russadwan wrote:Yah, and the sad thing is no one will like the second one near as much as the first.
That's just not true. I've played it and it's better than End of Time.
Not saying there's anything wrong with End of Time, not at all. 😊
russadwan wrote:Yah, and the sad thing is no one will like the second one near as much as the first.
That's just not true. I've played it and it's better than End of Time.
Not saying there's anything wrong with End of Time, not at all. 😊
Dan Furst wrote:That's just not true. I've played it and it's better than End of Time.
You mean the puzzles you designed? 🙄
I truly am hoping, though, that it will be better. It uses Pure graphics, and uses the same formula that I made EoT with. Of course, I picked up a number of new tricks (more advanced combo cycling, secondary secret flags, boss room flags, etc. etc.), so it will be interesting to play through, IMHO. And don't get me started about Level 7... *wahahaha*
Link to the Heavens (the actual title of my 2nd quest) is a bit more difficult than EoT, and it is at least a few hours longer as well. Mostly all of the music is custom, too. And I'm hoping I ironed out all of the sticky midi bugs...
russadwan wrote:Anyways, I have some time on my hands and could make this quest in a newer tileset if you like. If you do want me to, just tell me what tileset you prefer.And I could make a walkthrough so you don't have to answer so many questions.
I did plan on remaking my quest with Pure or DoR (probably DoR as practice for my 3rd quest, if I decide to make it 😉). But you can remake it if you'd like, too. If you do, I can give you the password. And there's no need to type out a walkthrough, considering I don't get too many questions anymore. But again, if you really want to, go ahead.
And, y'know, with all this free time, you could make a quest. 😉
And, y'know, with all this free time, you could make a quest. 😉
Level 3 and Level 5 are custom-ish, and Level 8 is Turtle Rock from Link's Awakening.
I was also planning on having the different areas have different midis (mountain, swamp, lake, Hyrule Field, graveyard, desert, forest, Moblin Village), as well as boss battles. And -- again -- I was going to make the dungeons more thematic (Level 1: normal, L2: forest, L3: graveyard-ish, L4: desert, L5: shadow, L6: water, L7: tower, L8: fire).
Actually, I don't have the boots. I used Nayru's love spell to get across the trail of spikes.
And also, with level 3, in End of Time it has a unique feel to it (the music really atributes to it). Do you want to keep that feel in the remake, or give it more of the OoT shadowy impending doom feel.
I truly planned on keeping the entire game's "feel" intact. That goes with bosses, too. And feel free to make the cut scene of the volcano's exploding, I like the idea of it.
Do vat eva' vou vant!
Okay, I have made level 1 (Yah, I know my progress is slow). I will private message you a link to it. And just another random idea I had. Howabout there is a great fairy trapped in every level. If you find and free them, they will reward you. For instance, where you get the boomerang in level one, behind the bomable wall, instead of the goriya there is a fairy in a cage who gives you the boomerang if you open the cage by stepping on the switch. Yes I know that was a run on sentance. Anyways, as the dungeons get harder, the switches get further away from where the fairys are held captive. By the time you get to level 9, the fairy who gives you a heart container (the room behind the bomable wall where you get the key neer the beginning) is trapped in a cage with a switch in a secret place behind Ganon's base in the underworld. And when you free them all, their queen gives you the gold ring. By the way, where is the red ring. I never could find it. Maybe the fairy gives the red ring instead, since gold ring makes it too easy. And could I have the quest password please. It makes it so much easier to remake EoT (right now I am playing the quest and opying screen by screen, and even killing some enemies then walking out and back in the room to see what order they are in Zquest). Oh, and also, for level 2, do you want me to use the forest temple tiles that come with Dor, or these on pure ZC, or these, also on Pure ZC. And I was thinking of making the temple mostly open aired (no ceiling) execpt for the boss and triforce room. And maybe moving the entrance one or two screens up, as the current location only allows for it to be underground or in a tree.
Don't ask me these things! Like I said, go right ahead and make any changes you'd like. The red ring is accessible by burning a large tree in the underworld. I've played through the first part - it's looking good. I'll send you the quest password now (don't anyone else ask for it! 😛).
Bad news. I got a new computer that uses Windows Vista. But Vista won't run 2.10, only the 2.11 Alphas that have ZLaunch. Unless you want me to take a chance and risk building it with 254, the End of Time remake will have to wait untill 2.5, unlss someone else does it.😞 And by the way, sorry for all the questions about what to do. I just really wanted this to b End of Time as you invisioned it.
Go ahead and try it on b254. And I never envisioned EoT as anything, I just popped it out in a month or two. 😉
I decided if EoT is moving to build 254, why not take advantage of some of the new features. This is what I had in mind:
Make dungeon boss enemies harder (e.g. level 1 boss aquamentus h
as more HP than nomal aqaumentuses.
Include spin attack and peril beam.
Small tweaks to the subscreen. This is what I have so far:
(Screenshot link was outdated and has been removed.)
And just I few ideas:
A seperate dungeon for the master sword.
After beating the abanded tower, you can find a switch that inverts the tower. The reward is the hurricane spin and a heart container. (I actually got the idea from the midi of the level, the stone tower temple music, since the level it's from can be inverted.)
Sounds good to me. Feel free to do literally anything you want. Nothing, I'm sure, will disappoint me.
That's only a few hours slower than my personal best, which is good since I knew exactly how to beat it. I could never manage to do it without dying, though...
Thanks for playing my quest. My next quest, Link to the Heavens, is almost finished. It'll be done very soon, so expect it to be added to www.zeldaclassic.com soon as well if you are interested. I've also recently begun remaking EoT with a much better tileset, and the handful of screens I've made are just plain awesome. But it won't be done for quite some time.
I've also recently begun remaking EoT with a much better tileset, and the handful of screens I've made are just plain awesome. But it won't be done for quite some time.
Speaking of which, that newest version is looking great. One peeve I've had is on the very first screen, how one of the upper-right mountain tiles isn't used right. That's bothered me for a while. Also, the tile warp for that bridge in the mountain area is a little weird.
Regardless, it's much better than the original version. 😉
Pineconn wrote:Speaking of which, that newest version is looking great. One peeve I've had is on the very first screen, how one of the upper-right mountain tiles isn't used right. That's bothered me for a while. Also, the tile warp for that bridge in the mountain area is a little weird.
Regardless, it's much better than the original version. 😉
Edit: Forgot to say. We got a title screen! I'll post a
screenshot as soon as I upload it.
Hi, Pinneconn! I just downloaded End of Time and I am enjoying it so far. I just entered Lv. 2(nope, not stuck yet ^_^) and the levels and overworld seem well-designed so far. Anyhow, I wanted to ask you... is there any way I could get a hold of your Classic Lava Tiles for my own quest? Are they available as loose tiles somewhere? I really like them, and would enjoy being able to have them in my quest.
If you would prefer not to give them away, though, I'd understand. I think a lot of work went into them, no?
Actually, they are just rips of Link to the Past lava. Oh, and if you want to wait to play the quest, I'm almost done with my DoR version of the End of Time. Pineconn's also making a PTUX version.
Actually, I wasn't aware of any different tilesets at the time. I went into LttP and ripped the lava tiles myself. So naturally I don't mind if you use them. 😛
Pineconn, do you want me to change the bad LttP mountains to DoR ones?
Oh, they're LttP Lava? Hmm... well, any way you could recommend to me how to rip them? I don't have any Roms or anything, I think I'd need to rip them from a screenshot. Would the screenshot you have for your End of Time submission work?
And I'd like to play both of those remakes at one time or another. Do either of them have anything special besides better graphics? Like, an additional mini-game, item, or overworld area?
Mine is featuring at least two sidequests, one to take advantage of the new features in 2.5, and one that use an oracle of seasons type system. Pineconn's will feature (I think) at least one bonus level and possibly a hidden side quest. And of course, they both feature boss music/different music and palletes for different overworld areas. And I could send you the tiles for the lava, as I have the password to the quest.
I'd be very grateful if you could send them... in a way that I could rip them straight into my quest, if possible? Thanks!
End of Time uses the classic pallete, so they should rip perfectly. And I forgot to mention, my remake also contains new things like an arrow counter (instead of using money for arrows), bosses with more hp (thank you enemy editor) a slightly different subscreen (if I ever get around to it) and a stupid (and I mean stupid) opening cutscene (with a title screen). I'll send you the lava when I am done with school, hopefully around 4 PM Pacific Time.
Okay, thanks.
Sorry, you have to download the picture (dang internet security blocks photobucket). But, here it is:
http://www.mediafire.com/?f7g4wrmxkxy
It includes the lava tiles and the cliff tiles that jut into the lava. Set the animation frames to four and the speed to 15.
Thank you so much!
BTW, just 'cause I'm curious, how old are you? It sounds like you're almost as young as I am.
13. You?
Me too! I don't know why, I just always thought you were older. Hmm.
The Lava tiles are AWESOME! I love them. And my neighbor drew some grate-type tiles. I can't explain... I'll just post screenshots in a few minutes. Level 5 is going to be FUN to make!