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Galaxy 2

50 replies · 10,195 views · Started 27 May 2010

Has anybody else picked this up yet? What do you think so far?
I'm up to world 2 so far, with 15 stars. It's fun, though I don't think I would put it up to the level of GoTY material like everyone in the press seems to think it is.

I want it badly, but I still can't get it for a little while. IGN gave it a perfect 10, but their Nintendo guy has given some real clunkers high scores, like the complete ass Zelda DS games. I can definitely see this game surpassing the original, as it seems, from reviews, that they have fixed the camera issues. I have very high hopes. I loved the first, one, and this one does look better. I will say, at first, I was kinda dissapointed that there is no longer a hub world.

91 stars so far. I don't really mind the lack of a hub world per se, as that means there's no finicky handling trying to get to some of the odd locations (such as the Engine Room) that existed in the original. I'm liking some of the differences I've seen so far.

oh man, you're so lucky to have it already! I want it, but I can never seem to find the time to even play it =/....my xbox, ps3, and wii just sit there collecting dust
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I got mine in the mail yesterday, and I'm already ~3 hours, and just got to the 2nd world. It does have a very familiar feeling, which is good and bad - good cause I'm already adapt to controlling Mario and some puzzles types, but a little bad cause it doesn't feel as new. But so far there have been a lot of cool things in the galaxies, and I can't wait to see what is next 😊

I'm sure any other game playing will be pushed to the side now that I have this.

I rented it, mostly because I don't have the money to pick it up at the moment. I will purchase it when I can though, because the little bit I've played seems pretty fun. Just more of a good thing, with some Super Mario World (my favorite Mario) elements thrown in. It seems to be one of those games that I'll sit down to play, and 5 hours magically disappear.

I am glad to see the hub world go, but something about the way they executed the map world seems clunky. I think it's the going back and forth between the Mario head thing and the map. Yes, I know I got a new power up in that level. Wow, a letter, just for me? Nintendo needs to take a cue from Apple and learn how to make sure the interface (in this case, annoyingly excessive dialogue) stays out of my way.

If it weren't for the fact that these days, my gaming is sporadic, I'd pick it up in a heartbeat. The first Mario Galaxy was literally one of the best games I ever played. Not once in the entire game did I feel like moving on to the next level was a chore, even after I got enough stars to beat the game. Never before have I put so much effort into a game only to reach the end thinking, "That's it? I want more!" Given that every review I've read says that it actually improves on the first, something I didn't even think was possible, I pretty much know for a fact that I'm going to friggin' love the sequel.

I'm picking this up on the weekend. I'm bummed that there is no hub world though, I actually enjoyed running around the hub in the first game. I'll post later with my impressions.

Orion wrote:Yes, I know I got a new power up in that level. Wow, a letter, just for me? Nintendo needs to take a cue from Apple and learn how to make sure the interface (in this case, annoyingly excessive dialogue) stays out of my way.

Do you get the glass contained power-up just for finding it? My original thought was you got it if you ended the level while the power-up was active, which I thought was cooler...

Huh, well that does make a bit more sense.

I got to the World 3 castle tonight, though didn't beat it. This game gets to be legitimately difficult at times. I'm not used to getting game overs :P

I'm on the fence about this one. On the one hand, it has Yoshi in it, which is an instant plus for me, but on the other hand, I'm afraid it's more of the same stuff we saw in Galaxy 1, only in different context. I'll have to rent it, if I can find a place that still rents games anymore..

Orion wrote:I am glad to see the hub world go, but something about the way they executed the map world seems clunky. I think it's the going back and forth between the Mario head thing and the map. Yes, I know I got a new power up in that level. Wow, a letter, just for me? Nintendo needs to take a cue from Apple and learn how to make sure the interface (in this case, annoyingly excessive dialogue) stays out of my way.


Agreed. The old hub world was silly, but the new interface just feels weird for some reason. Why do I need 28 stars to fly to a certain galaxy, and why can't I fly around a galaxy and go to the ones behind it? And why is the space between the galaxies in the first world blue like the sky?

Whatever. It's a minor niggle. And the game as a whole is pretty sweet. I finished the second world yesterday, and Bowser's castle in that world is awesome.

PS: Has anybody figured out what to do with the comet medals yet? I've got a fair number of them, but can't seem to do anything with them.

Cloral wrote:Agreed. The old hub world was silly, but the new interface just feels weird for some reason. Why do I need 28 stars to fly to a certain galaxy, and why can't I fly around a galaxy and go to the ones behind it? And why is the space between the galaxies in the first world blue like the sky?

Whatever. It's a minor niggle. And the game as a whole is pretty sweet. I finished the second world yesterday, and Bowser's castle in that world is awesome.

PS: Has anybody figured out what to do with the comet medals yet? I've got a fair number of them, but can't seem to do anything with them.

Spaceship Mario uses the Power Stars as fuel, that's why you can't go any farther, duh! 😉 That's how the game explains it, but obviously it doesn't make complete sense cause if the Power Stars were really fuel you'd run out and wouldn't be able to go back and forth to previously created galaxies. I think some times you just gotta stop thinking about things as much and just enjoy the ride.

As for the Comet Medals, I think that after some time/event each galaxy that you collect a Comet Medal for will have a comet challenge.

I grabbed a leaked copy of the game two days before it released.

I'm somewhere near a hundred stars on the fifth world.

I haven't been able to play it near as much as I've wanted to...

I am having a complete blast with it though, as posted in another thread.

Just wish Luigi's ghosts served a bigger purpose...the couple I tried seemed pretty difficult...why not throw in another how ever many stars for beating them? Seems like it would be simple enough to implement, and it would give the game WAY more replay value and difficulty for completionists such as myself.

I'm not sure if the Comet Medals all lock comets...I got a Galaxy Complete on Fluffy Bunny Galaxy without a Comet Star. I think it might be that some comets need a certain number of medals to appear.

Just got the 242nd star. SMG2 is by far the best gaming experience I've ever had the privilege to play. Some of those green stars really test your scavenging skills. I have serious concerns for anyone who has a significant qualm with this game.

vegeta1215 wrote:As for the Comet Medals, I think that after some time/event each galaxy that you collect a Comet Medal for will have a comet challenge.


The event is to play on the Tall Trunk galaxy. The wooden guy from that galaxy comes aboard the ship and tells you about them, and then they start appearing.

Oh, and the slide on that level. When the old slide song from Mario 64 came up I got a huge grin on my face.

I am experiencing Mario withdrawal. I've been puttering around Galaxy 1 with Luigi, and playing NSMB:Wii. I want this game.

So I picked up the game today. It's a blast so far! I'm not that far along, but I'm really enjoying it. I'm glad they let you try out Yoshi so early, I was curious how he would be.

Cloral wrote:Oh, and the slide on that level. When the old slide song from Mario 64 came up I got a huge grin on my face.

I loved it, but that slide gave me so much hell :P Now I'm difficulty on another, playing as Luigi. For some reason, the spring power-up seems really frustrating with him. Speaking of, does anyone know what causes him to show up in a level? Or is it just random appearance?

One thing I noticed, from both Galaxy games, is the genius sound design. I particularly loved the Space Storm galaxy, where you slow down time, and it makes the music sound like it's crackling through a radio. Totally 1950-s sci-fi. Brilliant.

What are these ghosts that appear in a galaxy? I just got a couple stars with Luigi on the Freezy Flake Galaxy, and after both I got a message that a ghost has appeared at that galaxy. I went back but didn't find anything....

Edit: Crap, the comet coins appear on the first star of every galaxy? I missed a lot then... have to replay to get them now. I liked it better when the comets appeared without you having to do anything (SMG1).

The ghosts are the developers fastest runs, so ultimately time trials.

When you go back into the star that you completed with Luigi his ghost will be there at the very beginning of the stage somewhere.

You get absolutely nothing but bragging rights for beating it though.

If I had a Wii, I'd be all over it. The advertisement sort of makes me feel childish and giddy.
I played the original at my little brother's place, and I loved that game. Very much.
Maybe it's time to just pick up a Wii for myself.

Going through the green stars now, and HOLYCRAPAWESOME! game. Some of the stages just drop my jaw with the incrediblness, like the second star of Melty Monster

King Link wrote:If I had a Wii, I'd be all over it. The advertisement sort of makes me feel childish and giddy.
I played the original at my little brother's place, and I loved that game. Very much.
Maybe it's time to just pick up a Wii for myself.


Also, one, I'm linking to another forum, and two I'm linking to a thread I myself made, so this feels a bit indulgent, but you don't have a Wii yet? You're missing out on some of the best titles this gen man.
http://www.neogaf.com/forum//thread/396775/

I'm about 50 stars in, and having a blast so far. I've seen Luigi pop up in quite a few levels. I haven't switched to play as him, but is there any reason to aside from a personal challenge? You don't get anything extra by getting a star with Luigi, do you?

vegeta1215 wrote:I'm about 50 stars in, and having a blast so far. I've seen Luigi pop up in quite a few levels. I haven't switched to play as him, but is there any reason to aside from a personal challenge? You don't get anything extra by getting a star with Luigi, do you?

Nope, just for the fun of it. Once you pass a certain point you can switch over to him at any time on the Faceship as well

I was able to beat World 6 before I had to return the game, but only got past the first "Special World" level. I still don't understand the star requirements to move along the map. It just seems unnecessary. Here's a new level, now go play 5 old ones so you can move to the next new level!

It was really refreshing to see some truly difficult designs this time around. I hope to be able to actually buy the thing soon (might get it from Amazon and use the $20 credit on Metroid when it comes out). Until then, back to the first galaxy. I still have yet to beat that game as Luigi, and it'll be fun to get some perspective on how things have changed.

I am on World 4 with approx 50 stars. I was making good head way, but then school has kept me busy....but, I'm done now.

So far my least favorite challenge is....

POTENTIAL SPOILER FOR ANYONE BEFORE WORLD 2

The stupid bird challenge in World 2, I disliked the ray challenge in Galaxy 1, and the bird challenges are not better.