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Super Mario Galaxy = God

150 replies · 21,586 views · Started 08 November 2007

Petoe wrote:Yeah, what an asshole.
Even though SMG's graphics aren't the best technically, I'd say it is one of the most gorgeous looking games of this generation so far.

Have you SEEN Gears of War, Assassin's Creed, or Call of Duty 4? There are much more graphically stunning games than Mario Galaxy.

To be honest....anyone who doesn't enjoy Super Mario Galaxy should be killed. Yep, and that's why I don't hold any position of power, hehe. Anyway, bye. Hope this thread turns into a flame war and someone ends up dead on the street somewhere, that'd make great headline news.

That's quite an endorsement there. I guess you can feel free to buy me a Wii with Mario Galaxy then so I can enjoy it. If you don't then it's your fault I'm not enjoying it. 😛

I'm up to around 19 stars. The game is pretty fun, but I'm not sure if I like it better than SM64 or SMS yet. It's been very easy and very linear so far, which I'm not all that crazy about. Plus some of the levels/planetoids are very disorienting to play.

MottZilla wrote:Have you SEEN Gears of War, Assassin's Creed, or Call of Duty 4? There are much more graphically stunning games than Mario Galaxy.

Yeah, seen some of those games and I still say Mario Galaxy has just as good graphics, if not better than those games. Again, Wii graphics aren't technically as good as Xbox graphics, that's obvious, but still some Wii games like Metroid Prime 3 and Mario Galaxy are more pleasent to look at than PS3 or Xbox titles because of the great architecture and level design and all the small details etc. Every time I stop in Galaxy and take a look around, I go WOAH! Mario Galaxy just looks stunning.

Seen some of? I doubt it. The amount of detail in games like Gears of War and Assassin's Creed far exceeds what is possible on the Wii. I'm not saying you can't appreciate Mario Galaxy or like it better. I'm just required to give a reality check. The Wii has fun games but it can't compare to modern games graphically. Yes they can put some cool details in games, but so can games on PS3 or 360, and a hell of alot more of them.

I have a 360 and a Wii... there's no way the Wii can produce the kind of graphics that the 360 can. Ever. SMG is fun and worth every penny I spent on it, but the graphics are comparable to the gamecube. I hardly even consider the Wii a next gen console.

Why do people continue to bitch about graphical comparisions between the 360/PS3 and Wii? I thought it was common knowledge that the Wii is pretty much a family console, whereas the 360 and PS3 catered to more hardcore-ish gamers, thus which there's not an emphasis on graphics, but gameplay. Sure almost all of the shit out on 360/PS3 is dead sexy on the eyes, but i'd probably find myself playing alot more Wii games than anything.

On topic here, I absolutely love this game. The two player mode brings in a sense of duty and actual help from the person holding the second wiimote. They can help collect star bits and stun enemies, making it a very fun experience. Alot of the textures and the music combined with the gameplay itself are just an enjoyable experience.

Calm down. Who's bitching? Mottzilla and I both admitted the Wii had very fun games, and SMG is probably one of the best platforming games to be released across all current systems IMO, mainly because of the gameplay.

I may have not worded my reply properly to be understood as I intended it to be.

It was a general comment about the differences between the high end consoles and Wii. I hear nothing but good things about all systems, but I can't really say anything about the 360/PS3 because i've only played demos.

GoW uses the Unreal 3 Engine, thus why would I need to mention UT3? Everyone should just know if they haven't been in a cave. 😛

As Breaker said, no one is saying Wii sucks or anything like that. But we won't let you fool yourselves into thinking the Wii is more than an overclocked GameCube.


As Breaker said, no one is saying Wii sucks or anything like that. But we won't let you fool yourselves into thinking the Wii is more than an overclocked GameCube.

Overclocked GameCube!? Wii is so much more than that! It is 10,000 times better than any other system!

russadwan wrote:Overclocked GameCube!? Wii is so much more than that! It is 10,000 times better than any other system!

Subjectively.

Objectively, it's an overclocked gamecube with a waggle controler.

No, it's a fact. The Wii is the GameCube overclocked, more memory, built in flash, wifi, and the wireless controllers. You can either like it or not, I don't care. I like it for what it is. But I don't bullshit myself into believing it's cutting edge technology or anything.

MottZilla wrote:GoW uses the Unreal 3 Engine, thus why would I need to mention UT3? Everyone should just know if they haven't been in a cave. 😛

Of course. 😊 But sadly, not everyone can be graced with our intelligence, so me must speak of such things to them. And we must exalt the Tournament for its eminence.

Actually, I know its off topic, but I would like to know exactly how IBM's Broadway compares to their Gekko processor. How fast does the next-generation chip have to be over the past generation in order to not simply be classified as 'over-clocked'? Because, its very apparent that Broadway is drastically underpowered compared to the other CPUs. Is it only marginally better than Gekko?

Edit: let me try and pull in an edit before someone else posts. I've read posts or comments to news articles about the 'Revolution' that already stated it was a suped-up Gamecube, and this was almost 2 years ago. Has anything changed? Or does it really matter? Maybe so, but the last year hasn't really given us a clear indication on whether it has or not. If it wasnt' for that darn 'shortage' of systems maybe things would settle down better. On the other hand, at least Mario seems to be a really cool game. 😊

AlexMax wrote:with a waggle controler.

LOOK MA! I got a waggle!
Aaahhhh!

But I don't bullshit myself into believing it's cutting edge technology or anything.

I have to object here. No other company has achieved near the Wii's level of accuracy in motion sensing on a commercial console. PS3 has that stupid little tilt thing, but thats about it. Thats cutting edge to me. Basicly, what your saying is that you define "cutting edge" by graphical capability alone.

If you guys want to argue about consoles, do it in another thread. Get back on topic (namely Super Mario Galaxy)

I'm up to like 43 stars or so now. I'm having a lot of fun with the game, and I am eager to unlock each new galaxy to see what they come up with next, but the game is pitifully easy, very linear, and just doesn't feel the same as M64 or SMS, possibly due to the much lesser sense of exploration and discovery compared to the other two 3D Marios. Again, I'm having a lot of fun with the game, but I am not convinced it is better than either of the other two yet. (yes even Sunshine)

You know what I want? I want a chart that measures the increase of absurdity in this thread from start to current.

EDIT: It is an extremely easy game, and rather linear, to be sure. It's still a lot of fun, though. One thing I actually like is the almost wario-warish nature of some of the stages, where each small planetoid is it's own challenge to overcome, then on to the next one. While I do wish there were some levels that used the old SM64 formula, I think the gameplay flow in SMG is successful for the most part.

Yeah. I'm finding myself wishing that the main-sequence galaxies (namely the ones with 3+ stars on them) were a bit more challenging. I don't like that the main challenge comes from minigame-esque levels that I could completely skip if I wanted to.

Alright, the game has redeemed itself somewhat:

[spoiler]The red star is freakin awesome!

Having said that, if the final battle does not involve flying in space I'm going to be really disappointed[/spoiler]

I have 45 stars at the moment and I love the game more and more the further I get!

My favorite galaxy so far has been the Sling Pod Galaxy because it was damn tough, and I love a good challenge. 😊

And why the heck some certain people have to always ruin these topics with their "Wii is archaic" bullshit...

Petoe wrote:
And why the heck some certain people have to always ruin these topics with their "Wii is archaic" bullshit...

Nobody has said the Wii was archaic, or were we putting the system down in terms of gameplay. It's an innovative system, but technically not very different from the Gamecube. Nobody is putting it down. Stop being a fanboy, it's a fact. I own a Wii and I'm very satisfied with it.

If you've been following the topic, you'd see several criticisms that it resembled Mario 64 and SMS. We were responding to that. Let the moderators decide if topics are being ruined, k?

Grasshopper, it was confirmed that nothing has changed from the GameCube to the Wii other than the chips were made more efficant that they could run faster/cooler I believe. But the end effect is just GC but with more horse power and memory. But no where near the increases PS2 to PS3 or Xbox to 360 made. That is the increase needed to be "next-gen".

Also I've heard the motion sensing technology in the SixAxis actually is more advanced than what's in the Wii. Also remember there are limitations to both and motion controls aren't all what they are cracked up to be.

If SMG plays like Mario 64 I'd be happy. ;p But still that's no longer enough for me to buy stuff. Nowdays it must be multiplayer to warrent purchasing just about.

It could do worse, in terms of linearity. I actually like the fact that once you have few stars, you can pick and choose which levels you want to do in the order you want to do them. Also, it makes sense to me that the challenging galaxies are optional. Skilled players need a challenge, but you don't want to make it impossible for less-skilled players, either.

Am I the only one who wasn't a fan of Mario 64, and was a little worried by the comparisons? It's not that I didn't like the idea, it was just the execution that bothered me. Between the sometimes fickle controls, the wonky camera, and the fact that every stage seemed like "Wander around aimlessly until by sheer luck you just happen to activate whatever event gives you a star," I just did not enjoy it all that much.

Oh, and who cares that the Wii is an overpowered Gamecube? Personally, I'd be posting from an Apple II if I could, as I've always been more of a fan of doing the most you can with what you've got, in terms of hardware. I have always felt that new hardware breeds lazy programming.

rock_nog wrote:Oh, and who cares that the Wii is an overpowered Gamecube? Personally, I'd be posting from an Apple II if I could, as I've always been more of a fan of doing the most you can with what you've got, in terms of hardware. I have always felt that new hardware breeds lazy programming.

...which just proves that you're not a programmer.