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Linked to the Past [Quest Announcement]

86 replies · 31,882 views · Started 27 March 2013

"Linked to the Past"

A ZC 2.50 quest by Jamian

Get it from here: http://www.purezc.com/index.php?page=quests&id=372
Latest version is 1.79, please upgrade if you're still playing this 😊

In case you are wondering, it is a completely original quest, I've chosen that name because the storyline involves Link travelling to the past, and also obviously as a nod to the great SNES LttP game, but it is not a remake or anything, it is a completely new quest.

When the story begins, Link has just become an adult and must pass three trials to prove himself worthy as a fighter. After he succeeds with the trials, everybody in the village is getting ready for a celebration, but then Ganon shows up and ruins everything. Guess who is going to be sent to fix things up?

This is a big quest that will keep you busy for a long time if you're enjoying it.

A few facts about the quest:

- 30 different dungeons
- 20-30 hours of gameplay
- Each dungeon is guarded by a custom boss, and there are also a few sub-bosses thrown in for good measure, so I hope you enjoy fighting bosses as much as I do
- Like my previous quests, it takes influences from several Zelda games but the biggest influence is still Zelda 1, so if you're a Zelda 1 hater, this is probably not for you
- Many optional secrets to find

Some screenshots:

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Before the main game begins, you have to go through three trials in Lynna Forest

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Custom bosses galore!

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A trip to the library... some books are helpful, others are harmful

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Meet some crazy Peahat lovers in Peahat Ridge

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This boulder is rolling after you Raiders of the Lost Ark style

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Sneak past the Moblin Guards without being seen, Metal Gear style

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A well deserved rest (?) enjoying music

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A trip to Death Mountain

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Vampire's Castle is a tribute to the first Castlevania game

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A mine cart ride

Thanks to the ZC developers and to anyone else who has helped in some big or small way to make this quest possible 😊

Credits:

Quest design: Jamian
Tileset: Radien
Extra tiles: Anthus, Bayta, Beefster, Bourkification, CastChaos, Eric X, Evile, GameLink7, Jamian, Jeremy850, Jupiter, KingHarkinian, Nicklegends, NineLives, NoeL, PrinceMSC, Shonox, Teeks, Venom343,Warlock
Scripts: MoscowModder, Blackbishop89, Saffith, Joe123, Orin XD, Theryan, Jamian
Music: Vgmusic.com for the most part, with minor musical arrangements by Jamian
Testers: Arieltap, Artistic, Chiefbigcalf, Gold Ring, Mister Snooze, Ryunaker

ctrl-alt-delete wrote:[MENTION=54858]Jamian[/MENTION], did you have anything to do with your quest being featured on gbatemp?

Nope. While browsing the net I found by chance that they had uploaded it there, but it was without my permission.

Do you know these guys? I'd prefer if my quests were only featured on zeldaclassic.com and purezc.com. The reason is that I want to be able to make updates and have these two places where people can download the most up to date version, rather than have older versions floating around on the net.

Hi Jamian,

Just wanted to say that Im really enjoying your quests. Stranded was great. This is better!

Are you planning on doing a walkthrough?

Thanks!

Not at the moment... I can answer questions if somebody gets stuck though. Walkthroughs may be in order, but probably much later.

Level 3: Cursed River. Where do i find my first key?

NVM.... Very sneaky hiding the clue under the bush... And the key behind the tree!

Ive now got the red candle... been burning every bush i can see... No idea where to go next.... Can you help?

Jamian wrote:Oh, ok. In that case, explore the past with your raft.

Ok. Found the spiky dungeon. The room in the very top right corner is different. ... One touch from the spikes and your dead. Cant get to the big key?

Jamian wrote:I assume you have the hookshot by now. Use it to get across these spikes.

I rammed into one of the bats and jumped the last gap...

Where do I go next? The library on the tomb in the desert?

Decided to go to the library... Not sure which shelf in which room the following clue is referring to: BURNSHELFINREDROOM

You can complete these in any order, but I'd recommend the desert crypt first - it'll make the library easier.

Jamian wrote:You can complete these in any order, but I'd recommend the desert crypt first - it'll make the library easier.

Ok. But which shelf do i burn?

LOL I just fluked my way through the maze section... What a guess! ENNWN

Nevermind... I just found it... The red room is right next to the start!

I see what you mean now... Cant kill the boss without the bow!

Wonderful! Now Im stuck in the crypt, the clue at the end of the maze says to bomb under the sun.... Been bombing the whole room. Cant find anything!!!

Jamian wrote:Look for a sun symbol in one particular room... and bomb it 😊

Any hints as to which particular room that is? Ive been bombing the big sun which fires fireballs at me. Nevermind... found it! You sure are sneaky!

Now im stuck in the Library, my metal sword wont damage the boss!

Sorry man, didn't try all my weapons! Books are made to be burnt aren't they?

LOL. Just got to the moblin camp. Cant get past the 2nd screen.

You're quite right tho... this level does remind you of Terranigma. Norfest forest... Look for secret paths behind trees.

Lol definately like Terranigma. How do you get past the holes in the graveyard of the Zombie Town?

I just wanted to say thanks for all your help thus far.

Ive made it all the way to Level 6, the wizard layer. An welcoming committee was present.

I must say that Im finding the monsters tougher in here though. Do I get a better sword soon?

Also, Ive not made much progress on the trading sequence. The last trade I made was with the ghost on the east side of the map. Bone for his key. Where do I need to be looking for the next trade?

NB: Why a musical note room? Thats gonna take ages to figure!

Yep, that room is real tough to recreate the song of storms. Still not figured it!

Ok, these bunnies laying fire are annoying too..

So how do I kill the bunnies in the wizard castle? They seem to be stunned by the wand... But nothing else seems to work.

You have to use your environment.

There is one item you can also use to make them stay sill and make your task easier.

Jamian wrote:You have to use your environment.

There is one item you can also use to make them stay sill and make your task easier.

I kind of found that the monster bait works for that. But the wand only stuns them? Or does it kill them? What about the frogs? Any way of killing them?

Got bored waiting for you to reply, played on (leaving Level 6) and got to Crab beach. Im missing a 3rd key to progress further past the gohma. Any hints on where the 3rd key is?

You have to use the mirrors to kill the rabbits. They are vulnerable to reflected shots from the wand AND from the sword, if you can fire a beam.

For Crab Beach: one key is hidden behind a tree, in a partially hidden screen; one key is obtained by killing a crab; one key is obtained by following the statue's instructions

Jamian wrote:You have to use the mirrors to kill the rabbits. They are vulnerable to reflected shots from the wand AND from the sword, if you can fire a beam.

For Crab Beach: one key is hidden behind a tree, in a partially hidden screen; one key is obtained by killing a crab; one key is obtained by following the statue's instructions

Ive got 2 keys: (1) Cut down a bush behind a tree, and walk right to find the key.
(2) Playing the ocarina in the square of bushes.

So I guess I am missing the key I get from killing a crab right?

I see now! Missed the ocarina spot!

Well, Ive just got the level 2 bow, and I think Im going to turn in for the night.

It doesn't seem to help me in getting over the pits though. I guess Ive got to use somewhere it to get the L2 hookshot? Any hints would be appreciated.

Once again fella, have no idea what to do now ive got the L2 bow.

Seriously man, you coded in the wrong item... Should have been the L2 hookshot after killing that gohma!

Also, whats next after the key in the trading sequence?