
How about we draw a little minimap? Cuz I am still puzzled. The map of letters is the BIG sauna room, 7 rows x 4 columns. The keys I found are marked "k". The girl says there are 4 in this big place, but I only found 3 (yes, I got the additional two in the Western rooms, but I think I need 6 total)
x x x x x k x
x x x x x x x
x k x x k x x
x x x x x x x
x x x x x k x
x x x L x x x
x k x x k x x
x x x x x x x
L marks last key. 3 NPCs in bottom left corner. Line up with the to form square. Dive. 😊
Also, you have insane luck, I extreme rarely stay up for this long, and it was an extra idea to check AGN at this late time, too.
I tried and there wasn't a key there. I don't remember getting that one... I checked it out with my lens of truth... Is there some cheat to get an extra key (can you PM it to me)? You know what would be phat, if you would make a real minimap for this level. I am sure others will have the same headache i am.
Lucky is always good!
Strange! ZQuest says there was a heart container piece! I can't find the 6th key, but there were many people that passed that area without asking help and some after asking for help found all the keys...
There's no key cheat, because even the L4 cheat can't give keys, but... You already beat IW L8? Just because if you do, you can access the final level that has a key shop. (It's about the theme of that level... keys.)
This isn't the first time that I don't find a key. I can't find a key in IW L3, but it's there, because nobody got stuck there, everybody found it eventually. So, that Spa key is there somewhere, too...
Key shop! That sounds like a great store!!! Yes, I beat IW8. But when I try to walk into the king's palace, the lightning doesn't dissappear when I throw up the ball of fires. I figured it also required a completed triforce. Unless I went to the wrong place... I tried going back to Glacier Grotto, but the main boss was there again. I killed him a second time (or at least his minons) and got the medal again and was evicted 😊
Ah never mind, I have to hit the statues. I got it now.
well, that didn't help. still causing access violations during the intro, and I even tried hauling the whole ZC directory to another computer. unless my ZC2.10 is broken, which seems unlikely since other quests aren't making it die, I have to conclude it's just something with the intro. I'll try setting up another copy of ZC2.10 to test with, but failing that... I may have to give up, not that I want to.
edit:
fresh install got by the intro, not sure where the dif lies. testing some other stuff along the way. hmm... might want a more obvious "push right now" thing at the breaks in the intro.
ah, found another two bugs:
1. timewarp. IN castle, worker's quarters. Burn the blue rug in the centger, get a portal, go to black board w/ bats again. Here is the map, T stands for timewarp...
X X
T X
X
X
2. If I enter the Dance hall from the the north, where there is a blown hole in the wall already, I get stuck in the wall (since I didn't blow a hole from the dance hall). Gotta use a superbomb to get out (can only lay stuff left or right, see N below). Same thing exiting to the West (see W below).
W N
X X
X X X
X X
X X
I am stuck in the Castle (IW9). If I go the second level, I can't get to the red center area or the southeast corner of the outer wall. In the basement, I also can't get to the area left of the graveyard (other side of the crab-cans / war bots). Is there a teleport somewhere???
-Z-
So, you say it works now?
KevinPulsar:
I will fix those bugs.
Let's see...
From the graveyard, you need to go left, the passage is open. At that machine area, you can step into the consoles/terminals so that yu can vanish the blocks (uses key). Maybe you didn't know that you can open those with key, maybe this was the problem. Outer Wall is mostly just for shortcuts, it's required only for the "dance hall => underground cemetery" route.
I also don't know how you got to the north of the dance hall without bombing the wall from south... as I said, Outer Wall is for a shortcut between already visited areas, not something to reach new areas...
EDIT:
I see now how you entered dance hall from north. I put the switch to the other side on the right so that this won't happen anymore. That rug warp was meant to take you out from the dungeon. From the next update, it will do that.
Yes, I didn't know they took keys. So I made it to every room on the 1st floor and basement. How do I get to the 2nd floor red area and southeast corner? I can see with the magic mirror in the Tick Tock Tower on the northwest most room, there is a sprocket which can change from gray to orange. I presume this means I can then walk across to the door. But I don't have enough time to kill the ghost knight, if that is how it activates. Again, this room is S below:
S x
x x
x x
x x x
The other area I can see maybe getting into the rest of the 2nd floor is the Chapel of Dissonance. By blowing up with a superbomb to reach a chest, I can see there is a portal left behind. So maybe I could portal in? See P below:
x
x x
x x
x x
x P
In Tick Tock Tower your only task is to wait for the timed warp to take you away one screen right from the entrance. And as I see you done it, since now you speak of Chapel of Dissonance. On the entrance screen of Chapel of Dissonance, bomb the chest instead of slashing it.
E
x x
x x
x x
x P
"E" marks entrance screen.
Great! Hey, when I get to the southeast Tick Tock Tower room, with the writing on the wall, I can't get back over the gears. I have to Quit out and Continue.
So where to next? Where is this traveler? There was a little traveler eating on the southwest room of the Chapel of Dissonance who I killed with my bommerang, but I can't get to his sash (stone statues in the way). Is this who I am suppose to rob? See t below.
x
x x
x x
x x
t x
No, what you read on the tablet is the hint for one of the ultimate secrets... Secret DX ending or most secretful item, I can't remember. And it's absolutely symbolical, there's no a real flesh/blood traveller.
Where you need to go is the first screen of Spellcaster's Choice. There's a rubble at the right wall. You can walk through there.
tossing the save back and forth, the pre-existing install keeps crashing on major spots of talking. I wonder what was done that causes that...
also, maybe I'm just dumb, I've got the sword, the "magic" tile, the gem thing from link's house, a fish, the lamp, and three heart pieces, and don't really know where I'm supposed to be going. saw the letter about the dungeons, found various stuff I can't do anything with... no clue where I'm supposed to be going though. should I go waste some rupees on the info guy? (I generally avoid this; most "pay for info" guys in quests I've played tend to be more ripoff than useful)
Info guys are middle important in BB. You missed a few clues, including a dead obvious one: in the cheap shop (Bano's shop) there's wind effect on the right and a Kokiri girl stares there with a question mark above her head. So, go there and walk through the bottom part of the right wall. Then this video will be for help:
http://www.youtube.com/watch?v=CqbcyCY4QDc
I wonder why does BB crash for you and one other person. Must be some complicated programming issue if nobody else has this problem.
Ok, I got the bad ending. I was missing a triforce piece 😊 When they were showing what happened to the Inverted world, I think I found another bug. I pressed down and Link showed up and could walk around. I could go to different screens of the ending stuff - left then up, or right then up, or down for example.
Alright, I am going to get that triforce piece and see another ending!
If you see the bad ending, that's not related to Lightforce. The bad ending is when there's no any boss after Sigma. You need an equipment that withstands that last attack. Walk around the Zairy cave (where you probably already got L3 sword) and see if you learn about anything.
I fix that bug, too.
Ok, I will go back. By the way, I found this LOOOOONG Cave Ahh, this is probably why no one else had a problem with the last key in Saturnlit Spa.
Oh, and there is another time portal. Second floor, outer wall, northwest corner. Lower conveyor belt, when it turns, you fall into it.
Hey, there is one area I still can't access in the castle. 2nd floor, two lower blocks of the SquareWell . This goes back to the Tick Tock Tower and the doorway I can't get to...
I don't get it in Zairy Cave. Am I suppose to go to Frozen Waste & look for Zelda (can't find her) or look in Steaming Systems (hot hole / icy curtain / arrow) again? These were the only two hints I got from the cave...
I think I will ask all my questions at once this time too! What is up with the chicken on IW on the southwestmost of the map (main map, with Castle, Karpolois, etc) by the post and the brick pavers? I tried to boomerang and fire ring it, but nothing happens. And is there a Sword of Power - they talked about it in the bad ending... Finally, in my item box, I am missing two items, below the Medal of War. What are these items?
I will fix that bug, too.
That area near Tick Tock Tower doesn't seem important, the well is to fall down and by diving eventually get out from the castle and Tick Tock Tower is only so that you get teleported to Falling Corridor.
Yes, if you want the neutral ending, you need to investigate the "hot hole/icy curtain/arrow" thing. You can go through the hotness there if you got red tunic. First get blue tunic at southeast point of main overworld. Then red tunic from War Mansion (middle west of main overworld, just east of dried lake).
The chicken at the southwest is only to show that there's a town on the other side. (Kokiri Downtown) But if you really want to do anything on that screen, push the skull.
The fabled Sword of Power indeed exists, it's not just a legend. You get a hint for it while fighting IW L8 Boss (Mass Media), too. Go to northeast point of main overworld. You can reflect fireballs onto the silver ore.
Below Medal of War are the Medal of Peace and the Blank Medal. Get Medal of Peace from IW graveyard (requires L3 arrow) and getting Blank Medal is only possible if you have the requirements for best ending and you need to be on the route to the Secret DX ending.
Wow, I feel like I am in a candy store. Not sure what to try first :O)
Umm, in the Irrelevant, I can't get across the 2nd screen north of the entrance (2nd teleport). There are four tiles in a square formation on the other side the chasm. One blinks (B), two are boxes (X), and one is a cross (C). I figured I am suppose to hookshot across to the cross, but my hook won't stick in...
C X
X B
In the Chrono Trigger, I can't reach the gold teleport in the middle. There is a row of timers in the way....How do I get rid of them?
In Steaming Systems, I made it through to the storyline in the north (past the crab in a can) before, when I first beat IW3. I can't find anything else in this maze.
Heh, candy store. 😊
In Irrevelant, 2 screens north of entrance there isn't really any chasm to my knowledge... Kill all enemies on first screen to be able to go north and step at the panel/terminal to remove an obstacle. Then go right and up from entrance, reflect the fireball onto left door. This way you reached the screens that is 2 screens norther than the entrance. Only Dynamo can unlock that door there, remotely. Go left from entrance, slash chest, step on flashing point, hookshot onto opened chest, go north, kill all enemies, grab item. Then go right from entrance and keep going north. Everything will be clear. 😊
In Chrono Trigger, you must stop time. You see, screens with one hourglass each, take you back to near entrance. Well, there's one hourglass that is different. Stay on that screen and wait for the time warp.
Steaming Systems B1 is the subdungeon of IW L5, so I hope you didn't really beat it after "IW3". North of the crab-in-a-can (what a funny name you invented) is a screen with some Megaman story, go north from that to see a Vaati story and grab the Lightforce piece that lies in the middle. Additionally, all subdungeons have comeback HCPs, so armed with wand and wizzrobe mask, you can go to the far east and shoot the torches. I hope it works.
I can verify that this quest is 100% beatable in the latest beta builds except for one crucial area (and this is probably ZC's fault, bug report anyone?). In Plant Pond at the bottom of the top floor with the raft path (passes through the screen with the key), near the end of the path when the screen scrolls to the last one, the raft doesn't turn right right away like it's supposed to. Instead, it goes up one tile, then turns right onto the dock combo. Unfortunately, it doesn't stop there, instead turning downwards onto the raft path again and back to where you started. In order to fix it I had to use my l33t dev powers to open the quest, change the raft path to something that works, save it as a 2.10 quest (<3 that feature), then get through that area and then change back to the original quest file. Worked well enough.
As for the quest itself, it's pretty awesome and well designed in most places. The only real suggestion I have for future quests is to have someone else do the writing :P
Nice to know that 2.5 holders can't have excuse for not playing BB. 😊
Saved as 2.10? Last time I used that feature, it changed quest rules, deleted ESP palettes, etc... So it's fixed now?
Writing, yes... It just takes much time to pull off such a co-operation. : o
Thank you for compliment. 😊
I'm about to go to IW and I understand that once I leave I can never return, so I went and searched high and low for every possible item I could find. I found every magic upgrade except for 1/2 magic. Is the 1/2 magic upgrade in hyrule, if so where do I keep missing it? Same goes for the blue tunic. I don't want to get to IW and find out I missed something vital.
Falvern57: You should look in the graveyard. Something looks suspicious there 😊 There will be the 1/2 magic upgrade!
CastChaos: Wow, that is just so cool, stopping time. Really nice touch! And I didn't realize I could walk right and left thru the doorways in Irrelevant. I must of been real tired last night 😊
Yes, I already witnessed those events with Megaman and Vaati. Hmm, I guess I will have to look for another hot hole/icy curtain/arrow" since I didn't find anything to protect me at the ending yet. Maybe I will see if this Sword of Power changes anything at the end 😊
I thought something was odd with the graveyard and I've searched many times, but unfortunately, I haven't been able to find anything...what should I be looking for exactly, I'd really rather not spend an hour searching for something I clearly don't see.
EDIT: Nevermind I finally found it.