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Mario Kart DS

74 replies · 12,687 views · Started 15 November 2005

Awww Nintendo you know I can't stay mad at you long. I'm glad they got the servers up in a day this has made me a lot happier. I'm still not that good at the game but so far Wifi play is proving much, much more exciting than single play 😊

The only thing I miss is chat, but I can understand why it isn't there. First it would be hard to type while driving a Kart, second the mic is probably not very good for voice chat.

I still lean to the sides to make the kart go that way 😊

And Nintendo seems to be taking several steps to protect younger players from stupid stuff, i.e. obscene usernames.

The new battle mode is neat. I actually stole someone's ballon last night in one Vs. game by ramming them with a Mushroom. That was cool.
The missions are okay so far, but they've been really easy. I hope they don't get rediculously hard.
I was worried that I'd only like the returning tracks, but several of the new tracks are really nice. That Yoshi Falls course drives me nuts, though.

This game is sweet sex. I love it.

Friend code:

J-Man
463915
947201

Oh, and take a look at my emblem, will ya? ;P

If anyone wants to play me, I'll be online from 5-6 pm (Central Time). I've added eveyone who's posted their codes to my friends list.

If there's intrest, we should make a challenge topic for pre-planned online times. Didn't we used to have a sub-forum for online game challenges/meets? Whatever happened to that?

Tygore wrote:If there's intrest, we should make a challenge topic for pre-planned online times. Didn't we used to have a sub-forum for online game challenges/meets? Whatever happened to that?

There's nothing stopping you from making such a topic, so why not go for it? If you do and it stays active long enough, I'll sticky it.

I have a question for all the members who already have Mario Kart DS: how are the controls?

I ask because I just played Mario Kart Super Circuit for a little while, and the controls aren't very good - it's so easy to lose control during a race. I'm hoping Mario Kart DS is better.

MUCH better than Super Circut's. I'm able to actually navigate the levels without difficulty, and the graphics are somewhere between 64 and Double Dash.

Like Tygore said, the controls are very nice. I've had little to no problems with control. Seems very similar to the SNES Mario Kart.

The only problems with the controls for me stem from the fact that the only comfortable way for me to hold the DS requires me to sit in a position I cannot comfortably stay in for more than 5 minutes at a time. I won't be able to play much at all today because I am experiencing severe wrist pain.

Anyway, if Super Circuit was the GBA one I am not so sure I want it anymore judging from the tracks included in MKDS from that version. I hate those tracks with a passion because they pretty much include only curves that are just too small to get a mini-boost from.

I'm still working on the powerslide boost timing, but it is hard to tell how much of what is going wrong is me hitting the d-pad odd and how much of it is being off timing. I have always had a problem on the DS with hitting diagonals almost every time I try any direction. When I first started playing I thought there was a slow rhythm, i.e. each d-pad press must be about 1/4 of a second apart. This held until someone on GameFAQs told me I was wrong and I started alternating directions really fast. I have managed to churn out mini-boosts so fast that it is conceivable I could do almost 2 per second, but success at that speed seems limited. Sometimes I have to go LRLRLRLRLRLRLRLR before my tires even turn blue, so I'm thinking that if you hit U or D accidentally it cancels the L or R.

That's just speculation though.

The only thing I don't like about the controls is backing up. It just doesn't seem to work right. Everything else is spot-on.

It includes courses from all the previous games in the series, but I'm pretty sure they've undergone some changes for gameplay purposes.

I really wish you could still recover from bananas by tapping B rapidly. Now you always spin out.

Except for the missions, I haven't really used reverse. And the Retro Circut was a pleasent addition.

I finished Mirror Mode last night. Unlocked R.O.B. and can now use all vehicles with all characters. R.O.B. is nice, but I still prefer Dry Bones in his Desert-Camo Tank.

I actually didn't like banana recovery. Took away the whole swerve to avoid wipe out factor.

Spiny Shells don't seem to get spammed as much as Double Dash. The Blooper (squid) is fun, and drives the CPU crazy.

I plan on getting this game next week in the DS Bundle Pack.

I'll probably ask my dad for the rest of the money so that I can finally buy it.

I hope he says yes and when he does I'll start playing it and I'll also add my friends codes on here.

I'm getting really pissed off at people disconnecting.

I hear they get a loss (possibly multiple losses) for doing so but I really wish I'd get a win when my opponent disconnects on the last lap of the last race with me in the lead.

Why would people want to disconnect when they're playing against some one.

That is just plain wrong and they shouldn't do smething as stupid as disconnecting.

I for one will never do that Atma Weapon because I will race to the finish evn if I was losing to you.

Joshua Milton N wrote:Why would people want to disconnect when they're playing against some one.

They dont' want to suffer the "embarrassment" of being beaten. In most online gaming environments you're dealing with/playing against mostly children that think they "pwn" everyone and when someone comes along and proves their little theory wrong, they can't handle it. Either accusations of hacking are thrown around or they Disconnect/Warp/whatever before they lose.

Anyways, seems like MKDS is a fun game. I might get a DS just for Mario Kart

I got Mario Kart DS today and a Nintendo DS as well so that I could play it.

Still need to get my friend code though so I guess I'll have to play in a Mc Donalds somewhere near me for the Wi-Fi feature to work.