You are right about two things elise.
First, the Fire Boomerang is used on the dancing roots.
Second, the silver arrow is important.
Glad you found the sword upgrade with no trouble. Have you considered heading south of the tower with the Magic Sword to a dock surronded by rocks? You'll be glad you did. Also search for another dock nearby. You'll find the path to the silver arrow across the sea/ocean. The silver arrow is used to go a bit further in the lab, but it mosly opens a shortcut.
Level 10 is in the swamp in Water Hyrule. Aproach the swamp from the east and you'll come across a barrier that requires the boss item from level 9. Then you use the silver arrow to open Level 10. One you get the boss item from level 10, you can open the path southwest of Level 10 to make it easier to navigate the swamp. Look for a magic container afterward.
The Magic Sword is needed to open Level 11, but it comes in handy when getting the Silver Arrow.
By the way, what did you think of the Level 9 boss? It had a Minish Cap feel where you couldn't see the boss initially, then created the illusion you shunk with the large, visible version of the boss, and then gave you the item to help you fight the main boss. The idea for the boss came to me in a dream, but I had no idea how I wanted to set it up. Anyone who doesn't get the amulet will face invisible enemies in Level 11, so it does have another use.
Screenshots soon, including the location of the guy who wants you to have the completed triforce...
The only statues I can find are the 2 fairy statures with an opening between them. I've been to all the areas I can get to. I took the warps and ended up in air hyrule. I see broken bridges and a cliff area with a hut but no statue. What am I missing? I've been shooting arrows at everything. I went back and I cannot find the right cliff. I've even looked at the area I need to be on another forum. I went back to the lab and re warped back to this area. I need directions from the yellow warp area.
It looks more like a rock I think an it would be up an right of those 2 fairy staues.
It actually looks like a head with an open mouth. In the lab, find the room with the dark blue warp and the professor (you must enter the Lab from the cave in Water Hyrule and use a key on the lock block to reach this warp). Take that warp and exit to Water Hyrule. Follow the raft path to the cliff, head west, and there you will find the broken bridge and the statue. When you reach Level 3's enterance, so south to those fairy statues. There you will find the White Sword.
P.S. Did you notice the way I pointed out the bow's location? There are a few other points in my quest where minor details can clue you in about secrets.
I have screenshots, I just need to upload them to show them off...
Finished lvl 10 so far so good.
HeroOfFire once you gave me the hint on the bow I had no trouble finding it. The blue warp in the lab is the one I took to get to water hyrule. Duh, I didn't take the one by the old man. No wonder I couldn't find it. I took the other one. What a dummy I am. Thanks for all the help, Now I'm off to play again.
I sure could use a hint on the amulet, by the time I get to the big guy I'm about out of juice. also:

when you walk in there ( click on pic's to see bigger)

You get an endless loop of what she says first, continue bug I guess

not sure about this one
http://rapidshare.com/files/16057687/HeroOfElements.qst.html
Another update, with a few major notes:
If you are in Fire Hyrule without the 'Ladder', save somewhere else before updating your game. Otherwise, you'll be stuck in Fire Hyrule.
Getting to the southeastern section of Water Hyrule is easier now, and the infinite text bug has been fixed.
If you found a piece of heart under a stone moved by the level 2 braclet, it is now 20 rupees. The piece of heart has been moved to a mini-dungeon nearby.
The cloud bug in Air Hyrule is simply how the layers are set up. I'll look for them and fix them next update.
At last, screenshots!

Some of you have been here. Did you notice what the map to this mini-dungeon looked like?

Its likely you'll never see this guy. He wants you to have the triforce of wisdom. But you'll likely have it when you get here.

Just a clue how hot level 13 can get.

Is that the Master Sword? I don't think Level 15 is the Temple of Time though.
I'm in lv4 now. I found one key to open a door but cannot find the key to the door where the green gels are. I keep going to the same areas in this dungeon. Is it possible I used the key I found in the wrong door? I have the blue boomer, the blue candle, bow and arrow and bombs. I haven't found the glove yet. Thanks for helping
Finished lvl 13. Sorry Crackers lvl 4 was so long ago I am no help to you.
Still can't find the other key in lv4. Does anyone who is playing this quest know where it or the glove is? I hate to start over just to see if I used the key in the wrong door.
Never mind, found it on my own.
Herooffire a few screens again here
Paul_Doo and I both stopped in level 14 we can't go any further can you control the path if there is something wrong
Level 14 is easily the hardest level in the game. Side warps get you lost and it seems that part of the dungeon is unacessable. Some side warps don't take you back to start, but instead take you somewhere else. The map is an excellent example of a hard to reach location. But there is a trick to the maze. If a side warp is very important, the lens of truth will show markers by the doorway. Your goal is to get to the far right rooms in the fire version, warp to the ice version, use the room to reach the top of the dungeon, grab the red ring, warp back to fire, and grab the heart container. Doing so will reveal a hole that leads to the boss and the fire boomerang. Be ready to use arrows, bombs, and the lens of truth in this custom boss fight.
There is a major story about this custom boss, you won't see it coming!!!
Have heart, level 15 and 16 have no mazes. Just tough enemies.
Once you have the Fire Boomerang, use it in one of the maze rooms in the dead forest to find a heart container peice. The Lens of Truth will help.
If you have Dins Fire, you can score 200 rupees in the swamp.
With the Fire Boomerang, you can win a magic upgrade in the Lab.
I'll fix those bugs for the next release.
I give it one more try but after hours walking around in that level already and already looked through the glasses in each room without noticing anything :shrug:
If you don't hear from me anymore then that was it , great quest but the levels are real hard to find , still think there could be more info about where you have to go for the next one , atleast reveal the next world 😃
Did you also read the other postings in the thread on my forum ?
See you around 😉
Another update, with some fixes and a major help.
http://rapidshare.com/files/16325042/HeroOfElements.qst.html

Using the Lens of Truth on every other screen in Level 14 reveals these 'arrows'. Use them as clues to get around. If a doorway is important, the floor in front of it should be lit.
Fixed the cloud bugs and the Level 11 visibility issue.
Level 14 may be tough, be once it's done, you don't have to come back to it. Level 15's location is seen as you get the Red Lantern, and Level 16 is in the last part of Water Hyrule you have yet to search. A future update may have clues to dungeon locations, but I like it when you have to do some searching to find them.
elise, you have already solved two major challenges without my help. First, you solved the illusions of Level 11. Secondly, you found Level 12, which is really hard to find. Don't give up when you're so close to the end!
I DID IT 😊
oh man I bow deeply for everybody that solved level 14 without hints
wow but still 2 to go 😉
When do I get the red candle and the lens? I've gotten the ocarina in lv5 but didn't finish it for the triforce. I keep getting warped out of the room with all the chests. Have been at it about 4 hours and gave up. Going to do lv6. Any help will be appreciated. :heart:
Crackers the candle you get a hint when you can go and buy it
the lens you get in level 11
Herooffire there is a screen from level 15 just follow the link in my sig
I can't find lv6. I can't remember where I got the arrow in air hyrule. I'm just going from one warp to another.
So you've made it to Level 15 elise. Once you complete it, all the remaining heart containers come from the pieces. The room without the enemies is not a bug, it is just how the game tries to place enemies and fails. I have had to edit the ememies in some rooms just so they spawn (fliers instead of walkers).
Level 15's hardest challenge is the boss: the Ultimate Patra. Given it is the toughest boss enemy in version 2.10, it seems appropriate to place it after the Master Sword. You also learned who the real evil is in Hyrule. Quite a twist indeed...
Crackers, the path to Level 6 starts at a warp in Water Hyrule. Does that help?
I saw the other forums. I'm afraid Paul will not work for me, since it is my brother's name (and I think of him as a villain instead of a hero). But good idea anyway: naming the hero after one of the beta testers (after some adjustments).
Some of you are nearing the end of the game. When you see the credits, you'll notice the beta testers section. Once I fill it, the quest will be officially complete and I'll submit it to PureZC (and the main quest database once it's fixed). Already I have plans for my next quests, but I'm mostly waiting for a stable beta to start on them. My plans:
A 2.5 remake of this quest, which will take advantage of all the new features of 2.5 (especially scripting and custom enemies). The quest will get more story, all custom boss battles, improved overworlds (new enemies and item related obsticles), improved dungeons (maybe even scripted puzzles), and new features such as side quests and a warp hall that links to every main dungeon enterance.
A quest that maximizes replayability by blending trigger enemies with scripting to change the quest based on player decisions (such as good vs. evil).
A quest with no true overworld or dungeons, but instead cave DMaps that look like the overworld and dungeons. The triforce might not show up in this one.
A 2.5 remake of the first quest (someone has to do it), with a link to the story of HeroOfElements.
Possilby a sequel to HeroOfElements that occurs after the events of Wind Waker. Also in 2.5.
Because I'm waiting for a stable beta (or 2.5 itself), I'm just editing the Pure Enhanced Tileset in anticipation of the beta (4 caves for each of the 4 warp destinations, merging with other sets' sprites, etc.).
One last out there idea: A second quest version of HeroOfElements, which would be as difficult as DemoEx (just kidding... I think...). The major difference would be hiding the dungeon enterances (under a bush, bomb a wall, etc.), editing the overworlds to work with the new locations of the dungeon enterances, and editing the dungeons slightly (for Level 14, I'd simply remove the hints and imporve the enemies, the maze would remain identical). Of course, I think I'd make this after the 2.5 remake to take advantage of the custom enemies and scripts.
I even saved the princess ( I shall call it level 17 )
there is a new picture but that one is then probably also the way it should be
I played this one in the 210.2 version and it worked perfectly .
Can you give me a better idea where the warp is? I've been all over water hyrule and am still going in circles. I though there was a guy who told me where it was once but I forgot to write it down.
Never mind for the help. 😞
Crackers, if you haven't found it, the warp is in the beach/island area of water hyrule. Look for a warp on an island that had a raft dock on it. It's more in the western part. If you follow that you should find yourself in the clouds again with a mark on the ground telling you to play the whistle.
Just need to find some heart pieces.

At the very beginning, I went through Earth Hyrule -> Air Hyrule -> Water Hyrule. You couldn't go anywhere in Water Hyrule where I warped in, but I saved and quit and then restarted past the obstacles. It looks like screen 4E judging by the map, but I can't really tell. I'm on a frozen lake, and I think I just sequence broke.
EDIT: Also, there's a hidden money room one screen north and one screen west of dungeon 2 that has a misspelling of "rupies".
Thanks for answering erm2003. I finally did find it. This is such a big quest it's hard to remember where things are.
Is anyone answering questions in this thread? I need to find the lv2 bracelet. Have looked everywhere.😞
Hey, the latest download link has been removed due to inactivity. Can someone repost it?
Sorry for disappearing for several weeks, but I got busy. Here is the semi-final version of my quest (hope elise finds this and posts a link for those who can't use rapidshare).
http://rapidshare.com/files/23716057/HeroOfElements.qst.html
There are a few minor changes in this version. First of all, four beta testers are listed in the credits (1 to go!!!). Secondly, many of the dungeons have recieved a graphical improvement as shown below.


Finally, I have fixed all the bugs listed between this forum and elise's forum. There should be few, if any, bugs remaining.
The next release of HeroOfElements will the the official final version. The only things that will be added for the final version:
There will be 5 beta testers listed in the credits.
The hero's name will be finalized and will show up when you rescue Zelda at the very end of the game.
Any last minute bugs will be fixed.
Once a good build or beta is released, I plan to start on the 2.5 version of this quest. Its been fun making this quest, and I hope to contribute many more good quests for 2.5 and beyond.