Anyone going to download this new quest in the database here don't bother. It's unplayable. Comes up as not a custom quest error.
And if you are reading this Janine you might want to fix it and resubmit it.
I hope you do because I love playing classic remakes of the original.
ms_zelda_lady
:Sigh: The quest will be removed from the QDB until the author can resubmit a working qst file. Please resubmit your quest and screenshots once the error is fixed.
Why is it that you can't change the quest number? If you can't, why is it even there? It's been causing so much trouble lately with submitted quests, so many people changing it.
I agree, the quest number option probably shouldn't be in the editor. There's absolutely no reason why it should ever be changed.
This is good point - maybe it could at least be replaced with an option to disable it if a box labeled custom quest is checked or something. I think it needs to exist for the official quests.
I don't even see the point in emulating the 1st>2nd quest continuity. Those quests should just be marked as 0 like any other. I mean, when I want to play the 2nd or 3rd quest, I use an edited .qst file anyway so I don't have to beat them in order.
I am sure the 1st to 2nd thing is just to keep ZC along the lines of a more pure Z1 clone. Maybe something could be done to fix those two quests (possibly also the third quest) so that they are set like that without having to designate a number for custom quests. Hopefully a dev can be pointed in this direction. It may be something new but it would avoid a lot of the problems we have been having with the latest quest submissions.
What number has to be entered to make it a custom quest? And sorry for the not working QST file, we'll upload it again as soon as we can, most likely tomorrow. Jane has written a German walk-through for all the new things that appear in the new version of the first quest of Jane. Once I got the answer to this "non-custom" problem, I can take care of it and ask Jane to re-upload it with the solution Word document packed in a ZIP file.
PS: I was able to play it, I renamed the original "1st.qst" to "1st_orig.qst" and the Jane version to "1st.qst", and then the Jane mod loaded automatically as the first quest. At least that's a guarantee to make it work.
Make sure the number you have for quest number is ZERO. Make sure you test it out first. If you can load and play the quest in ZC then you should be good to go.
It's under Quest-->Header I believe. Just change the quest number to 0, like erm said.
Thanks for telling us how to play it. I've done levels 1, 2, 3, and 4. But I can't find level 5. I've already found levels 6, 8, and 9. BTW I tried to send Matthew Bluefox a p.m. but he's not accepting any.
Please can you tell me where it is? It's really a great remake even though I don't speak German I'm having fun anyway.
Thanks in advance,
ms_zelda_lady
Nevermind ignore this post cause I just found level 5.
Hehe, thanks for your feedback, Zelda-Lady, and sorry about the PM blocker, I've gotta check my account settings. I didn't want to block PM's at all. Level 7 by the way is at the old location. Keep having fun, and once you're done with everything, I'd love to get more feedback, and I'll let Jane know! 😊
Thanks as well for the number zero trick. I concur, the option shouldn't be in the editor at all, it's confusing a bit. I thought I set "1" because it's the first custom quest. Anyway, thanks and I'll re-upload it as a ZIP with the German walkthrough today some time.
~ Matt
Edit: Quest has been uploaded as described above. Play away. ^^
I added the quest back in so it can be downloaded again from the QDB. I also want to thank you for following the instructions and making it easy for me to process your submission!
Thanks back for uploading it so quickly! One last question: If there is an update later on, can I do the update manually by replacing the file from the source host, or do I have to re-submit the entire quest again? Just to be sure. 😊
Edit: I'm aware of a smallish bug in Level 6 ... the second boss doesn't appear and it skips directly to showing the bonus heart container item. However, in the editor, the boss is definately inserted and marked as "Dungeon Boss" and the statues are marked as "Firing", too. Strange thing.
You can send me a PM with a link if you need the file updated and I can take care of it form there.
The link is always the same. The old file would get replaced by the new one (same name). If there's an update, I'd just tell you over PM to re-transfer the file, that's the easiest way, I think. 😊 Thanks again! 😊
Just make sure you include the link in your PM. Now that it's in the QDB the link has been deleted from our files because your quest has been uploaded to zc.com.
Coolies, thankies! I hope everyone is now able to play it, and I hope you won't be too disappointed with the non-working boss in Level 6.
I just updated the quest file in the database. Everyone playing this quest can download it now.
Can someone please tell me how to get past the blocks and spikes to get the key in the room with the boss door? Thanks.😊
If you tell me what level you're on I can probably help you.
My mistake, wrong quest. I'm playing two and asked a question for the wrong one. Sorry, but thanks for the quick response. 😊
Haha, it's okay. I was already wondering what spikes you mean ... there are no spikes at all in this quest. ^^
BTW: Zeldalady, did you like Level 9? =)
What I've seen so far i've liked. Although wallmasters aren't my favorite enemy. They've sent me back quite a few times now. But hopefully I'll have time today to finish off Ganon.
I like Wallmasters, because they give lots of money and make the level trickier to complete. 😊
Wow, lv9 is really hard. I've died twice. I hate starting back at the beginning since it's so long. It takes forever to get back to where you died. Even with the mirror shield it's hard to kill those "special" wizrobes when you have everything else coming at you. I got to 4 rooms above Ganon. Was getting thinking about that silver arrow I saw. Bummer. 😞
Yeah, in Level 9, it's not good to get caught by the purple hands at the wall. It might get frustrating otherwise. ^^ It's not impossible, I've done it with a red potion and at Ganon, I still had half of the 24 hearts full after drinking the second potion. The mirror wizzies are surely beatable, butt first you have to take care of the other enemies and avoid the grey mirror wizzies.
In the second-last room above Ganon, there will be three mirror wizzies, so be warned. *evil smile* In the last room above Ganon, there is a darknut death knight and several obstacles in the way. 😉
Okay, ladies and gentlemen! There will be a major update for Janine's first quest! It is now all in English with a three page English hint document. We don't tell where the stuff is, butt we tell what you will encounter and how the levels look like. I have PMed the quest database manager with the updated source link, so I hope it will be available within the next few hours. 😊
~ Matt
Edit: Update has been transferred!
What are the Blue and yellow bags in the shops for? I've bought a yellow nag but it doesn't seem to do anything. Furthermore, Are all secret caves based on the 1st quest?
Except the power Bracelet Cave, i already found that one, but all the hidden caves seem to be where they were in the 1st quest.
Actually, have you seen any blue candle or blue ring yet? They're somewhere else. Many item locations have changed. The first three dungeons are at the same locations on the overworld. Levels 4 to 6 have moved, Levels 7 and 8 are on their old spots, and Level 9 is now closer to the starting point of the overworld.
The bags are good for carrying more rupees. Normally, you exceed at 255, butt the small bag gives you the possibility to carry up to 500 rupees, the big one gives you the possibility to carry up to the maximum of 999 rupees. You will need the big bag before you enter Level 9 since the mirror shield costs 600 rupees and if you don't have the mirror shield, you can't beat the mirror wizzrobes at the end of Level 9. 😉
There has been a small update for Level 9, there was a new bug that wasn't there before the first update. It has already been uploaded to the database, and there won't be any further update for a long time, I'm sure. 😊