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Let's talk Sonic.

72 replies · 11,971 views · Started 20 June 2007

I typed this up last night out of boredom. It was posted as a Blog on my MySpace, but I'm posting it here just to see what the fellow gamer thinks...

[quote= Myself because I'm fucking awesome.]

I typed this up becuae I'm bored. I'm also a fan of video games, and Sonic the Hedgehog. Sonic's rocky road has inspired me to generally bitch about it.

If you fancy brightly colored anthropomorphic animals, and a self proclaimed evil genius with an un-canning resemblance to an egg, then you've probably heard of the Sonic the Hedgehog series. I've been a fan of Sonic since I played Sonic 2 waaaaay back at my aunt's house on my cousin's Sega Genesis. I'd say I was probably five or six. At that time, I could never manage to get past the Oil Ocean though�

So yeah, I've been following the series for quite some time. Even though my exposure was limited unlike with Mario etc, I still liked the games for their simplicity, and simple fun of running really fast through loops and down hills. When Sonic entered the 3D realm he got a stumbling start, and limped out before he was shot dead by shit stains such as Shadow's game, and that other one with lots of CG pre-rendered crap, and some silver guy from the future. I like the Adventure games, and Sonic Heroes well enough to not label then as shit stains� If that's saying a whole lot.

Though I agree with the camera problems (though they're pretty minor, and insignificant� most of the time) there is something I never understood about another complaint; something along the lines of "I can put down the controller and watch the game play itself"� Okay�. people. You act like you had so much more control over Sonic on loops, and down hills in the 2D games. If anything you had less control, because you were limited to forwards, and backwards, and you couldn't move left or right. I'm not defending the 3D games, but I am saying that some complaints are stupid.

So, automation isn't a real complaint in my book. All of this is null'd by the fact that the jerky controls/ special moves, poor, and borderline unprofessional stage design, trial and error situations (see: Sonic Heroes), and generic, crappy, un-Sonic elements are added together to create these horrid games. Why do I like the adventure games still? In spite of all the extra "innovative" crap, Sonic's/ Shadow's/ Tails' (SA1) stages are still somewhat entertaining. Even when mixed with the hunting and shooting stages, they still shine forth and give us a shallow glimps of what a good 3D Sonic may be like.

Sonic Heroes is a step in the right direction, but it is far from perfect. It brings back the traditional "Two stages, boss, special stages get Chaos Emerald" set up of the 2D predecessors. There are no more hunting and shooting stages. However, it seems that Sega can't stay away from experimental gimmicks since you now control three characters. The stage set up is also pretty basic (but this is a good thing� kinda�) You generally start out on a large hill, or straight away followed by some jumps enemies� blah, blah, blah. Sounds good, but the stages are designed very poorly, and are down right buggy in some cases (There are points in the Seaside Hill Zone where you can walk right through the large stone steps, and fall to your death). When you actually need something to be automatic, we'll use Rail Canyon Zone as an example: When you are launched from something, you often times miss the next rail even if you try to land on it. It is pretty hit or miss with when you should, or shouldn't touch the joy stick while air-borne). One of my favorite stages has to be Casino Park Zone. It is a throw back to Sonic Spinball, and the Casino Night Zone from Sonic 2. It's pretty cool, and for the most part, not buggy. Sonic Heroes feels rushed in my opinion. It could have been a great game� But, it's not so much.

Next up is Shadow the Hedgehog. I guess Sega thought that by adding unnecessary vehicles, and guns that it would make this game good. You'd think they would have learned not to add gimmicky crap to a Sonic game� Guess not. Honestly, I have not had the misfortune of playing this game, so it's probably unfair for me to judge it too harshly, but from what I've seen, and heard (and I've seen and heard a lot) it looks like it is shit in a game case� It seems like Sonic Heroes with twice the fail, and half the effort.

Sonic Riders� Played it briefly� I haven't really played it enough to get a good feel for it, since it is a straight forward racing game, which I'm not really a fan of anyway. It actually seemed okay though.

Sonic the Hedgehog, for the PlaySatan3, and Xbox 360. I played it for all of two minutes at GameStop. This game, again, takes some new characters, and complex time twisting plot and attempts to apply it to Sonic. It still boils down to "Eggman taking the Chaos Emeralds, oh lawd, get them back!". Read the paragraph about Sonic Heroes, and multiply everything by enough to make you wanna crawl into a hole, and die. And DIE. Like the series has after this.

Or has it? Even though the 3D Sonic games have raeped what's left, the 2D GBA/ DS/ PSP games have proven quite faithful to the original formula, and remained entertaining. Sonic Advance 1, and 2 are probably the best of the Advance series. Advance 3 is okay, but it borrows the multi-character combo from SH. It is still a pretty good game though. It's arguably the most difficult of the Advance games, that's for sure. Maybe because the level design is somewhat lacking. You'll find yourself missing jumps, and falling for a good bit, a lot. Sonic Rush (DS) was also good. Even though it had a generic character (from the future) it was still good enough. Its stage designers must have been sober, or a new group was hired, because the hit or miss trial and error stages from SA3, and SH are gone. Sonic Rivals (PSP) also looks promising. It is 3D, but it is side scrolling (like the boss stages in Rush). I've yet to try it, but I think it is a racing themed game. I'll still try it though. Some day�

One last game�. Sonic and the Secret Rings. Let's ignore the incredibly corny story, and look only at the game play. For once, a gimmick has worked out for the better. This game still has problems (Like moving backwards, and sometimes, the Wiimote isn't as responsive as it should be with timing jumps, or so I've read). The controls are basic, once again. You are almost constantly moving along a preset "track". You can steer left and right, and jump. I've yet to play the game, but it looks good so far (GAMEPLAY wise. The story is shit).

I've rambled on enough about Sonic. I have nothing better to do on a Tuesday night, so I took some time to write this little review of Sonic in general. I hope you enjoyed reading this, or something. Yes, I really have no life, or nothing better to do then ramble on about Sonic. So� yeah. Don't get me started on the Legend of Zelda (I could write volumes about the timeline, or why it is simply awesome), or why Sony eats ass.
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So, for any Sonic fans out there, what do you think about the series so far?

Eh, Sonic 3 & Knuckles will always hold my love. Although I have enjoyed the Adventure games, I still like Sonic better in 2-D.

(Oil Ocean, eckh, I kept falling into thick, viscous oil and drowning. Although the green platforms and round shooty things were fun)

Sonic 3 and Knuckles was the last Sonic game I enjoyed.

Oh, I forgot about those two. I love Sonic 3, and Sonic and Knuckles. It is probably my favorite. I have them on Mega Collection, though I never owned them for Genesis.

I've also never played Sonic CD, but I think I'd like it.

After reading that, I noticed that he said nothing about Sonic Battle. That or I missed reading it. But anyways, I can agree with some of the things he said, but I must disagree on some since I have not played some of the games he mentioned (SonicHeroes, Sonic Rivals, most of the new stuff from the past 3 years) :kitty:

I'm a sonic fan. an incurable sonic fan.

I've played a lot of sonic, and I still have hope for the spiky blue guy.

Here's my thoughts on the sonic game I had the most experience with:

Sonic 3 + knux: oh man... sonic at its best. Three separate characters, insanely fun special stages, awesome level design, and above all, Super sonic, super tail, super knux, hyper sonic, and hyper knux...PLAYABLE IN REGULAR PLAY OUTSIDE OF THE FINAL BOSS. I don't know why Sega never allowed us to do that again...

Sonic adventure 1: Sonic in 3D. The speed levels were fun, the emerald hunting was ok, and big's fishing was... >_> So bad there is no word to describe it. Generally a good game.

Sonic adventure 2: Best 3D sonic game I've played as of yet. The shooting stages are annoying, but the rest is really well done.

Shadow: Meh, it's pretty fun, but the story could have been made SO much better it's not funny. And also, the close range weapons + homing attack + basic attacks were almost useless in actual gameplay.

Heroes: >_< Ugh...It bugged up on me so much, it's not funny. when I die 30 + times trying to land on the exact same rail...there is a problem. also, the team idea was poorly implemented, In my opinion.

Sonic Riders: An excellent racing game. the only thing missing is a difficulty setting option. When you start, the game is extremely hard, almost brutal. After you've mastered it, it's almost too easy.

Advance 1: Pretty fun, good for road trips and such. I whip it out every now and again.

Advance 3: I found it fun, but gathering the chao and the emeralds (with no walkthrough whatsoever) is such a hassle it's not fun at all. And I accidentally erased my save data so... >_<

Sonic Rush: Ok, I haven't gotten that far yet, but MAN is it awesome. Super fast speed, incredibly fun special stages, and the trick system that I loved from advance 3...it's really a good game.

I know that next gen is totally horrible, and other stuff, but I think our favourite blue hegdgehog can still pull through and make a couple of good games.

...

and now, if anyone want to flame me for my opinion, *gives out free flamethrowers*

Actually, knowing now that we are really allowed to give games 10s, and that it's not just some abstract, impossible score, I'm seriously considering going back and changing my review score to 10.

S3&K and Sonic CD are the two crowning jewels of the series. Sonic Rush is the only modern Sonic title I've enjoyed.

I pretty much stay away from nearly everything sonic-related these days.

I had my issues with RUSH, but overall a great game. S3&K was a blast, obviously since you can play with all 3 of the star characters of the series.

The Advance series was well executed, imo. Classic 2D Sonic gaming on a portable device ftw. Of the 3, Sonic Advance 2 was my favorite. Unless you were completely terrible (or sucked at the boss battles), it was impossible to die in that game. Plus the music in 2 was very memorable (again, imo).

I can't say I've honestly liked ANY of the 3D incarnations of the Sonic series (RUSH doesn't count).

One last note, I can't bring myself to enjoy CD. I have the Gems collection, but everytime I force myself to play it, it just... sucks. Yes I know it's the same as the Genesis games, but the Past/Present/Future shit just annoys me. Maybe it's the level design... *shrugs*


but the Past/Present/Future shit just annoys me


Well, sure, that's the fun of it. And I agree, although I've only played/own SA2, it was a really good game. Sonic really just belongs in 2-D.

The only reason I ever liked Sonic (and I liked it a lot), was because of the 2D format on the Genesis. I played the first Sonic Advance, but it seemed to be lacking the spirit of the Genesis games. I wasn't too impressed with the levels either. Also kind of retarded to throw in two super easy classic boss fights at the end who only take 4 hits. I don't think I liked the art style too much. Didn't have the same sort of crispness as the older ones.

Everyone agrees, the first three sonic and their knuckles counterparts rule. I liked Sonic 3D blast, because it was fun, and yeah it was kinda lame, but I had a good time with it. SA2 Battle is the only 3D sonic I had, and I traded it for Sonic Mega Collections. SA2B was fun with my little brother, doing the shooting matches, but that's about it. It sucked so bad that the most awesome character (knuckles) had the lamest stage gimmick.

EDIT and Sonic, Knuckles AND Tails better be in SSBB...

Sonic 3 and Knuckles is the epitome of the franchise in my opinion.
Sonic CD was also quite good, but doesn't share S3&K's near-perfect level flow; you are always hunting around for "Past" signs and spewing profanities when hitting "Futures."
Sonic 1 and 2 were solid.
Everything else has left me feeling majorly disappointed. Sega has apparently decided that it needs to ruin all of its 3D games by throwing extreme bullshit into an otherwise solid experience: Treasure hunting, Big the Cat, Chao?!? WTF?

Yep, Sonic 3&K is pretty much the best.

I've played 1, 2, and Spinball for the Genesis, and Sonic 3D Blast for... whatever it's for (emulator), and it was all right. Oh, and I've played Adventure 1, and it isn't bad either... but not very polished... at all. Too buggy for my taste. But the cut scenes looks very nice, too bad the whole game couldn't look like that.

So have we agreed that Sonic does best as a 2D series? I've heard that Secret Rings feels like a 2D Sonic game, so it's probably pretty good.

I have Secret of the Rings on Wii. Its a major step forward in the right direction, but play control is a bit stiff and the difficulty is highly ramped from the original 2d games. It seems like, ever since the transition to 3d, They Sonic team feels they need to make each game brutally hard.

Glenn the Great wrote:
I played the first Sonic Advance, but it seemed to be lacking the spirit of the Genesis games


I would recomend at least trying SA2 than. I know what you mean, and while Advance 2 isn't perfect, it's better than 1. The levels are a lot larger, for one thing, with many routes through each one.

I also owe S3&K for being my introduction to platformers. Believe it or not, back when I was like, ten, I picked up the official PC version at Office Max for like, ten bucks.

Also: SPEED. Not only can you go through those utterly huge levels in what seems like a matter of seconds, you can literally go so fast you have echoes following you. Like so:

User posted image

It's totally awesome.

Eh. What will Sonic Team think of next?

TSA wrote:

[center]BioWare, SEGA team up to bring first Sonic RPG to Nintendo DS. [/center]
SEGA&#174; Europe, Ltd., SEGA&#174; of America, Inc. and Canada-based developer studio BioWare&#174; Corp. today announced a partnership to create a new video game based on the classic SEGA flagship icon, Sonic The Hedgehog. The exact name of the game is undetermined, but this new title developed exclusively for the Nintendo DS will ship in 2008.

&#8220;BioWare is one of the hottest names in RPG development in the world,&#8221; said Simon Jeffery, President and COO, SEGA of America, Inc. &#8220;Everyone at SEGA has huge confidence that Sonic is in the safest of hands, and that BioWare can create the ultimate handheld RPG experience for gamers of all ages.&#8221;

BioWare is the award-winning independent developer that has created some of the world's best-selling titles including the Baldur's Gate&#8482; and Neverwinter Nights&#8482; series, the 2003 Game of the Year, Star Wars&#174;: Knights of the Old Republic&#8482; and the 2005 RPG of the Year, Jade Empire.&#8482; BioWare is currently developing one of the most anticipated next-generation titles of 2007, Mass Effect.&#8482;

&#8220;We&#8217;re thrilled to be working with SEGA on Sonic, one of the industry&#8217;s most enduring and compelling icons,&#8221; said Greg Zeschuk, president of BioWare. &#8220;As huge fans of Sonic ourselves, we&#8217;re committed to delivering a truly amazing story-driven experience within the Sonic universe, focusing on capturing the character&#8217;s broad appeal and placing him in a completely original adventure,&#8221; added Ray Muzyka, chief executive officer of BioWare.

The relationship with BioWare reinforces SEGA&#8217;s increased emphasis on Western content development for Western audiences. In the past few years SEGA has announced partnerships with developers Bizarre Creations, Gas Powered Games, Monolith Productions, Obsidian Entertainment, Planet Moon Studios, Pseudo Interactive and Silicon Knights. SEGA has also acquired development studios The Creative Assembly, Secret Level and Sports Interactive.

Oh dear lord, I hope it's not a Sonic RPG. We've already got one of those, haven't we? By someone who posts here? God, who was it? I'm terrible with names.

I just read that bit about a Sonic RPG earlier today too. As if the series wasn't going in a bad direction already...

Sonic 3 and Knuckles is a great game, but if I had to pick a best, it would have to be Sonic 2, which took everything good from the first one, made it better - better levels, a great new character, really fun bonus stages, spin dash!

I had fun with Heroes, and it really felt like a throw back to the old Sonic games (which is a good thing), but there were several stages that were just frustrating as crap. I remember dying over and over on the haunted house stage cause I kept falling to my death. I haven't played any other modern Sonic games, although Riders looks interesting, kind of like F-zero-ish. But, I have F-Zero GX, and nothing can top the speed of that game.

Sonic Heroes? mmm its ok a) i recommend a controller with analogue controls for it and b) controls are way too sensitive for it.

*bam*

that was the sound of my hand hitting the table in shock. An official sonic RPG?

...

...

All I can say is they'd better do a DAMN good job on it, and it had better be an action RPG type system, or there is gonna be a freaking riot in the streets.

In fact, If it's turn based, I'll go and join the riot.

BTW, the guy on AGN making a sonic RPG is Superstrider

vegeta1215 wrote:I haven't played any other modern Sonic games, although Riders looks interesting, kind of like F-zero-ish. But, I have F-Zero GX, and nothing can top the speed of that game.

QFT. F-zero is the fastest and most intense racing game I have ever played. Riders is quite good, but F-zero is the ultimate, in my opinion.

And for the record, I want sonic in brawl too. SONIC FOR SSBB!

Guys...Mario RPG freakin ruled. Sonic RPG could do so equally. Especially if you got to play as Robotnik.

Well, BioWare knows what they are doing, but unfortunately it's a DS game. 😞

Dechipher wrote:Guys...Mario RPG freakin ruled. Sonic RPG could do so equally. Especially if you got to play as Robotnik.

i agree. if Sonic RPG comes close to what Mario RPG did on the SNES, then the game will be a killer app. let's just hope the only thing the touch screen does is show menus. requiring EVERY ds game to use the touch screen some something other than choosing options is starting to piss me off. i mean, why the hell would you use the touch screen to move if you have a damn D-PAD?!

(sorry if i was off-topic, the last line above stems from a rumor i heard about LoZ:PH)