- Assigning Items To L/R Buttons
- Waitdraw()
- Enemy Harvesting Failure, Help!
- Magic Mirror
- okay so...
- FFC Activations
- Changing Arguments via Scripting
- Sparkle sprites
- Smash Style Damage Script
- e->Extend;
- Calling Weapons in Scripts; Controlling Enemies with Scripts
- Changing the button actions
- weapon->Angle
- Genie Boss from LA
- Triforce Checker
- Script that removes all of Link's items
- Boss Music/Explosive Death
- Item>String script: What gives?
- Piece of Heart Item Message
- Stump Script
- eweapon->Tile won't listen to me
- Crescent Dodge
- eweapons do no damage while DeadState < -1
- FFC help needed...
- Global Arrays
- Trying to get multiple ifs working.
- FFCs that home in on Link
- Quest specific header
- Scripts wont load
- 2 item and 1 freeform combo scripts
- Question on a possible script
- Ice Weapon
- Removing one item from the screen?
- InputMouse
- Arctan
- Master and Crazy Hands
- Random value?
- Lange Klinge?
- Trying to spawn NPCs via scripting.
- Sine wave at an angle?
- GB Style Compass
- (Scripted) Custom Counters still aren't possible?
- Screen->State[ST_ITEM] && Screen->State[ST_SPECIALITEM]
- Sword LWeapons
- .zh files
- add-on to Joe's random movement script?
- Eh?
- Sideview Ladder
- importing
- Help with a script needed...
- Can anyone make a script for me...
- Removing Items Through Scripting
- Why do we need to make a ghosted npc when we want to make a custom boss?
- const bool?
- When declaring an Array...
- Regarding arrays
- Help with a simple script
- Animal Stalker
- Where's the Documentation?
- [887] Action Scripts
- LTTP Wistle
- NPC script modification request...
- Log?
- Anything wrong here?
- [Request] Physical Shield
- [Request] hand grenade
- Is this script idea possible?
- [Request] Custom potions
- 1/2 Magic Upgrade Item?
- Some very advanced scripting questions...
- walkTo() void?
- Changing link
- Boss dies?!
- hookshot "mirrors"
- string_wait()?
- Am I doing something wrong, or is this a bug?
- Game->GetScreenState...
- rate of fire
- Custom burn flag
- "SMB3" Colored Block Style Platform :o
- Ball and chain script
- Push Blocks
- NPC->isInvincible()
- ffc solidity
- My Push Block Script
- Spike trap
- Fairy Spell from AoL?
- Activating secrets
- float to bool
- How to check if there's a string displayed on the screen?
- Random Attack Grunts.
- Seeking help to finish an incomplete script.
- Something complex (not a request)
- Combining Global Scripts
- Custom Boss "Kame the Wizard"
- Slowing down the game
- About Input variables...
- Functions that return pointers
- Naming Suggestion: Jump ==> Vz
- When is LA_SCROLLING triggered and accessible via script?
- Undocumented variables
- A question about the Continue global script
- Making Lweapons that pass through enemies...
- A couple of questions on ZScript's design.
- Documentation
- Script arguments
- [Request]: Scripted Shooter // Map-changer
- Screen->isSolid(float,float)? [984]
- How to Place a Script
- Requesting an Ice rod and Fire Rod
- Link's Animation
- Button Swapping... (I'm stuck on step 3)
- Armos 2 Combo
- LWeapons and EWeapons
- Shield item
- Some help?
- Moving Platforms
- Shooter Whirlwind help
- Changing the weapon sprite used by goriyas.
- Script Request.
- Help with NPC script.
- Stupid Rising Fireballs.
- Global Scripts...
- EW_Bombs that fall from the cieling?
- Z-Position
- Small Graphics Issue with EWeapons
- 6 trigger flags I could use.
- Projectile manipulation.
- Flags 98-102? How do I use them?
- angles
- Check if Link is on a combo
- Help with my fire breathing zora script...
- Npc and sign request
- Bombos...
- Activating Secrets
- Patras
- EW_Brang sprite change attempt...
- Water/Shallows border
- Screen scrolling
- Changing Sidewarp Destination
- what do you mean variable is undefined?!?
- Creating a Waitframe timer.
- NPC defenses
- Fireball graphic replacement thingy
- 2x2 Enemy (Walker)
- Link starts screen facing right
- Some General Side Scrolling Scripting Questions
- ZScript Pad
- string.zh
- Sideview Ladder - FFC Script
- Joe's TriggerSFX Problem
- Two script requests
- Flying Owl
- Documentation project
- Interval check for player input?
- Upper and Lower Levels
- Proper Use Of SetScreenState For Nearby Rooms
- A "fixed" Cane of Bryna.
- Wizzrobe 'Blink' Item
- looping a script
- More than 8 triforce pieces?
- Question about scripts and the Whistle Item
- Combos, Item Drop Sets, and scripts
- Question...
- Scripts refuse to compile...
- Looking for either a new bomb script or a flag script
- Bug with Bomb Arrows script
- BigEnemy script help
- How to explain the meaning of scripting language?
- ZScript Preprocessor:
- Statues' script
- Is there a way to get a message number?
- differentiate between generic keys and level-specific keys
- Buncha random [beep] no one will do.
- Question about Z3 Scrolling
- Link Turning Animation by Dummy Tile Modifier (Anima) [FFC]
- Link is too white to jump
- Majora/SUCCESSOR/CJC Script Collaboration Thread
- Majora attempts scripting.
- _L_'s FFC script file.
- Adding a check for sideview
- Big Pushblocks?
- Is it just me or...
- Modern Zelda Scripts
- A (hopefully) simple question
- Hover Boots with Pit Script
- for(num=0;num<=240;num++) Question!??
- Zelda II Dungeon Elevator
- Bags of money (ala Skyrim sorta!)
- Fairy Partner Script Help
- 2.5 Sideview Ladder Script Trade
- How do you script in C? Is it similar to Python?
- Need a refresher on how Link and ZScript interact with combos on different layers
- Get / Set combo animation settings in ZScript?
- Script combining
- Duplicating an item class?
- Editable Ganon enemy script?
- Long Swords (2x1 and 1x2 swords?)
- zelda oracle of ages/seasons random ring after appraised
- zelda oracle of ages/seasons seed satchel/slingshot/hyper slingshot
- 4 way (NES Zelda 1) to 8 way (SNES LTTP) Moverment Script?
- Creating Item Descriptions?
- Using Health instead of Magic??
- Use bomb counter instead of arrow counter
- Link Injured Animation (In Progress)
- OoT Ganon's Castle Escape
- Do Script variables retain their value after save and quit?
- Run Once Flags?
- Options in character dialogue.
- Detecting if an item has been picked up.
- Simulating Trigger->SelfOnly with a script?
- [Request]Lifting Gate
- Custom sword triggers specific to individual swords
- Music Changing ??
- Concept Help: Screen Transition Scripting
- Leave Arrow or Key Room (??)
- How to change Equipped Weapons?
- Global active script combined
- Playtime-based scripts?
- Sidescroll Swimming?
- A Very Specific Custom Boss...
- ZScript Language File for Notepad++
- Simple question for script command I cant find
- Letter to the Lady
- Either of these been done yet?
- Auto Turret Script
- Custom Bosses Needed!
- [Request] Dominion Rod Variant: Clone
- bomb flowers?
- ZASM->ZScript Decompiler ??
- Future ZScript needs to allow NON-CONSTANT globals to be set
- Attempting to Fix Ghost.zh
- I hate explosions
- [Request]Lifting Gate
- Projecting Vectors to the Axis
- Stealing the mirror shield?
- Cloning the Spin Attack and Hurricane Spin
- Dark Link Help
- Link-Action > 24: Any Reserved Values?
- Conga Lines!
- Script Help Request (again)
- Custom Item Counters
- Possible Epiphany!
- This should be stupid simple
- Damaging Sparkles
- Hold out
- Collision Detection
- Help with Tamamo 's freeform door script
- grass that can only be cut with hilt of sword?
- Picking up Zscript a bit