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I'm sorry to say this, but I can't continue

69 replies · 12,929 views · Started 19 January 2007

noooooooo, if freedom's right about _L_ being glenn the great then were all doomed.... no one but none could fix what _L_ has done like you have been jman -.-'

ah well enough sarcasm and sorry _L_ (no hard feelings?) im sad to see you go jman but yea like everyone says... if you gotta go, you gotta go.

ShadowTiger wrote:*Wishes someone would ask itsyfox.*

WOW. o_O

Yeah, I haven't been here that long. And, while I program things (and am working quite hard AND eagerly on Rope), I don't think I'd fit well as one of your devs, much less match jman.

1) I didn't start with C, and I'm still quite unfamiliar with it. If Allegro's a C library, I can probably learn it, (especially now that I've learned more about the things that stumped me before) but I'd be slow and perhaps not the best/most efficient coder.

2) I get excited with projects like Rope because I have the idea for them and my brain just comes alive. I LOVE doing stuff like this, and this isn't my first big project I've contributed to a community. But I'm not neccessarily dependable. I have periods of being all fired up, and then I run into a problem, and work myself into a rut trying to fix it. This usually results in a break of variable length. Lately they've been shorter, and I've been more responsible, but that doesn't mean I won't give myself too big a headache any time soon and need a breather.

3) I don't know your code, and while I know all the other devs who signed on later than the originals had to learn it, it'd be a little different for me. From what glimpses I've gotten of what the devs are up to, from how they've responded to various questions/suggestions, and how they've talked about the issues involved in implementing new features or changing/fixing/removing/revamping old features, I'd take a gander the code is partly broken up (because of multiple devs over the internet), and partly really interdependant, so you can't just take a single 'feature' and remove or change it without fixing a bunch of other things that relied on it.

So, thank you for the support, but, I'm not who you're looking for. Right now, I'll just stick to Rope and see how that goes. ^_^

It was great having you around jman2050. You added new features that made me shout with joy and fixed bugs related to that, but more importantly, you were one of the only developers that I noticed with a more active involvement in the user side of the program as well (no offense to the other developers meant... I'm also biased because I beta tested RH for a little bit :blah: ).

Anyway, good luck with what you plan on doing in the future. 😊

jman, I'm sorry to see you go. Your contributions have been numerous and invaluable. I wish you well, and hope that you find happiness and success in your endeavors. Remember that you're always more than welcome here.

Also, I'm honored to have you on my Wii friend list.

Hey, thanks a lot for all that you've done for us, but do you think you can do us one last favor? Can you please tell us what all the misc functions are in the enemy editor? If you don't... well... I guess we'll all figure it out eventually.

This is very sad... a huge loss for everyone of us, and mostly... Zelda Classic.

Your name shall hang forever in my Hall of Fame.

Nobody shall ever forget you. For what you have done for Zelda Classic, and
most of all, the fans.

Live in peace. Live in peace, Jman.

I hope we see you someday here... again.

This might be the end of my quest too, if 2.5 isn't released... the bugs... are preventing
me to continue.

Do what you gotta do man, I know its sad you see you go, but im sure ZC will be fine, 2.5 wont exactly be as good without you helping, but it will be the best version yet.

Jman, it's a shame for ZC but it's what you want that ultimately counts. I wish you much luck in your future and hope that you get the kind of job you're hoping for - with your programming skills, you deserve no less. Thanks from me too for all you did for ZC.

When I joined up to help ZC, it was at first just DN, him and me. Although I try my best jman's skills are far superior than mine and I won't be able to replace him. That said, I'll still stay with ZC and do all I can. I'm glad he's looking for someone else to join us, though.

Even now, ZC is far from dead - perhaps the stable release will take longer again, but I refuse to believe it'll never happen.

Oh no!! Jman I wish you would change your mind and stay, but I can't because I believe the time has come for you for another chapter. :cry: Good luck.

Imprisoned wrote:This is very sad... a huge loss for everyone of us, and mostly... Zelda Classic.

Your name shall hang forever in my Hall of Fame.

Nobody shall ever forget you. For what you have done for Zelda Classic, and
most of all, the fans.

Live in peace. Live in peace, Jman.

I hope we see you someday here... again.

Jeez Leweez, Imprisoned... you talk like he's DEAD already. :P

I should remind everybody here: remember the person who achieved the miraculous feat of turning Zelda 1 into a quest editor? Known as "Phantom Menace?"...

Well, he's been gone for many years now. And yet the project lives on.

Good programmers come, leave their mark on Zelda Classic, and then eventually they leave. It's the Circle of Life, 'n' stuff.

Imprisoned wrote:This might be the end of my quest too, if 2.5 isn't released... the bugs... are preventing
me to continue.

"OMG! The Cane of Bynra doesn't work so I have to delete my quest!"

-_-

It's more the warp crashes, broken wand flag, aquamentus bug, and copy screen bug that makes it difficult to build quests...

Note: Stop building quests in the builds...

Also, you can easily work around a player bug by just continuing to make areas in the editor. In 16c, it seems to me that all of those bugs are in the player.

It seems to me Jman was the most ambitious and important devveloper. Like everyone else I am going to say this is a big blow for zc.

Revfan9 wrote:"OMG! The Cane of Bynra doesn't work so I have to delete my quest!"

-_-

You're a stupid retard -_- why dont ya do everyone a favor and break your wrists?

jovo wrote:
You're a stupid retard -_- why dont ya do everyone a favor and break your wrists?

I completely agree with and support this statement.
Revfan has NEVER built and released a quest, yet he tells all those who have what they need and don't need to do it.
Calling him a stupid retard was being very kind in my opinion.

Hehe, well Revfan usually has no idea what he is talking about and he constantly talks out of line showing his lack of respect for veteran quest developers, but no need to get offensive here... though I can't help but fully agree with Freedom's statement once again. :P

I stand corrected, It seems he did release 1 quest, and since it wasn't in the database I missed seeing it.

from the thread,

Clippy Chronicles-Director's Cut, NOEZ NOT AGAIN!!!!!

How bad is this quest (10 being the worst)?
How bad is this quest (10 being the worst)?
1 [1] ** [11.11%]
2 [1] ** [11.11%]
3 [0] ** [0.00%]
4 [0] ** [0.00%]
5 [1] ** [11.11%]
6 [0] ** [0.00%]
7 [0] ** [0.00%]
8 [0] ** [0.00%]
9 [0] ** [0.00%]
10 [6] ** [66.67%]

My appolgies revfan, for not crediting you with your accomplisment, but the rest of my post above still stands.

Freedom, just because we have never released a full quest does not mean we do not build quests. That does not mean we do not put up with bugs. That does not mean we do not feel the same way you do. ShadowTiger hasn't released a quest either, and yet I don't see anyone flaming him for it. Me and _L_ are nothing but enemies that has been created by this current, mild psyche of panic. No matter what we do, people are just going to hate us because of who we are.

ShadowTiger doesn't make ignorant post after ignorant post, which is why you get flamed and he doesn't.

Yes I do.

I don't build quests like you do, Freedom. I only really understand half of your point, .. half of how it feels to spend 1000+ hours on a quest only to have it fail due to a bug the devs left in. I can appreciate half of it though, at least, as Almost all of my effort goes into tileset building, and being generally creative. I don't try to "finish" anything, because the things I have to "finish" are composed almost entirely out of things like installing a lengthy series of combo aliases into a quest, Dungeon Carving setups, drawing a new dungeon and getting it set up, ... ... ... basically any of my tiles in Pure's database. So no, I've never finished a quest, only because I think that me drawing and setting things up for other people is a better use of my time.

This doesn't have a whole lot to do with the conversation at hand, but still, anyone can say that thousands of hours of work going down the drain would be a very negative thing for a person to experience. That just stands to reason.

Now, um, ... there's a lot of flaming going on in this thread. I'm not really one to administer warnings, but I do have the ability to edit peoples' posts. While I can honestly say that I hold you all in very high regards, despite what's being flung around, but it really needs to stop, (Or at least be toned down significantly into something more of a heatless debate.) before the higherups (Who are watching this thread right now, so I've been told.) start banning people for disrupting the peace on their forums.

You and I both don't want that to happen. Obviously. It just needs to end in as peaceful a way possible. You (In the general sense) have your own opinions, and they're just as valid as the next person's, but they NEED to be stated in a way that won't get people up in a heaval.

I don't care who's being a hypocrit. I don't care who's flinging insults. I don't care who wants what Developer to do what or why. It just needs to calm down so people won't see the Zelda Classic forums bringing down the community from the inside out.

First person to say the developers are the ones doing it after I said all that gets their post edited out for disrupting the peace. Not Zelda Classic. The Peace. I don't care if you think it's true or not. The Devs are people too, and they're doing their best to fix the program, whereas all you can do is test out the bugs that exist. They're the ones in control of the program. Either find someone more trustworthy to help out, or stop the flaming. It's not doing anything but making you look like an ass in front of everybody.

EDIT: No, this isn't directed at you, Freedom. 😛 I know you wouldn't want the forums to erupt into flaming.

Okay, that's it. This isn't General Bitching, this is ZC Beta Discussion. jovo seems to have some issues with flaming, but calling someone retarded, and agreeing with said assessment, is crossing the line.

Next person to start flaming in this topic or any topic on the beta forums for that matter is getting banned. No warnings, just a straight out ban. We clear?

Community tearing itself apart from the inside. People hurling insults around at each other and making rude, sarcastic remarks. The public getting angry at developers. Jman leaving. If this isn't the end, it's one of the rougest times Zelda Classic is going to go through... the way it's looking.

and people randomly referring to themselves in the 'we' sense and thinking they are a dev when they are not. Weird times for ZC indeed. XD

Let's stop this right now, eh?

There's no reason for such bs. Jovo has been banned for 2 weeks for flaming. Freedom, you're not too far behind right now.

I must say this has come as a great shock for me; I've always considered you as second-in-command of the project. I feel guilty having abandoned you guys this semester, but I'm returning to the states next week and will do my best to speed along 2.5.

Best of luck with the Sonic project and all of your other endeavors.