why mirror the game tho? if he used his hands to point at things and or move his hand across text as he reads it... you can just position link to the right a bit and voila... fixed.
Thoughts upon witnessing the TP... finally.
That won't always work. Think about other things, like opening doors.
where he stands is based on whether the door opens inwards or outwards.... whats wrong with doors?
I'm sure its much easier from a programmers perspective, to mirror the way objects are drawn on the screen then to make physical adjustments to models and such.
Frankly, I see the whole mirroring thing to be entirely a non-issue. Like, it's noteworthy because it's interesting, but it sure didn't adversely impact my experience with the game.
er, grasshopper how did you know what i wrote o_O? it didn't make any sense to me haha so i changed it.