Finally got the chance last week. Played into the game about 3 hours, beat the first dungeon, experienced a good deal of storyline, ect. Then tag on about 5 hours of watching my friend play his game files... one of which he beat (watched the ending) and another dealing with events before, during and alittle after the Temple of Time. All this on the GC version. I have yet to witness the Wii.
So... I must say, some elements of the game are indeed impressive. But, thanks to hype and expectations, this game was a bit dissapointing. I mean... ok, I'll list the con's and pro's of my opinion.
Pro -
-Cinamatics are well directed, along with character emotions and what-not. Far beyond any Zelda to date (of course).
-Aiming system is the best yet. Not to fast or to slow. It seems like I can always sight my target quickly and it feels firm and all that jazz.
-Artistry of the game is very classic fantasy. Every tree, bush and all has that glow as if things were alive. It gives the world the right tone and feel of the genre that Zelda is classified as.
-Items are nice... I'll leave it at that.
-Villages seem alive. No more members of the community who just stand in the same place 24/7... well, not as many.
Con
-The shield being used in LoZ and LttP style is a bit ackward. I would of prefered the style I've been used to since Oot and WW. Plus, no ducking and crawling (reminds me of how Mario Sunshine pissed me off with that too).
-Link's look kind of annoys me. His nose and innocent looking face sometimes make me think he's some disney character or something. Now Link was never meant to seem this way, but I tend to think he should atleast have a drop or two of alittle bad-ass brutality added in... just to even it out. He just looks to... I guess "nice" would be the word.
-Hey, it's nice to fight the Ing again!... along with yet another "alternate world". Gah! This makes what, the 5th Zelda game to do this? 6th Nintendo game, jesus.
-Main villian of the game... come on. It's starting to make all Zelda games basically feel the same with different dungeons and styles. Meh, it worked for Mario.
-Basing this off of hype, the overworld is rather bland. Sure it's huge... but... yeah, it's pretty barren. Much like the WW sea, except you don't have to change the wind and all that annoying stuff. It's like a blown up Oot landscape... with as equal amount of stuff to do, just longer to get to each from the other.
-Epona... your personal transportation elephant. I mean, seriously, she's like twice the size of any horse I've ever seen!
Probably more... but, I'm to lazy right now to list. I don't hate the game, I just obviously don't think it's as great as people made it out to be. I had more fun playing Oot the first time, and still have more fun playing LttP or something.
Oh well...