[SIZE="5"]End of Time DX[/SIZE]
by Pineconn

[SIZE="5"]Download: [Click Here][/SIZE]
You can find all of the necessary quest information, including the download link, in the QDB submission link above.
Quest file updated: 10/8/10
Description:
This quest is a graphical remake of my first quest, End of Time. This quest features a full overworld, an underworld, nine main dungeons, a few side dungeons and caves, and a brand-new, very tricky bonus dungeon (if you can find it). I've also included quite a few new puzzles in dungeons throughout the quest. Grammar and the overall quality of this quest are about as perfect as possible, so please enjoy.
I am not responsible for quest-ruining bugs you encounter with a 2.5 beta. Use 2.10.
Storyline:
Since this is a remake of my first quest, story is next to nonexistent. However, I was sure to include some beginning and ending cut-scenes.
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If you need any help at all, post it here. I'll help you through my quest as much as possible. Of course, I also ask that you post any bugs that you have found or any comments that you have.
Woot, something to do when I beat your Link to the Heavens quest now 😊
Been giving this a go, searching for level 4 (I don't need help) and enjoying it so far. The ambush tactic in one of the caves was pretty nifty and FFFFF at the other cave with some er, questionable music -_-
Hehehe, you're number 1 on my list. My beta testers (Moo2wo and Russ) didn't mention the... questionable music... to me. 😃
I just got the hammer and finished the dungeon (not sure what # it was) and now I'm lost, where do I go to find the next dungeon? I've searched various pegs etc. with no luck :/
You need the fire boomerang from the Underworld, which can be found by going about as southeast as possible, then pushing a rock across lava to form walkways. ...Don't ask me, I made that several years ago. :whap:
Next, head up to a pond in the Quartz Mountains. Use the fire boomerang to burn a shrub across the pond, allowing you to hookshot across. You'll traverse into the Infernal Swamp, which houses quite a few secrets...
Ahh, I wasn't expecting it to burn that shrub. I was thinking that needed the wand+book.
How to get past this? is the hammer meant to reach them? If it is then I can report it in the bug forum 😊
Heh heh. Hint: use the ladder. But how, you ask? You'll figure it out.
Haha! So it is done, eh? I have been playing it, and I am enjoying the remake thus far (already past Level 4). No bugs seen thus far, I would say.
I am really looking forward to this bonus dungeon you claim to have stuck in this version!
I must say that I really like the extra dungeon (Level D) -- it's chock full of puzzles and design intricacies. In case you have a difficult time finding it, I'll leave you a small hint: this dungeon makes getting the game's best weapon a lot more troublesome. I also see that you're taking some time off from the Let's Play. I don't blame you, you're probably already tired of my evil design tactics (even though you've barely skimmed the surface of the puzzles). 😛
Actually, Fraps is being stubborn with me, so that's why the LP is lacking. XP
I don't know if this is a bug or not, but either way it's messing up. In the "under the lake" cave (after beating level 3), I've gotten stuck. It's the cave where there are two locks per room and you must unlock one to make the other block unlock-able. Anyways, I made it through most of the dungeon, then when fighting the boss (the flying thing with all of the other littler flying things in a circle around it), I died, and it put me back at the beginning of the cave. The problem is that it relocked one of the blocks in the first room, and there is no key to unlock it since I had already picked it up. Any suggestions on what to do?
Aha, that's a prime example of me sucking at testing certain things. My apologies. Everybody, please redownload the quest -- it should be fixed now. In case anyone encounters this bug, please tell me and I'll PM you a specially fixed version of the quest. GMO, I've PMed you.
I don't know if this is a bug or not, but either way it's messing up. In the "under the lake" cave (after beating level 3), I've gotten stuck. It's the cave where there are two locks per room and you must unlock one to make the other block unlock-able. Anyways, I made it through most of the dungeon, then when fighting the boss (the flying thing with all of the other littler flying things in a circle around it), I died, and it put me back at the beginning of the cave. The problem is that it relocked one of the blocks in the first room, and there is no key to unlock it since I had already picked it up. Any suggestions on what to do?
Hm, funny, I never encountered that bug...but then again, I beat the Patra (the flying enemy) on the first go anyway, so that's probably why I never had troubles.
Nevertheless, if it's there it's there, so thanks for pointing that out to Pineconn.
Pineconn wrote:Heh heh. Hint: use the ladder. But how, you ask? You'll figure it out.
I assume I'm meant to walk half way up between water and land? D:
If yes, then that doesn't work in 1200 and I would report it.
Yes, halfway between land and water. Stupid 2.5.
Okay thanks for providing a solution. It's the only show stopping bug I've seen so far.
Thank you so much! That worked perfectly! This is such a fantastic game you've made, so I'm glad I can continue with it now! Kudos, and keep up the great work!
Stuck in level 7, I can go down some stairs and get the map but thats it ._. no clue where a key is. Also your level 7 screenshot makes me cry 😞
So, I found the bonus dungeon, "Level D". Gotta say, it's quite a brain-buster.
I'm particularly referring to the screen that is 2 screens left and 1 screen up from the entrance. How the heck to you get to that locked block?!
For the first time in forever, I'm actually building up a queue of quests I really want to play. Especially now, given that so few 'great' quests are released anymore.
I'll be playing this after Swansong Genesis (as well as playing it again for LP reaosns). I was also going to run through Orion's Lightworld.
I'm going to say in advance you need Din's Fire. You can access that lock block by falling down the bottom left pit in this room.

To get to that room, you can go (from the entrance) one screen up, one screen right, go up the staircase, go one screen left, one screen down, bomb the left wall, use Din's Fire in the center of the circle of the unlit circles to open the shutters, go through the shutter on the left, shoot the Eyegore with an arrow, push the blocks onto the triggers and go through the shutter on the top wall. Alternatively, you can use Link's super-awesome magic skills to summon a whale which will take you to the lock block.
Disregarding my previous post...
I just got Rick Roll'd. I had to take a break from Lightworld. It is pretty hard; harder than the original Zelda. I'm enjoying this quest very much. I got right through Level's one, two, and three, and decided to get some food, and make this post. Good job.
I'm not stuck, but I am wondering if I am supposed to have the whistle before Level 4, or if it is found in Level 4.
Anthus wrote:I'm not stuck, but I am wondering if I am supposed to have the whistle before Level 4, or if it is found in Level 4.
The whistle, if I remember right, was in Level 4, and you'd need that to go onward to Level 5.
I just got Rick Roll'd.
At least we get a Piece of Heart for it. : >
@ franpa: Check the room in which you received the map. Check it hard...
@ Anthus: Heh heh, just when we all thought the Rick Roll fad was over...
Hopefully not spoiling too much here, but is it required I drop 300 rupees for Din's Fire?
Only if you want the Master Sword; otherwise, no.