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Shattered Courage Announcement

365 replies · 52,801 views · Started 14 April 2005

When I first created this quest, it was when the tileset I am using was first created, this was during the release of 1.92 beta or something. I've been working at this quest for over 2 years, almost 3. I just wasn't working at it constantly, I've already given up at this quest after creating a crappy level 5 that uses a raft to complete the level, than a level 6 that just was losing creativity. But I than continued when I thought of an idea for level 6 having a huge poison pond like theme. Than as everything was going great, I almost erased it all, I copied over my quest, I thought it was all gone, so I quiet for months and months, but recently I found a copy of the quest, with much information gone, even level 6, magic, and many crazy things.

But there was that much done to the quest it would be a shame to not finish it, so I spent alot of time lately to finish it, and I'm really happy to finally upgrade it with 2.10 and finish all 9 levels.

As for that door, I found it. =p I think it returns Link back to a room where you came from, it's a bad glitch, but it doesn't threaten your current quest, so I have it fixed and added to the next update. =)

On Scenes 02 and 03 in Forested Relenia, there exist tile bugs; after certain flags are activated, a tile resembling the lower left corner of a decrepit house roof is created. The one on 03 is disapointing because I expected something between a pair of cliffs.

Also, a room with Peahats and multiple warp tiles that lead into a Mirror Wizzrobe trap in 9-7 lacks proper under combos.

Great quest, Cole! I have finished this version-all eight preliminary levels, seven of the eight extra levels, and Ganon. Can't wait for the updated, bug-fixed version to come out.

If you wanted an idea for a new quest, I really liked your concept of a single overworld undergoing three different ages: Golden (Forest, when everything is perfect), Ice, and Flood. If you wanted to add more time periods, how about one overworld during a time of cataclysmic volcanic eruptions (like the beginning of time), a second overlworld during a period of HUGE wildlife growth, such as a jungle (much like the Forest, except much less tame), a third which is under a serious dry spell (after the flood perhaps), a fourth which just got rocked by a massive earthquake (10.0 on the Richter scale), and a last one which is the aftermath of a meteor strike.

These are just my ideas; you are the questmaker who is free to choose at his will.

If I am to start a 2nd quest, I want to recreate "The Legend of Zelda" for NES, but even though that these recreations have been made many times, I want to do something more, something that hasn't been done before.

With the production of this new quest. I don't want to COPY the legend of Zelda's map with better graphics. I want a world that's just SIMILAR to it. For example, the layout will be different, but the locations of the mountains, forests, graveyards and everything will be in the same locations.

But with this quest, once I finish making the complete map, I want to make the map branch off. (for example: In the West of "The Legend of Zelda" there is a small graveyard, but this graveyard will exit off to a branch which is an even BIGGER graveyard to add to the experience, this graveyard will have puzzles, and it will lead to a graveyard level.

Remember in Zelda 1? You begin the game and level 1 and 4 is located in the same lake? That lake is just large enough to create Hyrule Castle. I think I'm going to make level 1 Hyrule Castle's dungeon, and level 4 the actual castle.

As for Hyrule Lake, it will replace the ocean, that will be another branch from the overworld, you'll be able to walk around the huge lake and find secrets once you get the flippers and such.

Southwest of the land will be another branch, the lost woods, and it will contain the Master Sword you'll need to collect the Triforce to pull. That sword allows you to enter the final level.

But I'm even planning on upping the experience by adding ALTTP Dark World so the game will be very much like ALTTP, but more fitting to those Zelda1 fans.

If anything, this quest I am planning is more like (Metroid 1 - Metroid Zero Mission) which has dramatic improvements rather than like the (Mario 1, 2, and 3 - to Mario Allstars) which has just simple improvements.

But I will not have the time to create this quest myself, if anybody likes this idea, I can create the quest and the overworlds and everything, but than I'll have to give the game out to another pro to complete, like level designs, most heart peices and items, and flags and everything.

Anyways, thanks for playing.

Btw, as for the Nayru's Temple glitch? I am fixing up all the temples, so I'll fix this bug when I get to that temple. =) Thanks.

Just as a second note:

How's the general theme of the game? Like when the overworlds, levels, and themes are all fit together? Also, does the midis fit each location?

I'm a little dissapointed with the theme I got for the final boss though, I may find a better one. But yeah, I'd really appreciate a few ratings on the main site too. =) Thanks for support and everything.

(BC, email me asap)

Ack, I forgot to rate the quest. x.x Maybe I should hold off till I can actually HEAR the music though, huh? Since that would help me make a more accurate rating. I do like this quest though, especially, like someone else mentioned, the idea of having the same world in different ages. I was hoping you'd make it that you could go into a Level in more than 1 age at some point, and I saw you did that at least in level 3, which I just beat. I'm in level 4 now, the only reason I haven't beat that too is I got killed by the lava cause I kept accidentally stepping on it. =/ So, I stopped since I got annoyed cause of getting another death from something as simple as that.

Also, about the other quest you want to make, I'd offer to help, if I had the time to plan out something like that. I'm already worried about my own quest never getting done. o_o; I hope someone else can help though, it sounds like it'd be really cool.

Cole wrote:
I'd really appreciate a few ratings on the main site too.

I never rate a Quest before I am done playing it .
Maybe it's better not to rate it till you have an updated version
now the bugs also play a factor in the rating and that wouldn't be fair if you
get them out.
We can rate only one time so I think it's also in your best interest if I don't rate yet 😉

First of all, let me start off by saying that this so far seems to be a really cool game, and I do like the bush pushing thing!! I was waiting for SOMETHING to happen, tho!! 🙄

Anyway, where in the heck is level 2????? and also, what enemies give you magic bottles? seems like I keep running out!

Did you shoot the statue in the screen up and left from the first screen in town with the arrow? If you do, it'll open up a warp cave that takes you to Ice World. You'll find another warp cave after exploring Ice World a bit that'll take you back to Forest World, only in a different area, and near Level 2.

Level 2 is far to the west, you need to explore through the ice village that leads to a forest over there, that ice forest will than lead to a forest to the west of forest world. You'll know you're in the right place because there is a Triforce mark on the ground, and you'll find a shop with a candle. You'll need that candle and magic to reach that level.

The orange creatures that turn into bats are what drops the magic bottles for you. =p

Thanks for playing.

Can someone tell me how to get to the desert? I can't seem to figure it out. I know level 8 is there... somewhere... with all the warping and such I can't seem to find anythign to lead me there.

Link451 wrote:Can someone tell me how to get to the desert? I can't seem to figure it out. I know level 8 is there... somewhere... with all the warping and such I can't seem to find anythign to lead me there.

I had that problem before too. This quote should help:
Cole wrote:When you beat level 7, there is a hidden path that leads directly from level 7 to level 8 using the lens of Truth to find.

More specifically, use the lens in the scene just outside the Graveyard in Flooded Relenia. You should reveal a hint about reaching the desert in Forest Relenia.

Gee! I got my own expert here and all! ^^' Fun.

Hey Boram, if you want to try my most recent update with less bugs, and EXTREMELY improved levels, email me at [email][email protected][/email] >p

I'm in the underwater passage in the room where you can push the crystal around. What do I have to do here?? thanks

What is the secret to the "maze" in the Ice World? I get to the sword upgrade but can't slach the plant or can't figure out how to get around it too get to the sword.

the temple of time will warp you to the sword
so you can grab it
I can't find my way to level 5 I think for that one I also need the solution for the maze

I've got some trouble to find lvl 8,I found the secret just outside the graveyard but still I cannot found the way to the dessert.I found also the third knife but before I can get it I warped in the water area near lvl 7 without the third knife. so I need help because I want to finish this great quest.

sasja wrote:I've got some trouble to find lvl 8,I found the secret just outside the graveyard but still I cannot found the way to the dessert.I found also the third knife but before I can get it I warped in the water area near lvl 7 without the third knife. so I need help because I want to finish this great quest.

Alright, alright, I'll play the level for you! Nah, only kidding.
[RIGHT]�Cranky Kong in Donkey Kong Country[/RIGHT]
Use the lens starting just outside the graveyard and you should see flashing tiles forming a trail. Follow this trail up to and beyond the entrance to a hidden cave. You will also need another item (one you might have) to open the cave.

I found the cave but need the item to open it.so I''m glad that I'm on the right way.can you help me to find the item?

sasja wrote:I found the cave but need the item to open it.so I''m glad that I'm on the right way.can you help me to find the item?

Find a secret entrance to a Goddess' temple within Level 3 in Forested Relenia.

Announcement, here is the secret through getting pass Wizard Lake Ice Maze.

Find the screen which has plans spelling GC (my initials) and than go:

Up, Right, Up, Down, Down, Down, Up....

Hey, now I am confused on level 9-1, when I have gotten everything, but there is a room that leads (I think) to the stairs to the final boss, but to show the hidden stairs you have to hit a switch . Its a room with the stairs on the right, and there in the middle of a pool of lava (I think, though it does not hurt when you swim in it) is a icon with a shield when you use the lens of truth. There are no enemies or things to reflect using my shield, so I am not sure what to do. I thought I saw a crystal icon on it, so I tried using Din's fire, but that failed. Is this a bug or am i just confused?

ok im at the begining and ive bought all the items i can
what do i do next cant get into the blocked house and cant get into the room with bow and cant get beyond the first 2 rooms in the first dungeon help me pls thanks

romgod wrote:ok im at the begining and ive bought all the items i can
what do i do next cant get into the blocked house and cant get into the room with bow and cant get beyond the first 2 rooms in the first dungeon help me pls thanks

There is a house blocked off by blocks, that house cannot be entered yet.

As for the bow, you get by going through the door at the end of the cave. The opening you see is an exit, rather than an entrance.

As for the first two rooms, you got to think. "Zelda1" and remember that blocks are pushable, just like they were in the first cave. Push the block to drain the water. However! You can not pass the first lock without defeating old man's cave mini stage.

Link451 wrote:Hey, now I am confused on level 9-1, when I have gotten everything, but there is a room that leads (I think) to the stairs to the final boss, but to show the hidden stairs you have to hit a switch . Its a room with the stairs on the right, and there in the middle of a pool of lava (I think, though it does not hurt when you swim in it) is a icon with a shield when you use the lens of truth. There are no enemies or things to reflect using my shield, so I am not sure what to do. I thought I saw a crystal icon on it, so I tried using Din's fire, but that failed. Is this a bug or am i just confused?

That's one of the many secret hidden puzzles in level 9. Here is just a random guess, it shows a shield because you need reflected magic, and in this room, there are objects that bounce magic in the water, but it is just totally impossible to see them.

Hope that helps you.

thank boram c found the special item I am now in the dessert.never found the third knife again so any help please.

after you finish the maze ( look at post 54 ) it's a long walk to level 5 but it's mostly from warp to warp but just follow the screens and you will get there ( buy some items on your way over there )