IMO it is the best zelda game EVER!
Here is my new lineup:
[LIST=1]
[*]Twilight Princess - Introduces alot of new items.
[*]Wind Waker - Same basically.
[*]Ocrina of Time - 1st 3D Zelda
[*]Link to the Past - Basically hyrule with wind waker theme before the flood.
[*]Legend of Zelda - 1st Zelda ever. Note: this does not include ZC quests.
[*]Majora's Mask - Didnt like
[*]Adventures of Link - Didnt like becuase it goes away from the tradation of using hearts.[/LIST][SIZE=2]
I LOVED the spinner top and how it rides along the rails in the 4th dungeon and the boss. (When I 1st picked this item up, 1st thing I though: Links got Spinnaz). The boss in dungeon 3 WAS HUGE.
Now I'm playing it on my Gamecube becuase I cant find nor afford a Wii.
I cant wait 'till Nintendo comes with something even more innovative.
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zeldaclassci2001 wrote:IMO it is the best zelda game EVER!Here is my new lineup:[LIST=1]
[*]Twilight Princess - Introduces alot of new items.
[*]Wind Waker - Same basically.
[*]Ocrina of Time - 1st 3D Zelda
[*]Link to the Past - Basically hyrule with wind waker theme before the flood.
[*]Legend of Zelda - 1st Zelda ever. Note: this does not include ZC quests.
[*]Majora's Mask - Didnt like (why?)
[*]Adventures of Link - Didnt like becuase it goes away from the tradation of using hearts. (you are a moron for clearly compairing games against something completly different... this game is plain and simply different from the rest in the series, LIVE WITH IT, do you here people complaining that super mario rpg is completly different from other games in the series or that mario64 is different?)[/LIST][SIZE=2]
I LOVED the spinner top and how it rides along the rails in the 4th dungeon and the boss. (When I 1st picked this item up, 1st thing I though: Links got Spinnaz). The boss in dungeon 3 WAS HUGE.
Now I'm playing it on my Gamecube becuase I cant find nor afford a Wii.
I cant wait 'till Nintendo comes with something even more innovative.
[/SIZE]
addes some questions and stuff in the quote.
1. Majora's mask had the time thing.
2. Yea your right... I should also add Super Mario World 3 while im at it
SMW 3? where can i get this game? if your sarcastic about it, why? i dont get what you meant.
edit: MM is ok, yea the timer is annoying but it IS still a good game to play.
Convert Twilight Princess to Palm, please.
I LIKED Majora's Mask thank you very much. What? Some one had to stick up for the little guy. Anyway, I haven't played Twilight Princess yet, but it seems very interesting. :mischief:
I can't believe how many people on the Internet are saying Twilight Princess is the best Zelda ever. It is needs a lot more before it reaches that level.
I beat TP just a little while ago, so I may post a sort of review soon.
Ocarina of Time is a better game, but Majora's Mask is more fun to play. There's so much to do, and if you use the ocarina to slow down time, then the time thing really isn't that big of a deal.
Link to the Past was fun, basically just Ocarina (which isn't necessarily a bad thing.)
Adventure of Link was actually a blast to play. It still felt like a Zelda game even though it felt totally different than any others. It played more like Battle of Olympus, which is a kickass game, so I can't complain.
Of course the original Zelda was fun.
TP, haven't played yet.
I'm currently replaying Wind Waker, and I have to say it's really really fun. I can't put it down, even though I've beaten it before. People bitched about it at first, but I think Nintendo did something right with that game. Also the story was I think one of the best so far, because it tied in really well with Ocarina/LTTP.
Why didn't you mention Links Awakening, Oracle of Seasons/Ages, FSA, or Minish Cap?
The only thing wrong with Wind Waker was the huge amount of sailing that got right on your tits if you were trying for all the sidequests. Also Adventure of Link is, in my opinion, more fun to play than the original Zelda. Let the flaming begin.
Most people don't mention Link's Awakening, The Orcale twins, Four Swords or Minish Cap because they're either multiplayer or on a handheld console. Also, for some reason some people don't view them as proper Zelda games because they're not made by Nintendo (Capcom made all those save LA, I believe). I very much enjoyed Minish Cap, though I haven't really played The Orcale pair or LA enough to judge.
Also haven't played TP yet. Amazon have screwed up and I probably won't get the thing til after New Years, but I'm that bothered - just irritated they never bothered to tell me. I had to check my order status to find out.
I'm also not a huge fan of Majora's Mask, but that's mostly to do with the fact that I don't like being rushed to do things. If there were no time limit, I've no doubt this would be one of my favourite Zeldas, but as it is, it drops a few places. I'm not denying it's a good game ('cause it is), I'm just pointing out that because of the implyed feeling of being hurried, I place others in the series above it.
And I believe that sums up my feelings about the Zelda series.
Twilight Princess was good. I wouldn't say it was the best game in the series, though. It was definitely the longest, or at least the longest main plot. It was still a little predictable, though, even up to the last boss. There was only really one plot point that suprised me.
Link's Awakening was the only gameboy game produced solely by Nintendo, and the story was really amazing. Oracle of Ages and Oracle of Seasons were both outsourced to Capcom, and they seemed like clones of Link's Awakening to a degree. Also, their layering and mechanics were sub-par for a GBC game in that time period. They could have improved on LA's engine, but they were lazy.
A Link to the Past would have to be my all-time favorite Zelda game, though. I like the whole 'dark world' concept, and how they manipulated the game's surroundings based on the feelings of its light-world equivalent. Ocarina of Time tried to do this as well, but it was less special the second time around.
I didn't like The Adventure of Link for one reason and one alone. It was way too hard, I couldn't beat it. I suppose I may have missed out on a pretty good game, but I refuse to play it because of its rediculous difficulty level.
I enjoyed Wind Waker. There weren't a lot of people that liked the cel shading, but I thought it was stylistic and innovative. I didn't like that they made a slew of other Zelda games reusing those graphics, though (I'm looking at Four Swords Adventures and Minish Cap).
So yes, Twilight Princess is good. Is it the best Zelda yet? Well, I wouldn't give it that much. It had a lot of really good tools for your inventory, but most only got a few uses before being forgotten completely. A better Zelda game (Like Ocarina of Time or Wind Waker) forces you to reuse the tools in new situations.
I'd say this one is around the third or fourth best of all the games. It was good, but it could have been better.
Cjc7988 wrote:Link's Awakening was the only gameboy game produced solely by Nintendo, and the story was really amazing. Oracle of Ages and Oracle of Seasons were both outsourced to Capcom, and they seemed like clones of Link's Awakening to a degree. Also, their layering and mechanics were sub-par for a GBC game in that time period. They could have improved on LA's engine, but they were lazy. /these games are just what i expect from many game companies and always get disappointed... its the same game with a new quest... what more could you ask for? similar to mario bros the lost levels and mario bros...I didn't like The Adventure of Link for one reason and one alone. It was way too hard, I couldn't beat it. I suppose I may have missed out on a pretty good game, but I refuse to play it because of its rediculous difficulty level. /its difficulty was at the time on par with mario bros... however, i could not beat it due to the games obscurity to the hidden village which you MUST visit in order to complete dungeon 7 because you need the magic key.
statement's are in the quote.
LttP was really good, although Link ran a bit to fast for me.
Windwaker had great gameplay and story, but the graphics were a bit too...wierd for it to be among my top.
OoT is awsome, I can still play it over and over.
My main point for this post, however, concerns the Oracles games.
I personaly felt that they were up among the top. Aside from the fact that they introduced me to Zelda, it is worth pointing out that both made it to fairly high spots (40something and 30 somthing I belive) on Nintendo Powers "Top 200 Nintendo Games of All Time", which I think says something. Add to that the graphical sophistcation for a GBC and the link factor, and the oracles games are very bit as good as their straight-Nintendo counterparts.
I love TP, great game, but yeah, certainly not the best. I haven't beat it yet, but the entire game, I get the distinct feeling that I've played this game before, in say, 1998. I don't think it's a failure of the game itself though, it's just I think Nintendo might need to change something to keep every game from feeing too much the same. Unfortunately, in their recent attempts at doing that (namely, WW), people bitched. People whined until we got a "Mature" zelda game, and now it's somewhat predictable.
For it's part, I think TP introduced a lot of new stuff, and I like it because it feels more like an 8-dungeon romp than the traditional 3 dungeons/plot twist/5 dungeons/recap final level setup.
Long story short, like every other Nintendo franchise that's been around for more than 10 years, the games are all starting to feel the same.
zeldaclassci2001 wrote:
Here is my new lineup:
7. Adventures of Link - Didnt like becuase it goes away from the tradation of using hearts.
^^^ That smells like a "Gannon-Ban" 😉
Dechipher wrote:Link to the Past was fun, basically just Ocarina (which isn't necessarily a bad thing.)
What? Thats poppycock. What nonsense is this you speak of? You speak as if Ocarina of Time came out prior to A Link to the Past. Thats pure treachery. I shake my fist at you.
😃
In my opinion though, aLttP and LA will forever be my top two Zelda games.
Grasshopper wrote:^^^ That smells like a "Gannon-Ban" 😉What? Thats poppycock. What nonsense is this you speak of? You speak as if Ocarina of Time came out prior to A Link to the Past. Thats pure treachery. I shake my fist at you.
😃
In my opinion though, aLttP and LA will forever be my top two Zelda games.
I know, I said Ocarina previously in my post, and so was referencing the timeline of my post rather than the games.
So there. What now?
this post possibly contains spoilers for those who havent played at least 5 hours of Twilight Princess. Don't want spoiled, skip over my post.
Orion wrote:I think Nintendo might need to change something to keep every game from feeing too much the same. Unfortunately, in their recent attempts at doing that (namely, WW), people bitched. People whined until we got a "Mature" zelda game, and now it's somewhat predictable.
Nintendo did change something, it's called a darker storyline, imo the darkest in LoZ history. I love the storyline so far, [spoiler]and how Midna plays an anti-heroine.[/spoiler] Most of the game seems like 'been there, done that' because of OoT. The controls are basically the same (the gcn port), and it introduces a spin on old gameplay mechanics [spoiler](bomb arrows ftw)[/spoiler].
I don't really get when you say predictable. I must not be enough a hardcore Zelda gamer, but none of the game so far to me has been predictable.
I don't mean predictable story-wise, I mean gameplay-wise. The way the game is set up and such. The game starts out in a little village, eventually you go to the same environment-themed dunegeons you always do (save for one or two at the end, which were ok), with puzzles that are reasonable easy to figure out.
Btw, was it just me, or did the dungeons all seem a bit short? I felt like each one I entered I was able to get through within an hour or two of seeing it. It seems like they spent a lot of time making them pretty and practical (and for the most part they are very beautiful), but not real challenging.
I really don't mean to come down on this game so hard, it is really one of the better ones I've played in a long time, but either I'm just getting old, or the formula is getting stale.
Orion wrote:I love TP, great game, but yeah, certainly not the best. I haven't beat it yet, but the entire game, I get the distinct feeling that I've played this game before, in say, 1998. I don't think it's a failure of the game itself though, it's just I think Nintendo might need to change something to keep every game from feeling too much the same. Unfortunately, in their recent attempts at doing that (namely, WW), people bitched. People whined until we got a "Mature" zelda game, and now it's somewhat predictable.
I feel the same way. Once I stepped into Hyrule field and proceeded from then on, the game just felt too familiar. (it didn't help that the Twilight areas came and went so quickly) I liked a lot of the new things in the game, but overall the game didn't feel new. I think that's why I liked Wind Waker so much - it's style alone made everything feel new.
I think it's a combination of things that prevent the game from topping it's predecessors, but I'm sure it doesn't help me that I'm just too good at Zelda now (figuring out the puzzles and such). I personally think the formula is getting old. As I posted in another thread, what's next for the Zelda series? I think something bold and new needs to happen.
LTTP was my favorite Zelda game by far. Hands down. I had so much fun playing this game and still do, I could replay this game forever.
AoL was not hard...? I beat that game when I was 8 multiple times. I was 8. Also this is ony of my favorite Zelda games. I'll admit the diffiulty was a bit high but if you played NES games at the time, it was on level, look at all the Megaman games, those were harder than this game.
Tho I also do not like being hurried through a game, Majoras Mask is also a favorite of mine, the song to slow time cured my hurriedness. I loved the world and the characters.
Wind Waker...well Winder Waker was very slow paced if you ask me, it had a lot of cool things about it that if tweaked I think it could have been the best zelda game. Like maybe dampen the boat usage, I really was hoping for one huge island somewhere on that map :uhoh: Also collecting triforce pieces, like... 8 or 9 hours or something, i dunno that was tedious as hell though.
I haven't beat Twilight Princess yet... Its good, for sure its good, but its hardly the best. Maybe I just had high hopes for it, but there was alot of dissapointments. I figured the game would be more of a world without limitations, rather than sectioned little areas, I figured if there was a forest in your way, you could walk through it not be mysteriously blocked by it. Generally this game is easy as well, the bosses last like 2 minutes if that (though they are so fun, im sure there is not feature that lets you go back and fight them tho im sure)
Goodly and Badly. *shrugs*
yep i can pretty much start playing AoL anytime and do either great or even finish it if i wanted to... where as now all the megaman games on the NES are just to damn hard mostly due to the general level of precision needed.
franpa wrote:yep i can pretty much start playing AoL anytime and do either great or even finish it if i wanted to... where as now all the megaman games on the NES are just to damn hard mostly due to the general level of precision needed.
What kind of drugs are you on? The Mega Man games are all incredibly easy. The only game in the entire series that I could consider even remotely difficult is the first game, and it's still not that hard once you've figured it out.
DarkDragoonX wrote:What kind of drugs are you on? The Mega Man games are all incredibly easy. The only game in the entire series that I could consider even remotely difficult is the first game, and it's still not that hard once you've figured it out.
I second that. The Mega Man games were all very easy for me compared to AoL. I still think they are great though. Thank you Capcom for the anniversary collection!
Weird, it's the opposite for me. AoL wasn't that bad at all, once I got used to it. Megaman pissed me off to no end.
Yeah, AoL isn't nearly as hard as a lot of people make it out to be. I might not be the best judge of Mega Man difficulty, though. After I got the first game, I spent literally several hours every day playing through that damn game for like a month. Sadly, that practice has continued for every Mega Man release since. At this point, I'm fairly certain that scientists could find tiny megamen running about in my bloodstream.
The game that always gave me a headache was Marble Madness. To this day, I'm still no good at that god forsaken game. Fuck you, Marble Madness. Fuck you.
[quote='MANDRAG GANON']AoL was not hard...?[/quote]
remove the word not and you will stunningly make sense... megaman 3 at the time was easy and could be beaten in my sleep... but after many many years its just not a game i can pick up and play like a pro from the get go... unlike AoL.
AoL is a cakewalk once you know where you are going and you level up properly. Hell, the last level lets you start there again and again even if you get a Game Over there. It's definetly a right bit more difficult than most Zelda titles, but it's a welcome challenge, and I think the newer Zelda titles are too easy anyway. It makes Zelda II unique.
So far I'm pleased with Twilight Princess... On the Gamecube.
The swordplay is a little easier to get a handle on for the Wii, but the control is so much better with the Gamecube.
And fishing with the Wii = shiners. I smacked myself in the face doing that. It was pathetic.
Haven't gotten far enough in the game to comment on much more than that. All I can say is I like my Gamecube. I will leave the rest to their Wiis.
I have a question that I was hoping someone can answer for me. The treasure chest that you see when you exit through the South Gate of Hyrule Castle Town that sits above the fountain...how the heck do you get that?
It looks like there is a passageway that leads to it, but I cannot find it. I know it only contains rupees (since I've gotten all the heart pieces), but it's really bugging me that I can't get to it.
Seriously, I don't know either. I completely missed that treasure chest on my first play-through - I just saw it a few days ago. Just for fun, I'll try to get it tonight. But I almost swear it's impossible to get it.
Anyway, AoL is undoubtly one of the hardest Zelda games. You know why? Because it's so different. Twilight Princess wasn't that hard to me since I'm generally a pro to the series's engine. But I played AoL about a year ago and died.... many times. It just has the hardest end boss.
All right, time to get that chest on the fountain...
Check Plus for presentation.
Check Minus for lack of arrow drops.