It doesn't have to have new graphics especially when the platform is Nintendo DS. But the problem is whenever you re-release a classic, fans always want to see MORE. The best way to look at this is atleast another solid title will be added to the Nintendo DS. It surely needs it to help counter all the crapware that is released for DS.
Chrono Trigger DS
Sadly, I have a feeling the "Wifi" feature is just going to be a two player version of the race with Johnny in 2300 A.D. And if it is that, why even bother?
Sorry, I just have to post this here:
Rick/Robo Roll featuring Robo's Theme.
Here's the original as well.
Zank_Tripper wrote:Sorry, I just have to post this here:Rick/Robo Roll featuring Robo's Theme.
Here's the original as well.
Wow! That is incredible. I love it! 😊
Warlock wrote: I'm interested in it purely because it's the first real handheld version of the game (and no Mott, I'm not going to go through the effort to stick a ROM of it on my DS :P)
psh.. get a psp already!
here are some pics if any of you were interested in what I was talking about.. this is my psp and taken with my iphone.



Zank_Tripper wrote:Sorry, I just have to post this here:Rick/Robo Roll featuring Robo's Theme.
Here's the original as well.
That was absolutely hilarious.
Yasunori Mitsuda commented on Chrono Trigger DS, "Finally!"
http://www.1up.com/do/newsStory?cId=3168602
Anyone know the story of how Mistuda was hired by Square? When he went to be interviewed by Nobuo Uematsu, he told him that he wasn't into Final Fantasy, and more into Dragon Quest. For Chrono Trigger, he went to Sakaguchi and demanded he be taken off of sound effects and allowed to work on a game as a composer or he'd quit, so he let Mitsuda work on Chrono Trigger.
"That's partly because it was my debut work, but it's still a very deep, very high-quality game even when you play it today. I'm very interested in seeing what kids today think about it when they play it, so from that perspective, it was a very happy piece of news."
That's the other part of any remakes and ports that have it the GBA and DS, there's a younger generation that never played these games in the first place. I'd rather see them put effort into a Chrono Trigger 2, rather than totally remake Chrono Trigger, its fine as it is.
Check out this music video of Robo to an OC remix song
http://www.youtube.com/watch?v=ANepZTX_RcE
Mak-X wrote:That's the other part of any remakes and ports that have it the GBA and DS, there's a younger generation that never played these games in the first place. I'd rather see them put effort into a Chrono Trigger 2, rather than totally remake Chrono Trigger, its fine as it is.
Exactly. Plus, like I said, handheld version FTW! 😃
I dunno, I think Breaker wins. PS1 Chrono Trigger + PSP memory stick = instant loading, well that's fantastic. You get those fancy cutscenes and everything else with no load times. The DS Chrono Trigger may not have the cutscenes. Depends on the size of ROM they decide to use and how good any movie codecs and such they have are.
But I agree, the DS re-release lets more people play a great game, and as I said before it will make Chrono Trigger for SNES sell for less probably.
MottZilla wrote:I dunno, I think Breaker wins. PS1 Chrono Trigger + PSP memory stick = instant loading, well that's fantastic. You get those fancy cutscenes and everything else with no load times. The DS Chrono Trigger may not have the cutscenes. Depends on the size of ROM they decide to use and how good any movie codecs and such they have are.But I agree, the DS re-release lets more people play a great game, and as I said before it will make Chrono Trigger for SNES sell for less probably.
I don't see any reason for them to not include the cutscenes, other than pure laziness. Just as an example, Heroes of Mana (which is also their game) has a REDICULOUS number of animated cutscenes, way more than Chrono Trigger PSX had (in some cases, longer too). If they can fit them on that game, I see no reason they couldn't here (as long as they are compressed properly).
Anyways, I don't own a PSP nor do I really have any interest in getting one just to play ROMs on :P
Plus, we still don't know what they are doing with this version other than the few things they've announced. And even then, we've got a new dungeon and wifi play which at least adds something new. But I'm also hoping at least they'll also retranslate some of it - the game doesn't need a major overhaul (it was probably one of the least annoying of Woolsey's translations), but there are definately things that were lost, as well as a ton of censorship. Even though it might still not make it in, I'd love to see them add the line where Alya basically calls Marle flat-chested 😃 haha
Would a complete redesign of Frog's character be too much to ask for as well? I hate what they did to him in the NA version...
Revfan9 wrote:Would a complete redesign of Frog's character be too much to ask for as well? I hate what they did to him in the NA version...
Given how they retranslated the FF Advance titles, I suspect they won't. They will improve his dialog, yes. But they'll keep Woolsey's "old english" speech style. Square's approach seems to not completely step on Woolsey's toes, but basically "fix" anything he screwed up and remove any censorship. And they definately won't change his character names (though other than Ozzie/Flea/Slash and the three Gurus, he was pretty consistant I thought... and actually in those cases, I think that was quite an improvement, especially naming the Gurus after the three wise men).
I do hope they change Slash though. I liked the original respectful swordsman version. Makes him seem like a more worthy villian to me.
Warlock wrote:I don't see any reason for them to not include the cutscenes, other than pure laziness. Just as an example, Heroes of Mana (which is also their game) has a REDICULOUS number of animated cutscenes, way more than Chrono Trigger PSX had (in some cases, longer too). If they can fit them on that game, I see no reason they couldn't here (as long as they are compressed properly).
Well, I would hope and I imagine they will, as many DS games like Castlevania and the Resident Evil 1 port contained FMVs. Depending on what the maximum size of ROM they can get will determine alot. I know that 128 MegaByte DS cards are common, but I believe 256 MegaByte was around, but this was months ago when I was last looking. I think the NDS can have up to 4 Gigabits of ROM, which is 512 MegaBytes.
I think what you described is best. Clean up the translation but not completely redo it. It makes the most sense as Chrono Trigger for the most part had just fine dialog. Though I didn't know about but now disagree with their choices with Frog. But it works and until you know they changed it you don't mind.
I like how Frog talks. Like Mott, I think the original SNES translation was great. Yeah there were some dialog changes and some censorship, but why change it just for the sake of changing it? Who's to say it would really be an improvement? Me, I don't want anything to change.
As long as the DS version doesn't have the god awful loading times associated with the PSX version, I'll be happy. SNES carts of the game are hard to find, and roms... eh... I already have a DS, I'm not gonna blow on a PSP.
Woah woah woah. It's been researched and proven that the SNES Chrono Trigger is NOT hard to find, and NOT expensive. These are all illusions. The game is readily available to anyone that really wants to buy it. And the announcement and when the release of the DS version comes it will help drive down prices of the original, just as how Mega Man X Collection helped to devalue Mega Man X2 and X3 for SNES.
Breaker wrote:psh.. get a psp already!here are some pics if any of you were interested in what I was talking about.. this is my psp and taken with my iphone.
I got as far as the last laboratory when you first get Robo, and the game keeps crashing in that area on my PSP. 😞
Im kinda looking forward to it.
bigjoe wrote:Awesome new trailer of it.Im kinda looking forward to it.
...AWW SCREW YOU!!!
Damn you bigjoe. Yeah, I fell for it first, just didn't post about it.
I was able to get my copy of CT for around $30 or so which is pretty good compared to the prices that are out there. I wouldn't be against picking it up for the DS too for a more portable version. Sometimes I when I go into Buffalo for a week or so I only bring my DS and this is one game I would love to have on the road.
Masamune wrote:I got as far as the last laboratory when you first get Robo, and the game keeps crashing in that area on my PSP. 😞
did you rip it yourself? it might just be a bad copy. i ripped mine from my own PSX copy and it hasn't had any problems.
Breaker wrote:did you rip it yourself? it might just be a bad copy. i ripped mine from my own PSX copy and it hasn't had any problems.
That might be it. I've been using a premade eboot from demonoid or somewhere (lazy). I'll try ripping my own disc and see if I get any further.