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Hey Testers

107 replies · 17,386 views · Started 27 July 2007

Awesome.

...and would you look at that. Freedom is going on a bug-cleanup rampage...

Well he's got the right idea, as it has been not fun to navigate the maze of bug reports lately. I think i'll help out a little too. Maybe others could pitch in to clean it up even more.

Hmm, I remember a ways back asking if it would be better to confirm them dead right away or wait till the beta release. Then I just forgot. Perhaps it's mainly because no one even goes into the quarentined bug forum. Well I know of a bunch that are definately squashed. I'll start it off I guess. Whee!

I don't know how they can be marked off until they are tested in the fixed version, it's only then that you know they're dead.
Bad thing is, a lot of times they come back.

I don't know how they can be marked off until they are tested in the fixed version, it's only then that you know they're dead.
Bad thing is, a lot of times they come back.

Well it's kinda late now. 😛

In any case that was very boring. Bugs suck even after they're fixed.

Hey Testers,
😉

Here's what I'm trying to do in the open bug thread.
I'm trying to go through the page after pages of reports and clean the trash out.
What I want to do is to narrow it all down to what is actually a problem still in the most resent beta.

Things that I know that have been fixed will be moved to exterminated bugs.

Things that have been fixed but not confirmed fixed will go to quarantined bugs.

Things that were reported in really old betas that no longer apply will probably be moved to exterminated or old beta bugs.

Older bug reports that are setting that still might be a bug I will bump up for a second confirmation, THIS is where I need your help.
IF you reported a bug and I bump it up please let the devs know it still exists and give as much info as possible.
What I would like to see is when DN or DarkDragon or one of the other devs step into a bug thread, that they can see exactly what you mean by the bug and they have enough info there so they have a good idea what is causing it before they ever go to fix it.

This will take a great deal of the pressure off of them, and that's my goal.
I don't want to see anyones bugs get swept under the rug, but they can't fix it if they don't know what's broke, so if you want YOUR bug fixed, please help by giving them the tools to fix it.

If I've moved a thread about your bug, and you feel I've done so in error, tell me and I'll move it back, otherwise your bug might fall through the cracks, that's just the way it is.
If the devs don't know what to do with your report, and I don't know what to do with your report, then how can it ever be fixed?
There are many of these in there right now. 😉

EDIT; for the good news. 😉
The open beta bug reports forum has dropped from 22 pages of threads to 18 in the last 3 days.

Heh... Kind of late, but how about a new Icon for Inconsitency Bug Reports? A Ladybug with the Letters "NES" Next to it, read vertically. Just a thought, to make sorting easier. 😃

Oh and freedom there is/was probly that kept me from beating the first level so I skiped it and got to level 3 but the thing was the room before the boss won't let me hookshot to and the quest is ltt aka link to tor..........just leting you no to see if you beta testers came across that same prob?

Here's an update guys and gals
The open beta bug report threads are now down to 16 pages.

Just a reminder,

Open Beta Bugs (7 Viewing)
New bugs go here. They stay here until they are fixed, labeled "Not A Bug" or remain unverified for a month.

Take note of the "remain unverified for a month"
Many of these reports have been in there a year!
I'm trying to go through these and bump up what still may be a bug, but to be honest, half the time I don't know what the heck the person is even talking about, so I can't confirm it if I'm not sure what they mean.
YOU need to check and reconfirm YOUR bug still exists IF you don't want it to slip through and be released in the coming "stable release".

If I can't figure out if one of these bugs is still a bug, and I bump it up, and it gets ignored, then the only thing I can do is move it to "bugs from old betas" and hope we don't end up with a buggy stable release.
It's up to you. 😉

That's great news man.
I did some testing on the 190 quests this morning but don't have those Link to the darkness quests, and didn't see them on PureZC, so I had to test with what I have.
I'd hate to see 190 quest problems slip through.

yea, im glad i got tho's quests on CD 😉 its hard finding the authors website to download them.

if you need them then i can arrange something for you, do you use a instant messenger that supports file transfers? or shall i email them to you?

Are those Exate/Polygon8's?
If so I have access to them, just can't do it very easy at the moment.
I swapped computers back in April and have them on a hard drive setting in another computer.
I'd just have to set it up again, and with selling my house I'd rather not do that right now.

Next stop, Exate Land. Remember to keep your arms and legs inside the vehicle untill we come to a complete stop. Thank you for choosing polygon for your ZC transportation needs.

Here's an update guys and gals
The open beta bug report threads are now down to 14 pages.
11 hours ago it was 16 and two days before that 22 pages.

It's going to start slowing down now though, because most of what has been removed, except of course all the bugs the devs fixed, was all deadwood.
DarkDragon fixed a whole page of bugs himself between last night and today. 😉
Your help is still needed.

Special thanks to franpa and Gleeok today who helped clear out a full page of it. 😉
Give them some good reps, I would but I have to "spread some around" before it will let me do it again.

You forgot to mention yourself as well Freedom, so i'll do it for you. 😉

And I was stopping at page 6 or 7 of the bugs forum, but I know there's alot past that point that have been fixed. So is the goal to clean through the entire list, or just the ones from this year?

In case anyone missed it;

* For technical reasons I had to recode every single list
(or list variant, such as the dropboxes) in ZC and ZQ.
Please report any dialogs that crash.
( DarkDragon, 2007-08-25 12:42:58 )

So far I've opened zquest and on the template quest I've clicked on everything in the place, on the drop down boxes I clicked on the first and last entry.
So far so good. 😉

Also a reminder: As of 548 all .map files from earlier builds are corrupted and incompatible with newer builds.

* Map importing/exporting should now work, instead of filling the imported map with random combos, random flags, random csets, and/or crashing ZQ. Old .maps are hopelessly corrupt and cannot be imported. ( DarkDragon, 2007-08-25 14:27:28 )

Just a heads up for you guys that are still using 254 or a another earlier build for quest building. To get this to work with 548 and up your going to have to import the map in an earlier build and save as a quest file, then open it up in a current build and export it that way.

Got some good help yesterday from erm2003 and Pokegamer1989, give these guys some good reps.

Don't forget to give some good reps to DarkDragon, he's like a one man army.... Orthoman! at killin dem bugs.
Wonder if when he gets a minute if he can come and do my yard......

We're down to 12 pages.
If you have any old reports in there please confirm them either "fixed" or "still a bug"
We don't want any nasties slipping through into our new stable release.
Thanks for all the help guys.

Please give Rocksfan some good reps as well as the guys above, they've earned it!

We're hovering at 12 pages, please see this thread;
http://www.armageddongames.net/forums//thread/99037/
If you're in there please follow up on those, if you're not in there, please look back through the threads and update any reports as "fixed" or "still a bug" if you have any.
There are many names I haven't added to the list yet.

Hey nice work sofar fella's, nice work indeed. It's basically 11 pages now and already much easier to navigate through them.
Again I too noticed that many of those bugs that remain are from the devs asking for a test, or more info, and then no one ever posting an example or even posting again! Even if it's something like "oops, I figured it out" at least reply such to let them know that it's not a bug in the future. Freedom, I suspect you've got your eye on those already though. 😉

Gleeok wrote:Hey nice work sofar fella's, nice work indeed. It's basically 11 pages now and already much easier to navigate through them.
Again I too noticed that many of those bugs that remain are from the devs asking for a test, or more info, and then no one ever posting an example or even posting again! Even if it's something like "oops, I figured it out" at least reply such to let them know that it's not a bug in the future. Freedom, I suspect you've got your eye on those already though. 😉

Well.... I can't make them reply.
I was about to go back to working on my quest, seems I'm getting nowhere here now. :shrug:

Hell, lets keep bumping that thread and give them a week to reply. Heck, PM all of them if you have to. If no one answers then kill it. Easy as pie. Shit- i'll go through some of those and test them myself if that's what it takes.

The way I see it is, if there's only something like 6 or 7 pages of bugs, there are no cracks to slip through.