- [Tutorial] ZScripting 'Hello, world of Hyrule!' (0 replies)
- [ZScript] Frozen Mode (0 replies)
- Funny things with NPC / Link -> ScriptTile (1 replies)
- [Tutorial] Scripting a quest to play the Zelda Unlock Chime! (0 replies)
- Scripting quesitons: Functional NES-style doors in Interior type DMaps (1 replies)
- Need Script Advice (1 replies)
- Two Script Requests (0 replies)
- Enemy Sizes (6 replies)
- Energy Tanks and Invul Frames (9 replies)
- Script Request: Shutters at Item Quantity (4 replies)
- Silver Arrow As Separate Item (9 replies)
- Max Item Increase (10 replies)
- Fire Rod (22 replies)
- GBC Ice Golem (Request) (0 replies)
- Max HP (5 replies)
- ItemHoldUpMessage.zh (0 replies)
- Music.zh (0 replies)
- ZScript Deprecation Notice: Changes to Game->*ComboSolid (0 replies)
- Picking up Zscript a bit (9 replies)
- grass that can only be cut with hilt of sword? (0 replies)
- Help with Tamamo 's freeform door script (0 replies)
- Collision Detection (7 replies)
- Hold out (9 replies)
- Damaging Sparkles (6 replies)
- This should be stupid simple (0 replies)
- Possible Epiphany! (2 replies)
- Custom Item Counters (2 replies)
- Script Help Request (again) (8 replies)
- Conga Lines! (0 replies)
- Link-Action > 24: Any Reserved Values? (0 replies)
- Dark Link Help (6 replies)
- Cloning the Spin Attack and Hurricane Spin (4 replies)
- Stealing the mirror shield? (5 replies)
- Projecting Vectors to the Axis (0 replies)
- [Request]Lifting Gate (4 replies)
- I hate explosions (2 replies)
- Attempting to Fix Ghost.zh (12 replies)
- Future ZScript needs to allow NON-CONSTANT globals to be set (13 replies)
- ZASM->ZScript Decompiler ?? (0 replies)
- bomb flowers? (1 replies)
- [Request] Dominion Rod Variant: Clone (0 replies)
- Custom Bosses Needed! (0 replies)
- Auto Turret Script (0 replies)
- Either of these been done yet? (3 replies)
- Letter to the Lady (1 replies)
- Simple question for script command I cant find (8 replies)
- ZScript Language File for Notepad++ (10 replies)
- A Very Specific Custom Boss... (0 replies)
- Sidescroll Swimming? (4 replies)
- Playtime-based scripts? (18 replies)
- Global active script combined (2 replies)
- How to change Equipped Weapons? (16 replies)
- Leave Arrow or Key Room (??) (6 replies)
- Concept Help: Screen Transition Scripting (0 replies)
- Music Changing ?? (3 replies)
- Custom sword triggers specific to individual swords (0 replies)
- [Request]Lifting Gate (4 replies)
- Simulating Trigger->SelfOnly with a script? (3 replies)
- Detecting if an item has been picked up. (3 replies)
- Options in character dialogue. (4 replies)
- Run Once Flags? (3 replies)
- Do Script variables retain their value after save and quit? (3 replies)
- OoT Ganon's Castle Escape (0 replies)
- Link Injured Animation (In Progress) (1 replies)
- Use bomb counter instead of arrow counter (1 replies)
- Using Health instead of Magic?? (2 replies)
- Creating Item Descriptions? (1 replies)
- 4 way (NES Zelda 1) to 8 way (SNES LTTP) Moverment Script? (4 replies)
- zelda oracle of ages/seasons seed satchel/slingshot/hyper slingshot (0 replies)
- zelda oracle of ages/seasons random ring after appraised (0 replies)
- Long Swords (2x1 and 1x2 swords?) (2 replies)
- Editable Ganon enemy script? (2 replies)
- Duplicating an item class? (2 replies)
- Script combining (1 replies)
- Get / Set combo animation settings in ZScript? (3 replies)
- Need a refresher on how Link and ZScript interact with combos on different layers (3 replies)
- How do you script in C? Is it similar to Python? (0 replies)
- 2.5 Sideview Ladder Script Trade (3 replies)
- Fairy Partner Script Help (5 replies)
- Bags of money (ala Skyrim sorta!) (1 replies)
- Zelda II Dungeon Elevator (0 replies)
- for(num=0;num<=240;num++) Question!?? (2 replies)
- Hover Boots with Pit Script (4 replies)
- A (hopefully) simple question (2 replies)
- Modern Zelda Scripts (26 replies)
- Is it just me or... (0 replies)
- Big Pushblocks? (1 replies)
- Adding a check for sideview (0 replies)
- _L_'s FFC script file. (0 replies)
- Majora attempts scripting. (5 replies)
- Majora/SUCCESSOR/CJC Script Collaboration Thread (15 replies)
- Link is too white to jump (1 replies)
- Link Turning Animation by Dummy Tile Modifier (Anima) [FFC] (1 replies)
- Question about Z3 Scrolling (3 replies)
- Buncha random [beep] no one will do. (3 replies)
- differentiate between generic keys and level-specific keys (0 replies)
- Is there a way to get a message number? (0 replies)
- Statues' script (7 replies)
- ZScript Preprocessor: (5 replies)
- How to explain the meaning of scripting language? (1 replies)
- BigEnemy script help (1 replies)
- Bug with Bomb Arrows script (0 replies)
- Looking for either a new bomb script or a flag script (0 replies)
- Scripts refuse to compile... (4 replies)
- Question... (2 replies)
- Combos, Item Drop Sets, and scripts (1 replies)
- Question about scripts and the Whistle Item (3 replies)
- More than 8 triforce pieces? (6 replies)
- looping a script (1 replies)
- Wizzrobe 'Blink' Item (2 replies)
- A "fixed" Cane of Bryna. (0 replies)
- Proper Use Of SetScreenState For Nearby Rooms (3 replies)
- Upper and Lower Levels (0 replies)
- Interval check for player input? (1 replies)
- Documentation project (7 replies)
- Flying Owl (0 replies)
- Two script requests (1 replies)
- Joe's TriggerSFX Problem (2 replies)
- Sideview Ladder - FFC Script (2 replies)
- string.zh (7 replies)
- ZScript Pad (1 replies)
- Some General Side Scrolling Scripting Questions (1 replies)
- Link starts screen facing right (1 replies)
- 2x2 Enemy (Walker) (0 replies)
- Fireball graphic replacement thingy (5 replies)
- NPC defenses (0 replies)
- Creating a Waitframe timer. (2 replies)
- what do you mean variable is undefined?!? (2 replies)
- Changing Sidewarp Destination (1 replies)
- Screen scrolling (0 replies)
- Water/Shallows border (9 replies)
- EW_Brang sprite change attempt... (0 replies)
- Patras (0 replies)
- Activating Secrets (2 replies)
- Bombos... (0 replies)
- Npc and sign request (17 replies)
- Help with my fire breathing zora script... (7 replies)
- Check if Link is on a combo (1 replies)
- angles (17 replies)
- Flags 98-102? How do I use them? (1 replies)
- Projectile manipulation. (0 replies)
- 6 trigger flags I could use. (8 replies)
- Small Graphics Issue with EWeapons (0 replies)
- Z-Position (0 replies)
- EW_Bombs that fall from the cieling? (3 replies)
- Global Scripts... (7 replies)
- Stupid Rising Fireballs. (7 replies)
- Help with NPC script. (5 replies)
- Script Request. (0 replies)
- Changing the weapon sprite used by goriyas. (2 replies)
- Shooter Whirlwind help (12 replies)
- Moving Platforms (25 replies)
- Some help? (6 replies)
- Shield item (7 replies)
- LWeapons and EWeapons (16 replies)
- Armos 2 Combo (8 replies)
- Button Swapping... (I'm stuck on step 3) (0 replies)
- Link's Animation (1 replies)
- Requesting an Ice rod and Fire Rod (0 replies)
- How to Place a Script (4 replies)
- Screen->isSolid(float,float)? [984] (2 replies)
- [Request]: Scripted Shooter // Map-changer (5 replies)
- Script arguments (2 replies)
- Documentation (7 replies)
- A couple of questions on ZScript's design. (1 replies)
- Making Lweapons that pass through enemies... (9 replies)
- A question about the Continue global script (3 replies)
- Undocumented variables (2 replies)
- When is LA_SCROLLING triggered and accessible via script? (6 replies)
- Naming Suggestion: Jump ==> Vz (3 replies)
- Functions that return pointers (4 replies)
- About Input variables... (2 replies)
- Slowing down the game (2 replies)
- Custom Boss "Kame the Wizard" (5 replies)
- Combining Global Scripts (12 replies)
- Something complex (not a request) (1 replies)
- Seeking help to finish an incomplete script. (6 replies)
- Random Attack Grunts. (6 replies)
- How to check if there's a string displayed on the screen? (3 replies)
- float to bool (17 replies)
- Activating secrets (5 replies)
- Fairy Spell from AoL? (3 replies)
- Spike trap (9 replies)
- My Push Block Script (6 replies)
- ffc solidity (4 replies)
- NPC->isInvincible() (8 replies)
- Push Blocks (0 replies)
- Ball and chain script (17 replies)
- "SMB3" Colored Block Style Platform :o (6 replies)
- Custom burn flag (18 replies)
- rate of fire (1 replies)
- Game->GetScreenState... (5 replies)
- Am I doing something wrong, or is this a bug? (21 replies)
- string_wait()? (2 replies)
- hookshot "mirrors" (0 replies)
- Boss dies?! (14 replies)
- Changing link (2 replies)
- walkTo() void? (39 replies)
- Some very advanced scripting questions... (0 replies)
- 1/2 Magic Upgrade Item? (16 replies)
- [Request] Custom potions (16 replies)
- Is this script idea possible? (3 replies)
- [Request] hand grenade (11 replies)
- [Request] Physical Shield (1 replies)
- Anything wrong here? (0 replies)
- Log? (7 replies)
- NPC script modification request... (11 replies)
- LTTP Wistle (4 replies)
- [887] Action Scripts (7 replies)
- Where's the Documentation? (0 replies)
- Animal Stalker (9 replies)
- Help with a simple script (5 replies)
- Regarding arrays (16 replies)
- When declaring an Array... (6 replies)
- const bool? (6 replies)
- Why do we need to make a ghosted npc when we want to make a custom boss? (2 replies)
- Removing Items Through Scripting (1 replies)
- Can anyone make a script for me... (13 replies)
- Help with a script needed... (0 replies)
- importing (3 replies)
- Sideview Ladder (5 replies)
- Eh? (2 replies)
- add-on to Joe's random movement script? (5 replies)
- .zh files (0 replies)
- Sword LWeapons (0 replies)
- Screen->State[ST_ITEM] && Screen->State[ST_SPECIALITEM] (1 replies)
- (Scripted) Custom Counters still aren't possible? (3 replies)
- GB Style Compass (0 replies)
- Sine wave at an angle? (3 replies)
- Trying to spawn NPCs via scripting. (6 replies)
- Lange Klinge? (3 replies)
- Random value? (4 replies)
- Master and Crazy Hands (17 replies)
- Arctan (0 replies)
- InputMouse (2 replies)
- Removing one item from the screen? (3 replies)
- Ice Weapon (0 replies)
- Question on a possible script (2 replies)
- 2 item and 1 freeform combo scripts (0 replies)
- Scripts wont load (4 replies)
- Quest specific header (5 replies)
- FFCs that home in on Link (1 replies)
- Trying to get multiple ifs working. (4 replies)
- Global Arrays (0 replies)
- FFC help needed... (10 replies)
- eweapons do no damage while DeadState < -1 (5 replies)
- Crescent Dodge (10 replies)
- eweapon->Tile won't listen to me (2 replies)
- Stump Script (4 replies)
- Piece of Heart Item Message (0 replies)