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  1. Move Go To Map, View Next and View Previous buttons from Edit to View (0 replies)
  2. Problem with 4-way ladder with diagonal movement turned on. (4 replies)
  3. Watch for these problems (3 replies)
  4. So uh, might be simple right? (1 replies)
  5. Random question (mostly/only) to/for the devs (16 replies)
  6. How to upgrade old custom sfx.dat files? (7 replies)
  7. Zelda Classic 2.50 RC5 (21 replies)
  8. Dunno what to label it. movement bug. (2 replies)
  9. Does ZC really need to run in Administrator Mode? (2 replies)
  10. Bug Forum Reboot (2 replies)
  11. Zc 2.50 rc4 (20 replies)
  12. Another ZC Changelog major update (0 replies)
  13. Shardstorm change log (2 replies)
  14. Tips for 2.5 on Vista and 7? (0 replies)
  15. ZC and video recording (1 replies)
  16. Shardstorm Downloads Bugged (2 replies)
  17. Scripted weapons (2 replies)
  18. Zclaunch icon should be yellow (1 replies)
  19. Zc 2.50 rc3 (20 replies)
  20. Script Argument Lables (0 replies)
  21. ZC - Screen Size (8 replies)
  22. Build 1437 not available (3 replies)
  23. Drawing in the combo alias setup (0 replies)
  24. Windows XP SP3 - Sound FX Wont Play (0 replies)
  25. In regards to the Patra Class (0 replies)
  26. Getting a 404 error when I try to download ZC build 1425 or 1427 (1 replies)
  27. New Windows build... (6 replies)
  28. Support for Linux on arm devices and another platforms (1 replies)
  29. Quick question for a developer (7 replies)
  30. Old ZC builds missing (1 replies)
  31. AngleDir8() and weapons (7 replies)
  32. What happened to sBig2? (5 replies)
  33. New enemies (4 replies)
  34. Life/Magic counters? (6 replies)
  35. New Boomerang and Hookshot Quest Rule (0 replies)
  36. About the pound combos... (0 replies)
  37. 2.50 RC2 (37 replies)
  38. Quest Templates (7 replies)
  39. User Interface Help (1 replies)
  40. ZC Launcher Suggestion (0 replies)
  41. So, what's the deal with the new default music? (1 replies)
  42. Bug in the Enemy editor. Can't unselect "Use Palette CSet". (3 replies)
  43. Still one more issue with the level key class (0 replies)
  44. 2.50 RC1 (20 replies)
  45. Death Counter (0 replies)
  46. Differences between 2.10 and 2.5 (1 replies)
  47. Pure Setup (0 replies)
  48. Wand Wrong (0 replies)
  49. Allegro 4.2.3 ported to the Wii (2 replies)
  50. Custom Subscreen Question (1 replies)
  51. [Beta 18] Quest Timer (3 replies)
  52. 2.50 beta 18 released! (22 replies)
  53. Another thing I'm just bringing up again... (1 replies)
  54. Formatting in the bundled text files. (1 replies)
  55. You know.. (2 replies)
  56. New default sound effect (0 replies)
  57. Boomerang and Hookshot that can reflect fireballs not reflecting fireballs correctly. (0 replies)
  58. Damage combos with push flags... (0 replies)
  59. Side Warps Not working in Caves/Item Cellars/Passageways? (0 replies)
  60. gbs files (12 replies)
  61. Here's some more changes to make in the default template (5 replies)
  62. Import from 2.10 to 2.11 B18 (1313) - What does 'Bad token!' mean? (0 replies)
  63. Ladder combo for sideview gravity (3 replies)
  64. Where did everyone go? (58 replies)
  65. Sensitive Step-Next? (3 replies)
  66. Let's do some debugging (17 replies)
  67. Large Mode Palette Editor (2 replies)
  68. Null enemies... (4 replies)
  69. new fix to colour corruption under Vista and Windows 7. (1 replies)
  70. problem with special item room... (2 replies)
  71. Request: New images for the ZC Wiki! (14 replies)
  72. The std.zh file included with build 1283 is broken! (3 replies)
  73. Trying to make Lava Zoras -- It's not going well. (0 replies)
  74. Item Editor SFX Pickup (1 replies)
  75. I do not see the script specific combo types! (5 replies)
  76. Invisible Guy boudary (1 replies)
  77. Copying subscreens (0 replies)
  78. [1270 (Mac OS X)] - Crash on Final Boss of Link To The Heavens (custom quest) (2 replies)
  79. Sound on Ubuntu (Allegro/Pulseaudio issues) -- need help with allegro.cfg (5 replies)
  80. This seems a bit confusing... (0 replies)
  81. Cannot use godess spells while in mid-air (1 replies)
  82. romview-w (0 replies)
  83. More Copy and Paste (2 replies)
  84. I'm having stablilty issues with ZC on Windows 7! (30 replies)
  85. "Mechanics" sort of question about ZC and ZQ (2 replies)
  86. is it possible to suspend explorer.exe processes as ZC launches? (19 replies)
  87. ZQuest still randomly crashes! (3 replies)
  88. Is ZC becoming increasingly unstable?! (31 replies)
  89. Can ZC developers update old SFX.dat files? (0 replies)
  90. Sideview differecnes between classic movement and diagonal movement. (3 replies)
  91. I figured out something about the projectile shooter class! (2 replies)
  92. reorganize the cofiguration file? (1 replies)
  93. Magic Pols Voice Tiles (4 replies)
  94. Leever Movement Added to "Walking" Enemy Type? (1 replies)
  95. Curious question about music (7 replies)
  96. changing version of beta, keeping your quests: a new sticky? (2 replies)
  97. zelda-w is trying to access the internet (7 replies)
  98. 1154 - lets discuss log files (5 replies)
  99. Minimap Link Marker (5 replies)
  100. Mouse in ZScript. Anyone use it? (3 replies)
  101. Links to the newer builds? (2 replies)
  102. quest reports (2 replies)
  103. list of new items? (3 replies)
  104. Diagnosing ZC crash bugs - How YOU can help (0 replies)
  105. More enemy weapons (0 replies)
  106. almost bug free? (120 replies)
  107. More Enemy Attribute Ideas (0 replies)
  108. Brainstorming: New Enemy Ideas (2 replies)
  109. Windows version of ZC and MIDI Sound patches. Is it possible? (1 replies)
  110. A Few Handy Tiles... (1 replies)
  111. Another obscure NES behavior I noticed in The Outlands. (7 replies)
  112. Sword slash (2 replies)
  113. Bombs blowing up more than 1 combo. (0 replies)
  114. On creating new fonts for strings. (9 replies)
  115. FFC Combos disabling damage combos [Tutorial] (0 replies)
  116. New Walking Enemy attributes and Defenses (6 replies)
  117. Help sort the bug forum! (0 replies)
  118. Enemy Editor 2nd Tab (2 replies)
  119. The new string editor is gay (4 replies)
  120. Post 2.5 ideas (45 replies)
  121. Romview? (3 replies)
  122. Build 1001 Issue (8 replies)
  123. Game->GetMIDI() / Game->PlayMIDI() (4 replies)
  124. Complete list of string control codes as of 1002 (0 replies)
  125. Getting MIDI's working... (6 replies)
  126. Any quests displaying these amazing new features since 2.10? (5 replies)
  127. What happened to the Linked Combos rule? (3 replies)
  128. Issues with the latest build (998) (7 replies)
  129. Flags in Item Editor (3 replies)
  130. Cane of Byrna? (2 replies)
  131. 3 enemy patterns we're missing. (6 replies)
  132. ZCwiki update (1 replies)
  133. Two more questions... (5 replies)
  134. A few questions involving enemies. (4 replies)
  135. Enemy Editor Misc. Attributes (2 replies)
  136. FFCs and damage combo interactions (3 replies)
  137. Ethereal FFC Flag? (1 replies)
  138. Combo types that work on layers & FFCs (1 replies)
  139. Freeform Combos & Direct/Sensitive Warps (1 replies)
  140. Dungeon Carving (4 replies)
  141. Freeform Combos (10 replies)
  142. Key File (7 replies)
  143. Bombs Hurt Rule (Comparison between 2.10 and 2.5) (3 replies)
  144. Tranluscent Combo Flags. (4 replies)
  145. Uh-oh! String Corruption Message in 984 (5 replies)
  146. 8bpp Palette Structure (4 replies)
  147. Can't open ZC/ZQ/any of the Linux build apps (1 replies)
  148. ZQuest-w.exe Version 984 fails to Open (5 replies)
  149. I hope this kind of thing is allowed, but.... (1 replies)
  150. Timed Save Confirmation (9 replies)
  151. Making Hurt Enemies Flicker Instead of Flash? (9 replies)
  152. Fairies in rooms on overworld. (3 replies)
  153. Large mode dialog boxes (1 replies)
  154. Saving Quest Reports to Text Files? (0 replies)
  155. Super Bomb Doors. (7 replies)
  156. How do you change quest number? (5 replies)
  157. weapon -> x, y problem. (13 replies)
  158. The Abei Guy in the dungeons in the original 1st and 2nd quests... (0 replies)
  159. ffc->Misc[], etc. (8 replies)
  160. Cave Up/Down Random? (5 replies)
  161. Spawning Enemy Weapons (3 replies)
  162. So how do Item Overrides work? (7 replies)
  163. When was this added? (10 replies)
  164. Shortcuts to Tiles & Combo Pages? (6 replies)
  165. The Official 4th Quest Contest (117 replies)
  166. [964] Key Delay is WAAAYYY too Long (Not a bug) (8 replies)
  167. I see that ROM View is broken (0 replies)
  168. Sean Presents cooking with ZCL 2.5 Alpha 005 (2 replies)
  169. Outdated zscript.txt Documentation (1 replies)
  170. What the hell is up with build 961?! (7 replies)
  171. FFCs Carry Over after Death (11 replies)
  172. Making Clones of Item Classes (4 replies)
  173. PPC Linux build? (0 replies)
  174. Testing: Enemies VS Gravity (1 replies)
  175. Testing: Level 0 equipment (0 replies)
  176. Help with MIDIs (3 replies)
  177. Setting Gamepad controllers direction buttons? (0 replies)
  178. Fullscreen? (25 replies)
  179. Slide-Proof? (6 replies)
  180. Summoning wizzrobes? (24 replies)
  181. Midis not working in Zquest/Zelda Classic (3 replies)
  182. Attention Ubuntu 8.10 users (0 replies)
  183. What I think should be in Zquest (8 replies)
  184. What the hell (0 replies)
  185. New ZCL Alpha (9 replies)
  186. Move Issue (6 replies)
  187. Download the Beta Version? (3 replies)
  188. Enemy Editor Question (1 replies)
  189. Combo Information (7 replies)
  190. DO NOT DOWNLOAD BUILD 935! (12 replies)
  191. Not exactly a bug, but a minor suggestion (13 replies)
  192. How do I force ZQuest to open an Autosave? (1 replies)
  193. New Version of ZCL (7 replies)
  194. ZCL 2.5 Sneak Peak (2 replies)
  195. BuildBot (5 replies)
  196. Mp3 implementation on 2.5 final release (53 replies)
  197. Quest integrity report improvements (1 replies)
  198. "Edit Dmap" Button on Tile/Side Warp (1 replies)
  199. Red Potion or Heart Container Room type; why do we even need it anymore? (6 replies)
  200. About invincible enemies... (1 replies)
  201. Counter Codes: Why are there counter MODIFIERS, but no counter showing codes? (8 replies)
  202. annoying question (2 replies)
  203. Large Mode: the official topic (73 replies)
  204. Special item caves (2 replies)
  205. What would you like to see in ZCL? (23 replies)
  206. ZQuest Minimap Palette (2 replies)
  207. Don't look now, but build 1000 is nearing... (23 replies)
  208. Exactly how difficult is it to make a Linux build anyway? (3 replies)
  209. What is the deal with 8-bit color and Csets anyway? (3 replies)
  210. View Map in Zquest Gone? (2 replies)
  211. There is one thing you forgot (5 replies)
  212. Exporting and importing graphics pack (5 replies)
  213. Shops broke, 887 (4 replies)
  214. I know I'm not supposed to suggest, but... (20 replies)
  215. NEED HELP /!\ WORLD SHATTERING EMERGENCY /!\ (4 replies)
  216. Latest Beta (1 replies)
  217. Changelog: Black background with white text? (18 replies)
  218. Hello build 887! (6 replies)
  219. Subscreen Editor and Life & Magic Meters (1 replies)
  220. Tile selector (4 replies)
  221. Question about Triforce Pieces (4 replies)
  222. Open up rulesets? (0 replies)
  223. About the Classic and Extended Letter Grids (12 replies)
  224. ZScript Language Reference (10 replies)
  225. "Rulesets"?! (9 replies)
  226. Link's Position in Subscreen Maps (3 replies)
  227. Tile Editor (25 replies)
  228. ZC Slowdown (3 replies)
  229. Slow dialogs in Zquest? (0 replies)
  230. Sideview "ladderscript" bug (10 replies)
  231. I know we're not supposed to do this but... (4 replies)
  232. New Non-Windows builds? (7 replies)
  233. 2 Different Bombs? (4 replies)
  234. About (custom) sound events.. (1 replies)
  235. custom Items & Triggers (2 replies)
  236. State of Zelda Classic 2.5 (137 replies)
  237. Sound Effects Limit (3 replies)
  238. alleg42.dll not found (1 replies)
  239. The Unused Link Slash Misc Sprite... (0 replies)
  240. 'Rope 2 Doesn't Flash' And 'Bubbles Don't Flash', why do these rules still exist? (3 replies)
  241. Slingshot? (2 replies)
  242. Save as 2.10 and another thing (0 replies)
  243. Combo Types on Layers? (4 replies)
  244. About the spinning tile combos... (6 replies)
  245. Free-Form Combo Allias Mode (1 replies)
  246. Giving weapons via scripting (1 replies)
  247. Brainstorming around a problem (2 replies)
  248. From Shardstorm.com what beta would you recommend most? (14 replies)
  249. You guys infesting me? (4 replies)
  250. Concerning logging... (2 replies)