Yapollo wrote:So far my least favorite challenge is....POTENTIAL SPOILER FOR ANYONE BEFORE WORLD 2
The stupid bird challenge in World 2, I disliked the ray challenge in Galaxy 1, and the bird challenges are not better.
I didn't like the ray challenges much in Galaxy 1, but I think the bird ones in Galaxy 2 are better because you can't fall to your doom with the slightest twitch. At worst, you get banged up from hitting a wall (which is hard to do) or just lose the race.
I actually really liked the ray challenges in Galaxy 1, they were a lot of fun. I was glad to have to work to get my stars there. The bird on the other hand, I don't like. It just feels cumbersome to control. I hope there aren't many stars requiring it.
I, too, didn't mind the races in the first Galaxy. You just had to ride the brake button and go fast on the straight parts. Go slow to go fast.
The bird on the other hand, meh. I think they probably just ripped the whole thing right out of Twilight Princess?
I just feel like those sorts of things don't really belong. They feel tacked on. I do like variety, but I bought a Mario game to play as Mario and do Mario-type things. I wish they would stick to just that. If they want to do gliding, why not make a separate game for that?
Finally got it. I only got a few stars though. Seems cool so far. I like the knew Mario ship better than I thought I would. I was hoping to see the Koopa kids here too, since honestly I actually find baby Bowser to be really annoying.
I actually really enjoy the Fluzzard ("bird"😉 stars. It's really not that hard to control, like, at all.
Pineconn wrote:I actually really enjoy the Fluzzard ("bird"😉 stars. It's really not that hard to control, like, at all.
Agreed. I actually thought it was cool, and this is coming from someone who is not too fond of motion controls at all. The Ray on the other hand... Ick.
I really liked the Hightail Falls Galaxy, mainly cause of the music. The Tall Trunk slide was easy too, did in on my first try. When I saw videos of it, I assumed it was motion controlled, but I was pleasantly surprised to find analog control in tact. I'm near the end of world four, with 36 stars. All in all, it is actually much more diverse in level design than the first game. In the review when they said basically that "every level is different" I was like "bullshit", but really they are all quite varied. Admittedly, some aren't quite as memorable as others, but there are some amazing levels here. I really enjoyed the World 2 Castle, and I am looking forward to the World 4 one as well. They are a vast improvement over the Bowser stages from Galaxy 1, which I thought where over way too quick.
Amazing game. I think it is better than the first one so far.
EDIT: I will say I was disappointed that the fire flower is not permanent.
Anthus wrote:EDIT: I will say I was disappointed that the fire flower is not permanent.
Speaking of the fire flower, is it not one of the powerups that goes in the room with the other ones you complete the level with? For example I have a rock, drill, bee mushroom in a glass case in the (engine?) room, but when I completed the level with the fire flower, it didn't get added to the collection.
It was eventually added to my collection, but I can't remember when.
My main gripe is that while Bowser Jr's battles are all different...Bowser's aren't, except for the final.
I just played the Beat Block Galaxy and man it was a pain in the ass! I got a ton of star bits off of it though since I kept dying...
I'm on world six but I don't always do the hungry luma stars right away, so that's why I went back to world 3 for that one.
World 6 with.. 66 Stars. Wow. The Throwback Galaxy was awesome. Kind of random though, but it was sweet. Does the "Rainbow Star" get added to the items in the engine room? I finished one of the comet challenges with it, but it didn't add it.
I kinda rushed through the worlds just to gain access to everything. I'll be going back once I beat World 6.
I've now finished 3 stars with the fire flower and it hasn't been added to my collection. What gives?
And no, I'm pretty sure the rainbow star doesn't get added, Anthus.
Hmm. Then maybe there is another power up I haven't encounter yet, cause it looks like there'd be room for it. So far I have the Rockshrrom, Ghost Shroom, Bee Suit, Cloud Suit, and that's it, I think. There are two spaces left, and I know one is for the fire flower. the last ne must be either some flying power up (Red Star?) or maybe the spring, which I have not seen yet (Or the Ice Flower, which also has not popped up).
The other one is the drill. Just be carrying it while you get the star and it'll be in the room.
I'm starting to think that you don't get the power up item in the glass case just for finishing the level with it, but maybe you get it after a certain level that uses it.
I'm currently in World 5. Still having a lot of fun. But I just got the new Prince of Persia for Wii, and have played it for like 3-4 hours just today! (and I got it today!) It's really good too.
Actually, I have the drill too, I forgot to mention it. Yeah, the last ones are the fire flower, and that god awful spring mushroom. Man, that Chomp galaxy with the spring is a bitch.
Icey wrote:Speaking of the fire flower, is it not one of the powerups that goes in the room with the other ones you complete the level with? For example I have a rock, drill, bee mushroom in a glass case in the (engine?) room, but when I completed the level with the fire flower, it didn't get added to the collection.
Its added after one of the "burn up these crates" stars
Way to take a secret stage from Mario Sunshine, and use is in the Special World, Nintendo. =D
Believe it or not, some of us actually played, and liked Mario Sunshine.
Mario sunshine is hella awesome. It's one of there genuinely difficult mario games without "gay" artifical limitations imposed to boost the difficulty.
I never finished Sunshine. Didn't really like it.
Anthus wrote:Man, that Chomp galaxy with the spring is a bitch.
I got so mad at that level. I never did get past it, but the timing of the jumps seems really odd, and not as comfortable as they were in the first Galaxy. Then again, I did only try it as Luigi, maybe that makes a difference.
I never did beat Sunshine, either. Lost interest. The game seemed like it was based entirely on an item that should have, at most, been an occasional power-up.