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End of Time FAQs

355 replies · 103,647 views · Started 04 December 2005


Me too! I don't know why, I just always thought you were older. Hmm.

I always thought you were older. So wierd. Is it just me, or did this thread get somewhat off topic?

Edit: Don't know if you noticed, but that was your 200th post!

Yeah, this thread has got somewhat off topic. And hooray, post 200! 😊 What other quests have you worked on, BTW? Besides your End of Time remake.

Here are those screenshots I promised, all from Level 5:

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The last one is Giant Armos, the custom boss. I think I've posted screenshots for him before, but he looks a lot better with the Lava and Grate.

The screenchots look nice. Just as a suggestion for now, let's try to stay on the EoT topic for now and post things like screenshots elsewhere.


What other quests have you worked on, BTW? Besides your End of Time remake.

I'm was working on another one , but it is on delay untill 2.5 is released. It is going to be my greatest quest, which I hope to get at least 4 stars off of it, and I will need many features from 2.5 for it. But when it's completed, it's going to have about 19 full length dungeons, lots of mini dungeons, about 20 overworld maps, and a LttP light world/dark world type feature. Plus a very detailed storyline. And each dungeon will have a theme (like level 2 has little air, so you have only a certain amount of time you can stay in).
Edit: Have you noticed I have a habit of posting 3 minutes after you log off?

Yes, I did seem to notice that. And I posted the screenshots here to show I was getting good use out of the Lava Tiles.

That sounds like a cool game. What is its title, and how much of it have you got done so far? Also, how old were you when you first started working with ZC? I think you might be the youngest ever... I previously thought I was. 😊


That sounds like a cool game. What is its title, and how much of it have you got done so far? Also, how old were you when you first started working with ZC? I think you might be the youngest ever... I previously thought I was. 😊

I'm through with level 2, and a little way through the overworld. I think I am going to completly redo it since DoR 1.2 tileset is coming out soon. I am still trying to figure out a title, but I think it will sound somewhat like Link to the Past (it's storyline centers around events that transpired in OoT). And I started ZC when I was 12.

Edit: 8 minutes after you logged off this time. Sheesh.

Well, for that post, I sat down, posted, and got up and logged off right away. 😊 So if you had posted 30 seconds after I would've missed it.

Anyway, although so many dungeons sounds very cool... don't you think it's a bit of overkill? I mean, wouldn't your time be better spent on something different? Perhaps two games in the time it would take you to make that one?

And 12 years old? Well, I guess that made you the youngest... but my 11-year-old friend just started ZQuest, and he's picking it up faster than I did. He's the one that drew those Grate-type tiles in the screenshots above. (Well, they were his concept... I actually drew them.) Anyway, I guess that makes the three of us 1, 2, and 3 for youngest ZQuesters, eh?

Well, I was thinking about splitting the game into two parts, but then the player would start from ground zero item wise. And the reason I have so many dungeons is because they game is in two parts, based off the storyline. And although there are a lot of dungeons, many of them are quite small.

And I guess we are the youngest people to ever do Zquest. *Waves to 10 year old fried and asks him to go to zelda classic.com*. Kidding, of course.

As in when you enter level 19 you already have all the hearts you need. Which still won't be enough to beat the awesome final boss I've been planning out for a few months now. I can't wait untill 2.5 is released so I can resume work on it.

Edit: 8 minutes after your post.

Edit 2: Never mind, you didn't log off this time.

Ya, very epic. And it will take a very long to make. And I was thinking of making it a joint quest with one of my friends. Say, would you be interested in doing it as a three way joint quest with me and one of my friends?

Definitely! That could be so cool. And with three of us, it could get done quicker. That's awesome. I could probably help you mainly with ideas and dungeon designs. I'm not that good at overworld stuff yet. You're using DoR, right?

Perhaps we could all make a few dungeons for the quest, and you could make the overworld? I think I saw one quest on the database that had a different author for every single dungeon in it.

As for Custom Bosses, I see that the biggest dilemma for Custom Bosses in better tilesets is getting tiles. In Classic you can draw them, but that doesn't work very well in DoR or PTUX. If we could get somebody to draw tiles for us, then I'm sure we could cook up some great custom bosses... I don't know about you, but it's not ideas that limit my Custom Bosses, it's the tiles I have at my disposal.

But, we might as well start before 2.5 comes out. I have Beta584 on my Laptop, if you really want to collaborate, why don't you send me what you have so far? I'll come up with some dungeon designs, you just tell me what to do and I'll do it!

Hmm... this thread has gone majorly off-topic. How about you make a new thread for this quest that you, me, and your friend can post on?

Ya, I'll make a new thread. Or we could just use private messages, but you have private messages dissabled. My friend is good at drawing tiles, so he could probably draw most of the custom bosses. I've got level 1 and part of 2 done, and level three is planned out on paper. I've got a huge overworld already invisioned, with north and south hyrule field, and a bunch of other places branching off from it. Let's use beta 635. I'll send you what I have so far by email.

I have private messages disabled? How would I enable those?

Beta 635? Hmm... I don't have that one. But I'll go and get it.

Enable private messages by going to your user cp, going to the options, and scrolling down and checking the option enable private messaging sytem. BTW, I sent you the e-mail. If you look, at the file, you will notice it is messier than the eternal winter file you sent me a while back with the custom boss. Plus it has all the strings that were in the DoR demo quest. Never got around to clearing those.

I just opened up the file, and that looks AWESOME! I see a custom boss in there, I think... the golem monster thingies? And I love how you planned out Hyrule Field before actually adding the details. That's going to make for a better overworld than I probably would've done, I usually do it one screen at a time. 😊

This looks awesome. Truly.

EDIT: Back on the thread's subject, where is Level 3 in End of Time? I'm sure I must've overlooked it. I have the raft and have visited the graveyard. BTW, where is the Blue Ring in the graveyard? I don't feel like pushing stones and dying to Ghini 2's anymore. ~_~

Also, in the south of the overworld there is a cave with a patch of dirt on the outside that I bombed open. Ama is inside but there is no string or room type in there. What's up with that?

To get to level three, you have to superbomb the large tombstone. The blue ring is found by bombing the wall at the dead end one screen north of the little rocky platform. And if you go one screen north and one screen east of the large tombstone, and push the middle grave, you can get the level 2 boomerang. And for the room with Ama, show her an empty bottle and she will sell you potions.

Okay, thanks! I'll try all of that tomorrow.(In case you didn't notice the post-time, it's 2:00A.M. at a friend's sleepover. ^_^)

Anyway, are you going to start a topic for your new quest? I've been looking at it some more, and although it looks really awesome, it's going to take me a while to understand how to use DoR... but I definitely need the practice.

I think I am going to hold off on making it until DoR 1.2 is released. It should be released within the month. Then I'll just copy the quest screen by screen to the new version. And there were some tutorials on using the DoR tileset at the ZC university. And I was thinking private messaging or e-mail would be better than starting a new topic. I want the details of the quest to remain secret.

Sorry if this has been asked before, and I will probably solve it before someone answers me. In lvl. 3, how exactly do I get to the staircase on the screen that if you bomb north gets you to the hookshot? It's up on a large stand...

Oh, and, off subject, but, where exactly can I get a custom tileset/ how do I import it into ZC? And are there any good ZC tutorials (on anything) that people suggest? I'm interested in starting my custom quest career.

Let's see. That staircase on the large stand holds the hookshot. To get to it, from that screen, go right. Push the block onto the switch, and go up. Kill the enemies, and then push the block next to the sand to reveal a staircase. Go down the staircase, and through the passage. You will come out in another room. Bomb the southern wall. This will get you to the staircase.

Oh, misread those previous things. Thought you came from that staircase then bombed the northern wall to get to a room with the hookshot. Should've studied my map closer...

bobrocks95 wrote:Oh, misread those previous things. Thought you came from that staircase then bombed the northern wall to get to a room with the hookshot. Should've studied my map closer...

Hm, that could get confusing. *Goes to change staircase to treasure chest in remake*.

russadwan wrote:Hm, that could get confusing. *Goes to change staircase to treasure chest in remake*.

That would probably help.

Still in need of tileset information(it's prioritized in front of tutorials at the moment, as I know some aspects of ZC already from other tutorials).

bobrocks95 wrote:
Oh, and, off subject, but, where exactly can I get a custom tileset/ how do I import it into ZC? And are there any good ZC tutorials (on anything) that people suggest? I'm interested in starting my custom quest career.

purezc.com. They have tons of tilesets there. To use them, just open them like you would open a quest.

russadwan wrote:Hm, that could get confusing. *Goes to change staircase to treasure chest in remake*.

Haha, I'm not changing it in my remake. :evil:

Speaking of which, I've completed Level 1. It looks pretty nice, so now I'm on to the [southern part of the] desert, town, forest, and Level 2!

bobrocks95 wrote:An update with the pure tileset? Because I loved that one in Link to the Heavens.

Pineconn is doing a remake with PTUX (Pure Tileset Update Extreme) and I am doing a remake with the DoR tileset. Pineconn's will most likely feature much better looking screens, while mine has more advance features, such as the ability to roll, ride horses, and things like that. And, if I can get a dang script to work right, the two remakes will be password linked, allowing you to acess secrets if and only if you have obtained the hidden passwords from the other game.


Speaking of which, I've completed Level 1. It looks pretty nice, so now I'm on to the [southern part of the] desert, town, forest, and Level 2!

Why don't you post some screenshots? Then, I can post my versions, and we can all agree how much better yours look.

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Note that I am still expressing my artistic license. That is, I'm not making every screen look the exact same as they are in the original EoT, but still very similar.