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Calling All Beta Testers! New Quest!

61 replies · 12,273 views · Started 27 January 2007

I have a completed beta version of my first quest, Hero Of Elements. Before I release the quest on PureZC, I need testers.

My primary concern is that I may have continue bugs. This is a very long quest, so I wouldn't be surprised if you have to save at least once. As for dying and continuing correctly: I think there is no problem there.

More information about my quest will come out if I get enough interest. There are screenshots for my quest under the screenshot sticky, in case you want hints of what is in the game.

Because this is my first quest, I have yet to figure out how to set up a link to have it downloaded from. If you want to test the quest, I can e-mail it to you. You can also tell me how to set up a link so the quest can be downloaded. My only request if you want a link is that the link is to a storage site, as opposed to needing to make a site from scratch (which would take some time).

Thanks ahead of time for the help. I'll be checking back in a short while.

Edited Jan. 28
I realized that if you have been trying to send me private messages, I had disabled them. They are enabled now, so if you are interested in recieving the beta version of the quest through e-mail, you can send me the message. Please post in this thread if you have instructions on how to set up a link to download my quest from or if you have questions and/or bug reports regarding the quest. Sorry for the inconveinence, and thanks again.

Edited Feb. 3
I promised for more information about my quest when had interest, so here it is.
The Story: This takes place before any known Zelda game. It's so far back, it is the time of Hyrule's third king. But even more importantly, it is before the Master Sword even exists...
Something is wrong in Hyrule. The land has been split into four identical copies, each then warped by the effects of one of the elements: Fire, Water, Earth, or Air. Each of those four 'worlds' have been split into four sections with another one of the elements affecting it (including the same element). The fusion has futher warped each of the 'Hyrules', so an effective total of 16 different enviornments exist with no order or meaning. Rumors have spead that Ganon is the cause of this warping, but more rumors have spread that there is a greater evil behind him...
Apparently, Link is nowhere to be found. Whether he met certain doom fighting the evil or simply did not exist in this time, there is no couregous lad in a green tunix with a sword running around to save Hyrule...
...or at least, not in Hyrule...
In a far away land, a young boy with skill in both swordplay and magic was busy training like usual. Unaware that there was a land in dire times... Unaware that he would be called upon to save this land... Unaware of the significance of Hyrule's plight...
Until this quest...

The challenge(s): The game is long (trying to surprise you about the length) and the story is referenced at various points. But two details remain missing in this beta version: testers and Link. Thus I throw down the gauntlet for 2 challenges:
1: The first 5 beta testers to reach Zelda get their names in the credits (prove it by telling me what the final boss was and how you beat it).
2: Name 'Link'. Since the hero IS NOT Link, the young boy needs a name. One that could be memorable would be preffered. Please don't post in this thread just to list a bunch of names unless you will also post about the quest itself.
Anway, best of luck to all you beta testers!

P.S. The next post I make will have a few more dungeon screenshots, in case you want to see more about the quest.

Just finished lvl 2 no bug reports thus far. 1 spelling error information you have it spelt imformation.

[IMG]http://img401.imageshack.us/img401/2476/zelda005bh2.th.png" loading="lazy" alt="User posted image" class="post-image">[/IMG]

Bad place to get stuck after a death.😱

Thanks for finding that bug. Once I knew how continue bugs would occur, I started placing the markers around. I knew I would miss one thought.

Special thanks to Woppodie for his message on how to link the quest online!

Here is the link to the fix:

http://rapidshare.com/files/14958830/HeroOfElements.qst.html

Now for a few hints:

1: Nice to see you're exploring, but stay away from Fire Hyrule until at least you have the blue mail (obtained after level 4).
2: By level 2, you should have found 4 pieces of heart. Two were behind bombable walls, one was easily found with the boomerang as you were getting the candle, and the last is hidden in the clouds. You will find 4 pieces of heart every 2-3 levels. By level 5, you should have found another four.
3: Getting to level 3 requires you to find the bow and arrow. You'll recieve hints of their locations from the info store back in Enthrarel and in a hut in Water Hyrule.
4: Look for the White Sword before level 3. It is literally right after the enterance to level 3.
5: Don't go crazy looking for dungeon enterances. All are in plain sight, but you may need an item to reach them.
6: There in no 'letter' item in the game. Potions are sold at certain shops.
7: It may be easy to get rich, but there is an expensive item you will need to buy later in the game.
8: When you do go looking for the blue mail, try looking where it's cold and snowy...

And as promised:
User posted image
User posted image
User posted image

Just a little thought but if you are killed or walked in the level 2 bossroom (the one before you get the raft )without bombs ,wouldn't you think that that room is the last room you want to start again after you are killed
😉

User posted image

Walk on that end up in an empty room (click image to enlarge abit)

User posted image

Perhaps you could pm me a better hint on the where abouts of that arrow, wondering aimlessly.

The warp to nowhere...
Well, it's fixed now. In addition, there is now a pit in the second boss room should you need a hasty retreat. Also a bonus: 'bush pots' added to level 2.

http://rapidshare.com/files/15121376/HeroOfElements.qst.html

Alright, a few tips.
1: There is a bomb upgrade in level 2. You can get it after the magic boomerang.
2: Keep your eyes open for a better shop in the forest. It has a magic shield and a blue potion!
3: It is becoming apparent that it is too easy to get lost in Fire Hyrule. Try staying away from the red warps until after level 5 (you'll see why when you use the orcarina in the right place).
4: The bow and arrow are tucked away, so here are some clues. The most expensive information in Enthrarel gives you a clue about the bow's location. Look at the ground on the right screen for a clue. As for the arrow:
5: If you have entered Water Hyrule, you may run into a guy with a cryptic riddle about the arrow. It means the arrow is in Air Hyrule. But as you might have seen, the clouds can't be navigated well without the hookshot (how rocks can be on clouds is a mystery). So the answer is to look for a warp to Air Hyrule. Explore Water Hyrule with the raft to find a warp (there are two paths you can take in Water Hyrule: one to level 3 and the other to the warp).
6: If you find the arrow, remember that location. It will be important after level 5.
7: Nice to see the exploring of the forest. Did you find the piece of heart? It should be your fifth (need magic boomerang).

A few more screenshots may be in the future, but I'm fresh out for now...

Do you have a hint on where level 3 is walking around in circles for hours and it just isn't fun anymore ( never mind found the level ). There are so many people in the quest that has nothing for you can't they give some info in where you have to go ???

Another update:
http://rapidshare.com/files/15257884/HeroOfElements.qst.html

Well, I've taken elise's advice again, this time adding more hints to dungeon locations. The important changes:
One of the tree houses in the forest is now an information hut instead of a free 20 rupees. This hut has information related to the locations of level 3 and level 6.
After completing level 3, swim east (Edit: my mistake, west) to some remote caves. One of them gives you a clue about where to swim to reach level 4.
The 'block puzzle' when getting the boss key in level 3 has changed a little. Nothing serious, I just wanted to make sure nothing could go wrong with the docks and the walkability changing.
Other changes:
Dungeon Experts give you hints on the locations of most the dungeons, but later hints are not from self-proclaimed experts. The hints also lose value.
There are clues to the location of the blue mail, the magic sword, and the silver arrow. All of these are hard to find if you have no idea where to look.
Those empty rooms have been fixed. Thanks for finding them, since I have more than 500 rooms in the overworlds to keep track of. I dread what kind of testing I would need in the 2.5 remake when multiple warps can exist in a screen (yes, I plan on I remake for 2.5 that uses scripting, new items, and custom enemies, along with major dungeon remakes to strengthen the themes and take advantage of the new enemies/items/scripts).

You might have figured out that not every dungeon has a triforce fragment. For example, level 3 had the second fragment (on the subscreen, it really is the second piece, not the third), while level 2 had none. There are more than 11 levels (my screenshots did include level 11), and thats just counting the numbered ones.

There are some graphical problems in the quest beyond my control. I know about the text in boss rooms not always working, but I have no clue how to fix it. As for the walk through walls, the pure set must not have any overhead walls for the walk through wall combos; thus Link walks over them.

Since you are done with level 4, you are probably looking for the blue mail before level 5. Also, your current gear entitles you to many pieces of heart, so at best you can have 9 heart containets for level 5 (3 + 4 levels + 8 pieces of heart). To warn you ahead of time, level 5 is notorious with illisions that you may have never seen before. The illusions are no more than combos hidden under layers, but finding out where you can and cannot walk is a challenge. In my opinion, level 5 was one of my more in depth levels, and the challenges will drive you crazy. At least the strongest enemies are the few boss enemies you'll encounter (no blue wizzrobes, no darknuts, no stalfos 3, no like-likes, and no vires). In fact, other than a few rooms with hidden damaging combos, the dungeon is more trial and error and exploring than kill you as many times as possible (a later dungeon or two will be like that).

Once you complete level 5, you'll get a little more of the story on the way to level 6. Look for the link to actual Zelda games in this part of the story! If you ever need to refresh, the professor always talks to you in the various rooms in his lab, so you can get the story again.

The first screen makes sense: the dungeon DMaps don't use the 'Continue Here' option. I am considering changing that.
I am stumped on the second one. Did you continue on that screen? I have no idea how that happened. Even if side warps set the continue point, you should not have been able to get over there without the Magical Raft (Ladder).
By the way, any problems finding stuff in between dungeons? It is hard to tell in the screenshots if you found the blue mail yet. Also, you can have up to 16bombs by level 5 (an upgrade in level 4 and another on the path to level 4). Though the extra bombs are not very useful, the mail and the extra heart containers are exceptionally useful. Remember that there are 8 heart container pieces to be found before level 5, and none of them are in the graveyard.

Mister Quest Maker I think that you have done a wonderful job.
I am just abit behind elise, I only test not rate or give advise but I must state again so far wonderful and thanx for the fast updates.

Actually, the fast updates were simply because of my availability. On Mondays and Wednsdays, I have a huge gap where I'm at college. I can check the forums those days, but only real late (Rocky Mountain Time). And don't worry about being behind pauldoo. You are exploring a lot because of the bugs you've found and the screenshots you've sent.
elise, the wierd blue sphere is the Flippers, reffered to as the Water Medal. I made this graphical adjustment when I was adding all the guys that give information, because one now referenced the item (and I was considering changing the Flippers to an item that I could tie in with the whole theme of magic). You probably completed Level 3 before this update, but no worries. Based on your inventory, you have yet to find the blue mail or get more bomb upgrades (I'm assuming your max is 8, but you might have been using them). Level 5 introduces many of the enemies that can deal 2 or more hearts in damage at once, so going without the blue mail will be an uphill battle. The room that requires the ocarina (I was spelling it wrong!) is the path to the boss key, so ignore that room for now. Instead, look for a walk through wall that is not centered and then bomb a wall to get past the blocks in the rope room. There are many illusions like this in Level 5 including hidden blocks, more walk through walls (2 on the same wall!), and hidden damage combos. Be ready for anything!

Just so you know, I'm going to try beta testing your quest. I may not post often due to problems with logging in.

I have 16 bombs . This time I found level 5 so quick that I never went looking for the other heartpieces or the blue suit 😉
I just send you a pm with some important info

Edit:found the blue suit
almost done with level 5 great tricks , only need to find the bosskey and think the one key that takes me there 😉
level 5 is done great level 😊
level 6 is done
screens here

No game spoiling 'bugs' in this one:
http://rapidshare.com/files/15444102/HeroOfElements.qst.html

I hate those whistle screen bugs. The screen uses that whistle->stairs, which uses the stairs secret combo and changes some of the colors. I fixed that one and another one in Air Hyrule (seen on the path to level 2). In addition, I fixed the following potential problems:
The screen to the right of level 2 has been changed. Originally, players could opt to not make the bridge appear, come back when they could swim, and get the Magic Container 5 levels ahead of time. Even worse, they could then create the bridge and get trapped.
To reach level 8, players now need the Mirror Shield from level 7. Originally, players could enter level 8 after level 6, but the boss (it's custom) requires the mirror shield.

Great progress elise! With the gear up through level 6, you can have half the complete magic meter and 11 pieces of heart. The screen in the graveyard with the ocarina mark and the cliff is a puzzle. The cave just a screen to the right has a clue.
To reach level 7, you'll need to spend a fortune. There are 100 rupees hidden in the clouds that you can reach with the hookshot (and using certain warps). You can also score two pieces of heart by exploring the warps in the rainy section of Air Hyrule.
Level 7 is a multi-level nightmare. Even though the room total is low for the number of floors, you'll do a lot of stair climbing and pit jumping to complete it. A note of warning during the custom boss: a pit appears when you beat it. To get the heart container, stay near the bottum wall (or the side walls).

By the way, is the story making some sense? Did you see the link to at least one actual Zelda title? As an extra feature, did you check your home after level 2? Certain features such as combo cycling and events through trigger enemies are not common or only later in the game because I learned about them as I was making the quest.

HeroOfFire wrote:

By the way, is the story making some sense? Did you see the link to at least one actual Zelda title? As an extra feature, did you check your home after level 2? Certain features such as combo cycling and events through trigger enemies are not common or only later in the game because I learned about them as I was making the quest.


I don't know to much about the actual Zelda titles cause I only have a pc so my knowledge of the real zelda is nothing 😊
I was back in the house and the sister was gone and a magic refill was there
but still don't have anything that uses magic so I didn't take it 😉
I really can use a hint about the red candle shop I can't find it got a hint but still can't find it
to enter level 7 I needed the hammer that I got in level 8 or am I just not in the good level 7 entrance , I have a key but can't get on on the rightside think I get there the key to go to the next floor .........yeah problems problems problems , I am having real continue problems at this moment 😉

edit:
never mind found the red candle posting a problem always seem to lead to finding the stuff yourself right after posting

The correct path to level 7 is swimming into a waterfall. To reach the waterfall, you melt some ice with the red lantern. You must have gone to level 8 before my latest update, which requires the item from level 7 to enter.
There are two keys you get after the first locked door in level 7. You probably got the one in the room that had the trigger tiles and the tile warp to reset the room. The other requires you to use the red lantern on some odd colored floor ice on the first floor. You can't go to the second floor or beyond without the Mirror Shield from the lowest level. Another tip: there are two warp destinations from the room with the map. You need one of those destinations to reach the second floor.

The story has a link to Wind Waker. In Wind Waker, the master sword is powered by two sages, one of earth and one of air. In level 6, you get the boss key from the first air sage (the story has hinted on the creation of the master sword). In level 8, you'll meet the earth sage.

Brandon, level 6 is reached by using the ocarina near the location you got the arrow in Air Hyrule.

Darn. Still no new screenshots to show...

I'm not sure about the lvl 7 boss I barely got a chance to see what it looked like than I was standing infront to the triforce.
I'm good but they usually pose more of a challenge lol.

http://rapidshare.com/files/15727934/HeroOfElements.qst.html

Another update. This time, I tracked down the potential continue bugs resulting from falling to lower floors and changed the level 7 boss.
Originally, the level 7 boss was beaten by reflecting its own fireballs back at it. This has changed since you could literally stand still and win. Now you must use one of your newest items to beat it. When it is 'beaten', the floor becomes cracked instead of becoming a hole. That way, you can grab the heart container and then slash the ice to fall to the triforce room. Try the boss again pauldoo, since you probably didn't get a chance to grab the heart container the first time.

One of these posts I'll have new screenshots ready...

Can someone please tell me how to get to lv3. Have been wandering around for a several hours. I took the raft paths but only found 1 warp in water world. I got to a dark water world but couldn't get past the stones/rocks.😞

Wow, you're all the way to level 9! The wand does not use magic in this quest, so feel free to use the wand to shoot stuff as much as you please. In fact, you are gathering magic containers soley for the Lens of Truth and the three crystals. In level 9 there is a fairy fountain should your luck fail you against the Wizzrobes. Can you find it?

Crackers, the path to level 3 is across the broken bridge near a cliff in Water Hyrule. You need to shoot the statue with an arrow to fix the bridge. If you found the warp in Water Hyrule to Air Hyrule, follow the path to the arrow, You'll find the bow somewhere back in Enthrarel (where you started). Stay away from Fire Hyrule for now.

Clearly I need to make Fire Hyrule harder to reach earlier in the game...

Thanks HeroOfFire. I've been wandering around for hours looking for the bow. I figured out where lv3 is but need the bow. I never did find the sword upgrade but figure I need the bow and arrow for that too????😊

I have the wand and the book from level 9 got the sword upgrade from the tower but have no Idea where to go for level 10 , maybe the water level where I saw those special things in a left wall but can't find it back 😊
thought I needed the wand to get further in the Lab but that also doesnt work
it also doesn't work on those dancing roots think the fire boomer is a hot item to find now and a silver arrow