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    Here lies mero. Died by his own dumbassitude.
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    Quote Originally Posted by ZoriaRPG View Post
    Giving up on ffSOLId already, are we? Not that I blame you.

    Without some kind of general memory management, ffcs can't be increased like that. They are the single biggest RAM sink in all of ZC. Note that nobody wants to rewrite them... We'd be better off making a new class of objects that behaves like them, but is called only on demand.
    It's more so how much stuff require the 8x8 grid to function correctly. Link, certain weapons, enemies, a couple combos (none of which actually work as ffcs) rely on the grid to function correctly.

    addendum...
    About the fCHANGESPEED flag, since that is the default we could make the flag do the opposite actually that is to say, prevent it from happening. That way you can simply change the combo/cset when it touches a changer and not have to keep track of it's speed. "Which would be good for a ffc that decelerates."
    Last edited by Tamamo; 07-11-2016 at 03:31 PM.

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