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Linked to the Past [Quest Announcement]

86 replies · 31,882 views · Started 27 March 2013

Loving this so far but right now I'm completely effing annoyed. Forest of Illusion lacks ANY of the hints that the rest of the game has been boasting. I'm literally walking into every wall and being COMPLETELY lost. Note: I got the first key. But I didn't even know this place was here if it wasn't for the forum. East vs West TOTAL FAILURE. Arrows are awesome. >.>

Anyway. Right now I'm stuck at the second locked gate. Cannot get a key. Cannot find anything. Been to all 4 north rooms. Getting really ticked off. Going to bed, and hoping for an answer by the time I wake up. :<

TobiasAmaranth wrote:Loving this so far but right now I'm completely effing annoyed. Forest of Illusion lacks ANY of the hints that the rest of the game has been boasting. I'm literally walking into every wall and being COMPLETELY lost. Note: I got the first key. But I didn't even know this place was here if it wasn't for the forum. East vs West TOTAL FAILURE. Arrows are awesome. >.>

Anyway. Right now I'm stuck at the second locked gate. Cannot get a key. Cannot find anything. Been to all 4 north rooms. Getting really ticked off. Going to bed, and hoping for an answer by the time I wake up. :<

You need to dive into the pools of water in every room you go into. One of them has a big key. Just go the wrong way and you'll find it.

Forest of Illusion is tough to figure out, but it is only a short level. You've almost finished it! Just have to dive in the proper pond then get rid of the boss.

Joki81 wrote:When's your next quest gonna be out?

I wouldn't mind doing a let's play of this quest again myself, what software is used for capturing videos?

For when my next quest will be out... you got me there 😊 But I do intend to keep making quests.

I've never video captured myself, I know there were threads about it on purezc (and possibly here?) but I can't help you about that.

I'm not that far. There's two locks left, not just the boss key. And I -have- been diving into every pool (all 3 rooms worth; betrayal room, room with lock, same room without lock) and no key or boss key. I told you guys, I'm missing the -second- key. Do I have a bad version of the game? I got it from GBATemp as soon as it was announced so I have no clue what version I even have.

You probably got 1.2 because that's the one they posted on gbatemp. I recommend upgrading to the latest version (link given in the first post of this thread). Though there's no problem with the keys.

The pool you have to dive into is in the northern area. You just have to swim around a bit for the diving to be successful (that's the way it works in Zelda Classic).

The two locks you mention are both boss locks, the one at the entrance just serves as a shortcut in case you die while fighting the boss.

Oh. For some reason I didn't notice they were the same. Finally got to open the game and check. Also yeahhhh, I did swim around a LOT before and didn't get the thing. :X So annoying. You should really put the leaves in a pattern to make it a hint or something. 3 and 3 or something suspicious. Great use of non-verbal communication in many of these dungeons. Just, this one was more frustrating, reminiscent of stuff like Hidden Duality and Tortuga where I would beat my head against the dungeon walls for hours just to progress one room and beat my head again because I missed yet another key.

And maybe it's just me being a bad Zelda player but what's with lit. every hack overusing the corner fireball throwers? That's fine with simple enemies but it just gets ridiculous with certain combinations. Dunno. Anyway, I'll replace the file, upgrade it. Thanks for the replies. 😊

Edit: The other place I got stuck and had to get help was the maze (and lack of a key) for the Library. That room is too hectic to even notice that one of those books can be read, especially when there's no book prior to that that can be read. Change its color, remove a few from the room, or something, and then that puzzle will be a little more forgiving.

That book in the library does have a slightly different colour, though that was added later on, not entirely sure if it was that way in the old version.

Jamian wrote:That book in the library does have a slightly different colour, though that was added later on, not entirely sure if it was that way in the old version.

Thats a good point. The library maze path was not given?

I had to guess it when I played the game.

On a hunch, after finding the answer out here, and neeeeeeever finding a book that talked about it (remember, there's two doors and 'one key' so a player can feel they messed up) I decided to look really closely at that room. Two books seemed to not shoot, one of them I could talk to, and sure enough, NNWN.

Yes, there is one book in the room that doesn't shoot and has a slightly different colour. Reading it gives the (coded) solution.

Where's the hint for the Lava Maze in Goriya Mines? I got it by guessing but I feel like I shouldn't have been guessing in the first place.

Edit 1: Minecart A's stairs exited me to the right which broke Minecart B, causing me to get stuck off the track on the bottom curve. Stairs should exit to the south.

Edit 2: Really? Four homing bullets in the boss room? It's bad enough that boomerangs 'catch' other boomerangs, but to add four homing turrets is just excessive. :<

There are no mazes you have to guess in this quest.

After following the normal route, there were four aligned pots you could break in the next room, with arrows underneath.

I ... could not see that. Way past there so I'm not gonna go checking again but, huh. I mean, makes sense but totally did not notice it.

Stuck again. Palace of Fire and Ice. I see a key, I see that a block is supposed to vanish, I cannot make the block vanish. Going back there again (now that I know that dungeon was supposed to be before Uematsu Village, as it whines that I don't have the better sword) and will continue trying but I've gotten 1 or 2 keys before and this one's just staring me in the face. (I have the map already if that helps)

Edit: Din's fire apparently. Still rather curious about the two nearby hidden staircases in the overworld. I haven't figured out how to open those yet. Maybe this sword. Maybe the bow. Maybe the item from Death Mountain. I haven't started worrying too much yet.

Edit 2: I... Don't think that was the proper way for killing that boss. Stand behind it and suicide-hack at it. Then again, that's how I've approached a few of the bosses that first stuff like the Classic Dungeon boss. Stand in a corner and slash mindlessly hoping I don't die.

Edit 3: Din's fire apparently. Again. Die bushes. Can't believe I didn't try this earlier on either of these. Huh. Back to the land of Kefka after I get more Red Potion. WTB potion vendor in the Past.

Edit 4: Stuck again. Found a cow, and he talks about something that doesn't yet matter to me. Meanwhile I'm getting raped by rocks and the Lens of Truth shows one boulder flashing white and one boulder disappears. Bombs of both types and pushing do nothing to both of them, the dead end with massive boulders has nothing Lens of Truthable OR pushable and I hate effing boulders. DIAF. |3

You need to do something with the white flashing boulder (a white flash is a lens of truth "there's a secret here!" indication). Think of other items that could destroy rocks in some official Zelda games.

Yeah well I tried that. On the other rock. :/ Bah. Bad choice of action without giving hints as it's not used anywhere prior. Least favorite dungeon by far. Bombs don't work on the green wizrobe after he slows down which made me second guess if they could work at -all-. Bad design on that enemy. Similarly the boss there, suicided twice just to figure out what item worked, it was hard to even tell, and then took two full life bars to actually kill him once I figured out that it was the hammer. Seriously, I lived with .5 hearts after using my one half-potion. Just, flat out bad dungeon compared to almost all of the others. Harsh criticism but I've been having a lot of fun overall so it's worth saying aloud.

That said, only two places I know of for me to still visit are Ganon and Pyramid. I am missing the last magic crystal, Naryu's Love or whatever, which I heard is in the Pyramid. I am missing two heart pieces and have found every overworld piece as well as been in every room in every dungeon on every map except for the two I mentioned above. I am also missing whatever is next to the heart piece / cross. Is this the right point I should be at? Or did I actually manage to miss something somewhere else? It's been a long quest and I'm just not sure anymore.

Oh yeah, and level 3 heart ring but I found that right away having just entered Level 9 Ganon's Fortress. Oddly conveniently placed. Is there a rupee discount ring of level 3, too?

No problem on the criticism. The idea with the green wizzrobe is that when he's in his "disappearing" phase he is no longer vulnerable. That wizzobe is actually a leever. The boss is actually quite easy once you know you have to use the hammer, maybe you weren't using the right strategy. Stand near his mouth and smash it with the hammer, while at the same time swinging your sword at the bubbles he spits if they come near you (ignoring them otherwise).

Nayru's Love isn't in the Pyramid, you've heard wrong. The Pyramid is a dungeon that hates the player, for those who want to tackle that kind of dungeon (I know there aren't many, but I've always wanted to have one of those... forgive me), but it's completely optional, and actually nets you the level 3 heart ring... which is a bonus but not necessary at all to win.

What you picked up in Ganon's Fortress was likely the level 3 rupee ring.

Oh. Right. Rupee. That's why.... lol okay oops, I feel silly. Fighting Boss A of Ganon's Fortress. 25 hits on it and then my potion didn't activate so I died. Previous attempts I've lost half my life before even getting one hit due to bad luck / chasing, or other such stupidity. Wish there was a ranged attack I could use. Must be the boss that gives Naryu's Love (I heard such a thing was optional is all.)

And yes. That's what I did. And the balls still hit me every few seconds by going south as soon as the spawned. Continuous pain, same for every other damn room in that dungeon. Continuous painful painful pain. As for the Wizrobe, why not make him flicker after he enters slow mode? He looks like he should be able to be hit and that would be the FAIR time to allow the player TO hit it imo. There's no reason to make some of these things so painfully tedious. Like the piranha plant vulnerable to the hammer. Do I really need to hit it 10 times to prove that I figured out to hit it with the hammer? He's not hard. He's tedious.

As for the two missing heart pieces, they must be really obscure. I did all of the animal's hints, I have entered every room in every dungeon that's on the map (including the deceptive Mines room where I saw the compass pointing there and figured I couldn't enter while next to it. Oops?), I have nabbed every listed overworld heartpiece from the hint in the forest. Yet I'm missing not just one, but two. My next step is to make sure I've gotten the map and compass for every dungeon just to recheck my assumption I've completed things properly.

Maybe I will take on the Pyramid, maybe I won't. It -would- have to be maximum distance from the health potion place though, wouldn't it? :<

Well Death Mountain is optional too (you can do without that ring), so it is also possible to say "screw it" and move on.

Good job catching that faulty compass in Goriya Mines (because yes, it's not supposed to do that... somehow nobody had mentioned it so far). I'm fixing it.

There is a potion shop available *in* the pyramid but you have to find it and go through some rooms first.

Good suggestion on having the green wizzrobe flicker while he's invincible - I'm adding that.

For Ganon make sure to bring a purple tunic and potions.

Uhh. Purple Tunic? I took a break on the secondary boss of Ganon's Fortress but you say Naryu's Love isn't found in the Pyramid so I have to wonder which item this boss is hiding and where the other item is actually at. I was indeed wondering if there was a purple tunic to be had but yeah, that makes me feel like I'm missing a few big things somehow.

Nayru's Love is in a secret passage in Ganon's Fortress. The catch is: you need to have every heart piece to pick it up. Don't worry though, it's not a mandatory item, it is a bonus for completists.

The purple tunic is kept by that eye boss in G's Fortress.

Jamian wrote:Nayru's Love is in a secret passage in Ganon's Fortress. The catch is: you need to have every heart piece to pick it up. Don't worry though, it's not a mandatory item, it is a bonus for completists.

The purple tunic is kept by that eye boss in G's Fortress.

Ah the joys of that level... 😃

You're gonna have so much fun!

I have no clue where to get the remaining two heart pieces though. And I wouldn't mind some hints. Gonna go hit all the dungeons again and check the maps vs the explored parts.

Edit 1: Palace of Fire I seem to have missed a room. So that's one.

Edit 2: Ugh, cherry bomb wall. And I'm out. PLEASE add in a 4x cherry bomb purchase if at all possible to the shops. Buying 8 is sooooo tedious.

Edit 3: Death Mountain has an extra room shown on the map. Spiky Dungeon has an extra room shown on the map. My last one was in Poisonous Garden. I forgot about that missing square due to the severe annoyance of those unblockable-bullet-spewing 'tards. >.>;

In the latest version only a regular bomb is needed in the Palace.

Spiky Dungeon doesn't have a heart piece but it does have a magic container.

Jamian wrote:In the latest version only a regular bomb is needed in the Palace.

Spiky Dungeon doesn't have a heart piece but it does have a magic container.

Ah. And for Spiky, I mean there's literally an extra room showing on the map. 3-4, exits north and south. Death mountain has an extra on 8-1 (or whatever, top right) with exits north and east.

And weird, lots of off-the-map rooms in Ganon's Fortress. Only dungeon to do that. Thankfully. Still haven't beaten it. Need potions. So much luck required to kill his second form.

His second form is actually much easier than the first one (he's pretty much like the regular LoZ Ganon, except with more health). Try using the hurricane spin a bit. Just don't overdo it after having hit him a lot, or if you're unlucky you may be unable to shoot him when he's stunned if Link is still spinning around.

Having problem getting cursed river the monster before the raft I cant seem to kill it
Any suggestions