...which is a big reason why I have been checking out this website.
Final Fantasy used to be my favorite series of games. The release of a new Final Fantasy game would mean I would be at the store the day it released waiting for it to be sold.
The first Final Fantasy game is one of my most favorite RPG's of all time; it is one of the few RPG's I can sit down and play to this day. (Perhaps that's because I am much busier than I was 10 years ago...).
But I HATE the way the series went. I played through Final Fantasy III (American titles only), but it did not mean as much as finishing I and II did. I almost finished it just to say I finished it at a point...not because I really wanted to play it, but more because I felt I had invested so much time that it would be folly to not do so.
The science fiction theme has ruined the series for me. FF7 came out when I was in Junior High, so I was again excited...it looked promising. Now I must say I was hooked on it for the week or so it took me to finish. However, I soon was frustrated at all of the flying and the submarines and the minigames and other nonsense. Characters who use guns, and a futuristic setting rather than a classic medieval.
I never played that game again, nor did I play ANY of the ones after it.
I know that FF7 is like the holy grail of RPG's to most people, but I just wasn't happy. Maybe it's that these games are getting to technical and complicated and I don't feel like burning hours of my like "exploring" or whatever. Some of the older (CLASSIC) RPG's don't really have that difficult of puzzles in hindsight, but do you have any idea how long it took my uncle and I to figure out how to get through the LOST WOODS in the original Zelda? NORTH, WEST, SOUTH, WEST...I will never forget those coordinates...
I have heard that Fable is pretty fun, and I look forward to trying that out...probably when some of my friends who own XBOX's get 360's. I've been playing some RPG's like X-men Legends, but nothing really comes close to those original titles. Zelda was SO difficult...half the time you could just run around and have NO IDEA what you were supposed to do. Newer games pretty much tell you what you have to do, they just hide things like secret items or side quests that don't adversely change the main quest.
Does anyone else feel the same? Does anyone else feel that Square has let them down in the last decade with this hybrid genre they have created? Surely I am not the only one...