You and your lock blocks :P
You might wanna check this out :)
*Mouth wide open.*
Bout time this happened. Wasn't this wanted ever since the 1.90 days? This will really change dungeons, Towns, EVERYTHING. Also when will beta *shot*
Finally, this happens!
Yayyyyyy!!
jman=a god!
I've sworn a lot of things that I will break now.
I've sworn not to make an absolute idiot out of myself here on these forums
I've sworn not to act like a fanboy
And I've sworn not to post here unless absolutely nessecary.
I'm breaking all these with the following sentence:
PUBLIC BETA RELEASE PLEASE! O_O
(Don't be surprised. Unless I missed something I'd bet that's what everyone and their dog is thinking right now. :P Of course you guys might need to work some bugs out, I understand that.)
But seriously... this is probably the best improvement to ZC since layers.
Oh, and for asking, I have one more question. How long before I am brought out to the firing squad along with Kingboo30? :P
I'm just curious; what's the big deal? I mean, sure, it's nice to be able to have a cave and house on one screen, but, for crying out loud, is it nessecary to make happy in your pants over it? I guess I'm missing something...
it makes it so much more interesting and more like zelda 3.
I'm just curious; what's the big deal? I mean, sure, it's nice to be able to have a cave and house on one screen, but, for crying out loud, is it nessecary to make happy in your pants over it? I guess I'm missing something...
What's the big deal? I get to make the puzzles that I always dreamed of doing. Mixing this with combo cycles, combo cycles with layers, the combo flag things, timed direct warp, etc. etc., the puzzles are endless. I have been trying to push the limit in ZC with Dark Shadow, however, with this, I will redo the game, because I will try to push the limit on the new features. I am all about puzzles and stuff and this plus the other stuff will open up new possiablies for them.
you could make mazes like in the movie "1000nd door castle" (i think thats the name, its a old movie)
Wait...How will you have Link come out from each of the new tilewarps? There's only one blue thing...
Gashin - Ever considered Custom Bosses? Considering that you've got randomized warps now, you can make your bosses attacks that much more randomized. Now all we need is a way of keeping track of their health while amidst all these randomized attacks. I think Full Screen Warp can be used at least 15 times that way. Could be nice. 😊
Kingboo30 wrote:Wait...How will you have Link come out from each of the new tilewarps? There's only one blue thing...
That's actually a good question, thanks for bringing that out *goes to implement more warp arrival points*
jman2050 wrote:4 tile warps, 4 side warps, affects all six warp combos (not including the reset combo, which is a pseudo-warp in and of itself), and includes a pit combo and a stairs combo that warps you randomly to one of the 4 locations. The triforce warp and timed warps always use side warp A, except when a new screen flag, Random timed warp, is on, which causes the timed warp to randomly choose a side warp.
jman2050 wrote:it's in the combos themselves. For example, the combo 'Stairs[B]' will always use the B warp. Stairs[C], on the other hand, will use the C warp. The A warp combos are exactly the same as the normal warp combos you're used to using. This applies to stairs, both cave combos, direct/pit warps, swim warps, and dive warps.
I thought you said the stairs combo warps you to one-of-four locations? is there now a Stairs (Random) combo, or have I finally lost it?
Here's a question that is offtopic that i would like to know,
Offtopic:What is the Boss Marker for iin Misc?
Ontopic:This would be a good way to have multiple entrances in caves such as on OoS when you go to subrosia and you need rosa to unlock those locked cave entrances on both screens.
The multiple warp arrival locations is in the book as well.
And yes, there is both a Stairs [Random] and a Direct Warp [Random] combo. Should be good for custom bosses and puzzles.
Alright! Well let's list some ideas that we can now do with this:
1) Multiple houses (warps) per screen
2) A treasure chest game; pick a chest and one will randomly have an item while the others are empty
3) 4+ NPCs per screen
4) An NPC that will randomly say 1 of 4 things when you step in front of it
5) Custom bosses with multiple attacks that occur in a randomized order
6) Random weather effects using randomized timed warps
7) A house (warp) where it leads to a shop, but each time it picks 1 set from 4 possible ones
8) Puzzles with 'random' effects/events
Also, please check out this suggestion, because nobody's commented on it yet and i think its really good and if you combine it with the multiple warps...one can only imagine the possibilities!
SWEET!!!!
Multiple warps is what I have ALWAYS been wanting.
thanks man!
*MOP does the whole Darunia dance segment from OOT*
YAYSIRS!
octuple W00t for this!
Remembering what Freedom said before, mabye you should just a few more features than start completely start concentrating on the bugs....Wait, didn't Phantom Menace work on 1.90? Or was it just the 1.83? (Not beta.) 1.90 seemed very bugfree and I hope 2.11 will be like that. Even if it takes another wait into 2007, if we realese a beta quicker, people will be able to report more bugs and faster. Public Beta testing is an excellent idea. Another question, how skilled was Phantom Menace with the coding and programming compared to you guys?
You forgot one inportant thing you can do. With events, now you can trigger a secret combo, and actually change warp destinations! Imagine a dungeon in which you face a boss that causes an earthquake which destroys the dungeon. Now imagine crawling back through that dungeon to get to places that were revealed in the earthquake. Normally you would have to do things like have a complex set of warps and stuff, but now all you do is make it so the warp to the dungeon warps you to a whole other dungeon just by setting the events. Even better, beating one dungeon could trigger a massive effect in another dungeon. Imagine that you beat a water dam dungeon, release the water and the desert dungeon is now lush and green! Even better, the flood also revealed new map pieces you can access! The music could even change! Or, think about time travel, where what you do in the past is affected in the future! Or, after a volcanic eruption, the dungeon is no longer safe to enter, so a changed warp would instead place you in a ruined first room with only one exit. You could also make custom shortcut screens too!
I'll be definitly using this version for a quest! :bouncy:
PLEASE RELEASE THIS BETA!
idontknow wrote:Also, please check out this suggestion, because nobody's commented on it yet and i think its really good and if you combine it with the multiple warps...one can only imagine the possibilities!
Please!!!
The beta won't be released until the year 2030. sorry, you just have to wait until you turn into an elder like 100 years old and the beta will might be released. If you feel so appetited to this feature, go to sleep and dream about playing with this feature and try to stay asleep thinking you are awake. If you wake up, you will end up realizing it was a dream!
Hey, with how close 2.11b and 2.10 were, you know, maybe these developers are really kicking it in gear.
God, one day... when we can make perfect ports of ALttP, or seasons/ages...
Dear god. This program is building into something amazing.
jman, is there going to be a method of using random side warps as well? Or am I gonna have to use tile warps to lead to those side warps? o_O
skateboarder11 wrote:jman, is there going to be a method of using random side warps as well? Or am I gonna have to use tile warps to lead to those side warps? o_O
WHy not use the tile warps?
Dude, I AM DROOLING for this!
*chants "Release" for eternity or until the next beta* O.o
Have them put out a beta demo just like what they did with beta 5 while back that just only have the player to have the public try it out until the full next beta comes out. It will be an appetizer for everybody to try.
*joins in the chanting*
Wow, are you guys really begging for a release? He did it, and we'll see it, eventually. until then, just prepare. Brace yourselves.
Don't beg...
*does other things to pass the time, and me wasting time spawned THIS*
RonaldMcDonald: Super De Duper!
Barny: *shoots ronald*
RonaldMcDOnlad:*is dead*
Crowd: *cries*
Barny:*shoots the MSOFFICE paperclip*
paperclip: Hey why do I have blood?
Ash: Use thunderbolt on the crowd pikachu!
Pikachu: Pika! *uses thunderbolt on teh crowd*
Crowd: *is dead*
Barny: *gets attacked by zombies*
Unethical Chicken: ME LIKETH CHEEZ!!!!!!!! *rapes ash to death*
Barny: *gets attacked by zombie ash*
Director: Wait? TH ecrowd's dead? Shows over!
Paperclip: *stabs the unethical chicken*
Zombies: *eats the director's brain*
Interesting Hobo: SHOW ME POTATOE SALAD!
Me: I think we should leave now *runs like hell*
ZOmbies: *run away from the hobo*
RonaldMcDOnald: Hey why am I alive?
paperclip: *takes care of that*
*everybody drops dead*
Barbie: *is a necrophiliac* *you know*
<_< *goes back to begging*
WE WANT MULTI-WARP!
...
... Okay, you guys are seriously taking this like it's all a big joke. If you want to help speed things along, compare the bugs in the Bug Testing forums below this one to bugs which haven't been found yet. Make sure the bug hasn't already been found first before you post it.
If you keep this up, you're just spamming. 😛 Either suggest ways of helping the program (NOT ROC'S FEATHER!!! XD ) ... or get to bug testing. That's why the Beta Forums are available to the public. It's to help the program advance, rather than to just go "yay" and get your shirt all wet.