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Nintendo Revolution

299 replies · 32,985 views · Started 17 May 2005

I'm not sure of some of the college students you know DarkDragoonX, but I don't have money, and the people I know don't have money either. Thats why none of the guys I know have a PSP. Those guys you know need better spending habits. 😉

I wouldn't buy a PSP, a GBM, a PS3, an Xbox 360, or Revolution until I know its in my budget.

I'm not sure of some of the college students you know DarkDragoonX, but I don't have money, and the people I know don't have money either. Thats why none of the guys I know have a PSP. Those guys you know need better spending habits. 😉

I wouldn't buy a PSP, a GBM, a PS3, an Xbox 360, or Revolution until I know its in my budget.

Hey, if Revolution is $200, I am definitely going to make an effort to buy one. Not saying that I actually will buy one, mind you, being a poor college student myself. Heck, I want a DS and I can't get that right now, so... By the way, if it really has that download system for old games, OMG that is the most incredible thing ever. Best idea I've ever heard for a new console. I really hope that it has a large library of games available.

Hey, if Revolution is $200, I am definitely going to make an effort to buy one. Not saying that I actually will buy one, mind you, being a poor college student myself. Heck, I want a DS and I can't get that right now, so... By the way, if it really has that download system for old games, OMG that is the most incredible thing ever. Best idea I've ever heard for a new console. I really hope that it has a large library of games available.

Cloral wrote:This isn't entirely related to the current discussion, but I was remembering at e3 they had a demo of voice chat using the DS. They were using it to talk to a Nintendo historian who was talking about who founded Nintendo, what they've done in the past, etc. As I'm sure most of you know, Nintendo has been around for a very long time and has produced a huge variety of products before video games. Well, at one point in time, Nintendo was a gentleman's club. In the light of how Nintendo is currently viewed as the kidsy console maker, this was pretty funny.
Funny - I have a book that takes a detailed look at Nintendo (specifically how they built themselves up from a trading card company into one of the major specialists of the video game industry - it ends before they launched the N64) and I don't remember reading about that at all. Maybe a reread is in order..?

The book is 'Game Over?', although the author's name eludes me for the moment. The copy I got was free with the magazine Arcade, and it was from a few years back. Highly recommended.

EDIT: DAVID SHEFF! (At least I think it was. There's been a few books with the title.) And here's an Amazon.com user review, the best I've found that sums the whole thing up. Track down a copy if you can, it's well worth it.

An alarmist, almost apocalyptic tone compromises this otherwise well-researched primer on the sudden emergence of a Japanese entertainment company in the early 1990s. Super Mario, Nintendo's mascot, became more familiar to American children in 1990 than Walt Disney's Mickey Mouse. Nintendo also dominated the market that holiday season by owning 25 of the top 30 most popular toys sold. American toy companies Hasbro and Mattel were left far, far behind. Author David Sheff concludes, "Nintendo sailded past stalwart American corporations such as IBM, Disney, and Apple Computer, not only in profitability, but also in impact on American culture." The melodramatic title broadcasts his peculiar premise that there is something very sinister about millions of obsessive American children playing witty and clever video games - if they are designed by a Japanese company for profit. (Do American companies seek a loss?) Written during the mid 1990's when fear of Japan was still strong, Sheff's seems to pander to populist anxieties about new technologies, foreigners, and big international companies in the opening chapters.

Ironically, the majority of Sheff's book undercuts those exaggerated fears of conquering Asians using "ruthless scorched earth" business practices like developing affordable hardware and creative software products. Social scientists and psychologists are extensively quoted praising Nintendo games as more interactive, intellectually demanding, and entertaining than television. (This was written in the pre-internet, pre-web era.) Sheff also dissects parental allegations that Nintendo games hynotize kids by releasing endorphins, and notes that Nintendo wasn't invented to be a babysitter. Sheff suggests, however, that Nintendo might be a better babysetter than commercial television for latch-key kids.

Beneath the sensational promotional title and occasssional Japan-bashing nonsense, Game Over ultimately emerges as a solid examinatin of modern warfare and the rise of a dynamic Japanese entertainment empire. An excellent book for business professionals, Nintendo players, and college students taking economics or media studies.

Cloral wrote:This isn't entirely related to the current discussion, but I was remembering at e3 they had a demo of voice chat using the DS. They were using it to talk to a Nintendo historian who was talking about who founded Nintendo, what they've done in the past, etc. As I'm sure most of you know, Nintendo has been around for a very long time and has produced a huge variety of products before video games. Well, at one point in time, Nintendo was a gentleman's club. In the light of how Nintendo is currently viewed as the kidsy console maker, this was pretty funny.
Funny - I have a book that takes a detailed look at Nintendo (specifically how they built themselves up from a trading card company into one of the major specialists of the video game industry - it ends before they launched the N64) and I don't remember reading about that at all. Maybe a reread is in order..?

The book is 'Game Over?', although the author's name eludes me for the moment. The copy I got was free with the magazine Arcade, and it was from a few years back. Highly recommended.

EDIT: DAVID SHEFF! (At least I think it was. There's been a few books with the title.) And here's an Amazon.com user review, the best I've found that sums the whole thing up. Track down a copy if you can, it's well worth it.

An alarmist, almost apocalyptic tone compromises this otherwise well-researched primer on the sudden emergence of a Japanese entertainment company in the early 1990s. Super Mario, Nintendo's mascot, became more familiar to American children in 1990 than Walt Disney's Mickey Mouse. Nintendo also dominated the market that holiday season by owning 25 of the top 30 most popular toys sold. American toy companies Hasbro and Mattel were left far, far behind. Author David Sheff concludes, "Nintendo sailded past stalwart American corporations such as IBM, Disney, and Apple Computer, not only in profitability, but also in impact on American culture." The melodramatic title broadcasts his peculiar premise that there is something very sinister about millions of obsessive American children playing witty and clever video games - if they are designed by a Japanese company for profit. (Do American companies seek a loss?) Written during the mid 1990's when fear of Japan was still strong, Sheff's seems to pander to populist anxieties about new technologies, foreigners, and big international companies in the opening chapters.

Ironically, the majority of Sheff's book undercuts those exaggerated fears of conquering Asians using "ruthless scorched earth" business practices like developing affordable hardware and creative software products. Social scientists and psychologists are extensively quoted praising Nintendo games as more interactive, intellectually demanding, and entertaining than television. (This was written in the pre-internet, pre-web era.) Sheff also dissects parental allegations that Nintendo games hynotize kids by releasing endorphins, and notes that Nintendo wasn't invented to be a babysitter. Sheff suggests, however, that Nintendo might be a better babysetter than commercial television for latch-key kids.

Beneath the sensational promotional title and occasssional Japan-bashing nonsense, Game Over ultimately emerges as a solid examinatin of modern warfare and the rise of a dynamic Japanese entertainment empire. An excellent book for business professionals, Nintendo players, and college students taking economics or media studies.

Here's one thing I thought of. Assuming they do implement the download system, how do you think it'll work? Will the old library be free? Or will we pay? And if so, will it be a monthly fee or one-time? Just wondering, from a price perspective.

Here's one thing I thought of. Assuming they do implement the download system, how do you think it'll work? Will the old library be free? Or will we pay? And if so, will it be a monthly fee or one-time? Just wondering, from a price perspective.

Mottzilla wrote:By the way Warlock, NeoGeo actually, lasted all the way into the 2000s. Infact the last cartridges were probably produced in 2004. Just because you didn't notice it doesn't mean it went away.

Really? I know the arcade machines kept going but I wasn't aware the system lasted that long.

Mottzilla wrote:By the way Warlock, NeoGeo actually, lasted all the way into the 2000s. Infact the last cartridges were probably produced in 2004. Just because you didn't notice it doesn't mean it went away.

Really? I know the arcade machines kept going but I wasn't aware the system lasted that long.

MacWeirdo42 wrote:Here's one thing I thought of. Assuming they do implement the download system, how do you think it'll work? Will the old library be free? Or will we pay? And if so, will it be a monthly fee or one-time? Just wondering, from a price perspective.
Hmm... curious. Maybe it'll be free to connect and browse, but they'll charge us for each game we download, with older games being cheaper. EG: NES games �5 (about $7.50), SNES games �7.50 ($10), N64 games �10 ($15). I'd go for it as long as Chrono Trigger is there. Nintendo would be mad not to get SquareEnix to release that one again.

MacWeirdo42 wrote:Here's one thing I thought of. Assuming they do implement the download system, how do you think it'll work? Will the old library be free? Or will we pay? And if so, will it be a monthly fee or one-time? Just wondering, from a price perspective.
Hmm... curious. Maybe it'll be free to connect and browse, but they'll charge us for each game we download, with older games being cheaper. EG: NES games �5 (about $7.50), SNES games �7.50 ($10), N64 games �10 ($15). I'd go for it as long as Chrono Trigger is there. Nintendo would be mad not to get SquareEnix to release that one again.

Darth Marsden, that book is already uninteresting as Nintendo's rise in the industry was during the latter part of the 80s, not the early 90s. They were doing great during the early 90s, but I believe their real rise to market domination was the late 80s with the original famicom/NES.

Darth Marsden, that book is already uninteresting as Nintendo's rise in the industry was during the latter part of the 80s, not the early 90s. They were doing great during the early 90s, but I believe their real rise to market domination was the late 80s with the original famicom/NES.

Ouch! Burn. It's always interesting to read about the history of a company that cares about people.

Anyway. A little more on the Revolution:

USA Today has also confirmed that the Revolution is backwards compatible with GameCube games, and - a first for Nintendo - will play DVDs. An Xbox Live-style online service is in the works, and it'll offer downloadable versions of almost all the games in Nintendo's back catalogue, from Donkey Kong to Mario Sunshine.

Mario! W00t!

Ouch! Burn. It's always interesting to read about the history of a company that cares about people.

Anyway. A little more on the Revolution:

USA Today has also confirmed that the Revolution is backwards compatible with GameCube games, and - a first for Nintendo - will play DVDs. An Xbox Live-style online service is in the works, and it'll offer downloadable versions of almost all the games in Nintendo's back catalogue, from Donkey Kong to Mario Sunshine.

Mario! W00t!

Questions about the Revolution:

1) Can it download & play Gameboy, Gameboy Color, & Gameboy Advance games?

2) Can it download & play nintendo DS games? (Doubtful since it just came out)

3) How many controller ports are there? It'd be sweet if there were 8 controller slots for 1 system! Something not yet seen in a console as of yet! I'm also assuming LAN can be played with multiple systems? (Wireless LAN would be cool too! Imagine multiple systems & TV but you only need one game CD and NO Cables or Broadband adaptors!)

4) Aren't all the controllers wireless? And how does a system know like what controllers are for which player if they are not plugged into the controller slots, if they are wireless? And what does the controller look like?

5) Anybody know a release date, release month, or at least what quadrant of which year this system will be released?

6) Can the system play CDs (for music)? I know it can play DVDs, but will it need some sort of extension/program/accessory in order to do so or is it capable of doing so right out of the box?

7) Oh! And how much will the starting cost of the Revolution be?

Similar to GameCube, Revolution may very likely not support CD-ROM at all. One thing I've been wondering about with the GameCube backwards compatability is about the hi speed port add-ons. Will the BBA for GC work? Will the GB Player work? Questions we don't have the answers to yet I believe.

1) Can it download & play Gameboy, Gameboy Color, & Gameboy Advance games?
A) No, based on what Nintendo has said. Nintendo said that the Revolution will be backward compatible with "20 years of Nintendo content", but specifically said "You will be able to purchase games originally created for NES, Super NES, and Nintendo 64.", plus they have said it will be able to "accept Gamecube discs".

2) Can it download & play nintendo DS games? (Doubtful since it just came out)
A) The controller hasn't been revealed yet, but unless it has a touch screen, there is no way to interact with the game originally intended by Nintendo. Also, I just don't think Nintendo will do that since they are considered seperate systems.

3) How many controller ports are there? It'd be sweet if there were 8 controller slots for 1 system! Something not yet seen in a console as of yet! I'm also assuming LAN can be played with multiple systems? (Wireless LAN would be cool too! Imagine multiple systems & TV but you only need one game CD and NO Cables or Broadband adaptors!)
A) There are four according to this picture. Nintendo Revolution will be using wireless controllers as well. Also, I'm pretty sure Nintendo has already announced that the Revolution is capable of doing such a thing. I doubt you could only use one game though.

4) Aren't all the controllers wireless? And how does a system know like what controllers are for which player if they are not plugged into the controller slots, if they are wireless? And what does the controller look like?
A) I don't know the technology behind wireless controllers. I just accept that they work. And really, Nintendo and the other companies using wireless controllers will sort that out for you. No need to worry. As for the controllers, Nintendo hasn't revealed to any news press about what the controller looks like.

5) Anybody know a release date, release month, or at least what quadrant of which year this system will be released?
A) I believe Nintendo has stated it will be out next year, unless that was speculation. As to what time of the year is still to be determined.

6) Can the system play CDs (for music)? I know it can play DVDs, but will it need some sort of extension/program/accessory in order to do so or is it capable of doing so right out of the box?
A) Like Mottzilla said, it's unlikely. Nintendo is at foremost a game company, and I doubt they would see a need to play music CDs.

Mott, I've always wondered if it would be possible for Nintendo to design the next GB to transmit game data wirelessly between itself and the Revolution, that way you don't need attachments, and will be able to play games on your TV or on the portable. That way, if it was backward compatiable with the other games, then you wouldn't need the Gameboy Player. 😊

Decisions, decisions. Hell, the last home system I bought was the PS2. I tend to spend a little more time in front of this box. But with all the hype, I cant help but be just a lil curiou myself. And I must agree with AMax, God, please let the controllers be useful to people with only five fingers per hand.....

3 ) How many controller ports are there? It'd be sweet if there were 8 controller slots for 1 system! Something not yet seen in a console as of yet! I'm also assuming LAN can be played with multiple systems? (Wireless LAN would be cool too! Imagine multiple systems & TV but you only need one game CD and NO Cables or Broadband adaptors!)

Heh heh... if there were 8 controller ports and they made an 8-player Mario Kart game...Whooaa, that would divide the screen up into almost Gameboy-size separate player screens!

Grasshopper wrote:
Mott, I've always wondered if it would be possible for Nintendo to design the next GB to transmit game data wirelessly between itself and the Revolution, that way you don't need attachments, and will be able to play games on your TV or on the portable. That way, if it was backward compatiable with the other games, then you wouldn't need the Gameboy Player. 😊

It could, but it'd likely work by wirelessly transmitting a video signal, sound signal, maybe even input. I'm certain that is possible.

Darth Marsden wrote:The very first shot of the system, and the blurb that goes along with it:

Front blue light? Okay, I'm sold! 😉

That was Proved Fake! Nintendo never said it would only be 2-3 times more powerful than the GC, it will be more powerful than the 360, and be less powerful than the PS3 (but not by much..)
Also it got alot of fanboys started when nintendo said that online services,graphics, and playbackdoesen't matter, they started spreading rumors a bout that. Any way, I have seen the X360's specs, and it is only about 4 times as powerful as the XB. As 4 the PS3 specs, i haven't seen um but judging by the screenshots i have seen, i will give it no more than 7 times the power of PS2. So we can look forward to the Rev being about 5.5 times a powerful as the GC.
Any way i got the X360 specs and every thing about the 360 in the latest EGM. :whap:

Ganondork wrote:That was Proved Fake!

Learn to talk.

It will be more powerful than the 360, and be less powerful than the PS3 (but not by much..)

How do you figure? No official specs have been released yet.

And try not to double post.

No to mention the obvious fact for anyone with common sense, none ofthe next gen console's specs are finalized yet.

Indeed. This year (at least, hardware-wise), E3 was little more than flashy tech demos with little or no relation to actual system performance. Sony has a habit of just making shit up, and god alone knows what kind of hardware the Revolution will be running. The Xbox 360 is the only console that really had substantial content, and even than, it wasn't much... particularly in light of the fact that it' s not due for release until the tail end of this year, which is plaenty of time of changes to be made.

Ganondork wrote:That was Proved Fake! Nintendo never said it would only be 2-3 times more powerful than the GC, it will be more powerful than the 360, and be less powerful than the PS3 (but not by much..)
Also it got alot of fanboys started when nintendo said that online services,graphics, and playbackdoesen't matter, they started spreading rumors a bout that. Any way, I have seen the X360's specs, and it is only about 4 times as powerful as the XB. As 4 the PS3 specs, i haven't seen um but judging by the screenshots i have seen, i will give it no more than 7 times the power of PS2. So we can look forward to the Rev being about 5.5 times a powerful as the GC.
Any way i got the X360 specs and every thing about the 360 in the latest EGM. :whap:
Oh, and EGM is more reliable then Gamespot? Grow up.

When Nintendo said 'The internet doesn't matter' (or whatever is was), they said is in regard to the Gamecube. They've learned their mistake, as evidenced by the downloadable games they're offering and the 'gamer-matching service' they'll provide. I won't be taking them up on that, but it'll still be cool.

If I've done my reseach correctly, what I quoted was, in fact, pretty much all we really know. Here's Nintendo.com's official sum-up. I trust Nintendo, and Gamespot for that matter, so I'm going to stick with it. If Nintendo release the specs and they turn out to be different from what I posted here, I'll amend them, but until them, I'll stick with what I've got. What we do know is that it is the sexiest looking console of the three, it features more backwards-compatability then the other consoles and it will be innovative. That's why I (and many others here) love Nintendo, and that's why I will stick with them. That said, I highly doubt the Revolution will be more powerful then the XBox 360, although it may well be more powerful then the PS3. I really don't need to explain why.

And finally - learn to spell. I'm fed up with people not bothering to take 20 seconds to check what they've just typed.