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  1. Why is there such little activity with the betas?????!!!!! (12 replies)
  2. Freeform Combo Suggestions/Bug Fixes (1 replies)
  3. working on a help file (2 replies)
  4. Beta 11 progress? (27 replies)
  5. Beta 2.11 windowed (8 replies)
  6. Resignation (1 replies)
  7. Use Warp Return? (5 replies)
  8. Link's Degraving Trip:1st demo released! (14 replies)
  9. How do I set up the new enemies with the enemies rule checked? Like Goriya 3. (4 replies)
  10. Excuse Me, how do i set up the 1/4 heart life bar for the z-3 subscreen? (1 replies)
  11. BS Subscreens (10 replies)
  12. Any new command line options? (1 replies)
  13. Zelda 3 Subscreen Setup? (1 replies)
  14. A few 2.11 questions (21 replies)
  15. Lock Blocks (3 replies)
  16. beta 10 (2 replies)
  17. Singular Flags (7 replies)
  18. Congratulations jman2050 and koopa! (19 replies)
  19. Two Beta Feature Questions... (5 replies)
  20. Bomb Bags (1 replies)
  21. Freeform Combo Tutorial (28 replies)
  22. Brainstorming Topic: Freeform Combos (2 replies)
  23. Combo Aliases above #39 (4 replies)
  24. Bug? or mistake on my part? (9 replies)
  25. Someone explain FreeForm combos a bit - I can't even figure out how to make them. (0 replies)
  26. a Timer in Preview Mode (0 replies)
  27. How do i get freeform combos to reverse? (4 replies)
  28. Is anyone testing in OS X? (0 replies)
  29. Idea for Push Blocks as Freeform Combos (6 replies)
  30. Beta 11 progress (19 replies)
  31. Save Square? (3 replies)
  32. Freeform combos (3 replies)
  33. How to calculate x y coordinances (3 replies)
  34. How to run full screen in 211, B9 - Mac OS X? (5 replies)
  35. Zelda Classic 2.11 Beta 10 (63 replies)
  36. How to Make An Effective Day/Night System (10 replies)
  37. so many warps ..... but (12 replies)
  38. Tips & Tricks Thread (for beta 8 & 9) (5 replies)
  39. Beta 10 progress (59 replies)
  40. Z3 Link size change problems... (5 replies)
  41. Migrating v2.10 quests to v2.11 (8 replies)
  42. Introducing...An all new, non-1st quest related example quest,"Link's Degraving Trip" (8 replies)
  43. Big Link? (9 replies)
  44. Wait, so what does 'Temporary Secrets' do? (4 replies)
  45. enhanced music? (9 replies)
  46. Zelda Classic 2.11 Beta 9 (32 replies)
  47. question to Jman about links size (5 replies)
  48. Bugs for 2.11, Beta 8 (2 replies)
  49. Amazing Discovery! (Triggering seperate flags) (7 replies)
  50. allow 1/4 heart? (3 replies)
  51. A couple Q's (1 replies)
  52. ZQ beta 8 fullscreen (3 replies)
  53. BS purests rejoice! (0 replies)
  54. Zelda Classic 2.11 Beta 8 (32 replies)
  55. Dungeon carving templates? (0 replies)
  56. Is there actual documentation for everything that was added from 2.10 to 2.11b6? (4 replies)
  57. Beta 7 Progress??? (1 replies)
  58. Dungeon carving and other walls (0 replies)
  59. You might wanna check this out :) (88 replies)
  60. So yeah, I finally got around to working on ZC again (35 replies)
  61. Just one question... (3 replies)
  62. Beta Question.. (5 replies)
  63. Rather upset..... (73 replies)
  64. What are combo aliases for and how do I use them. (5 replies)
  65. A few questions.... (5 replies)
  66. Lack of Activity (0 replies)
  67. How does one set up the z-3 subscreen? (8 replies)
  68. Which forum? (3 replies)
  69. More Editing Tools/Options & Time-Savers (Please read) (2 replies)
  70. A Public Note (0 replies)
  71. Zelda Classic for OS X (11 replies)
  72. What's new since v2.10 (15 replies)
  73. The relational and the dungeon carving mode Tutorial (1 replies)
  74. Suggestions for the next Beta (please read) (0 replies)
  75. About new arrows (1 replies)
  76. SFX Grabber (0 replies)
  77. Dungeon Carving bug (2 replies)
  78. No sound (5 replies)
  79. New 2.11 Test Quest with Z3 Subscreen working. Unpassworded. (10 replies)
  80. Bugs for 2.11, Beta 6 (10 replies)
  81. So, any chance of the rest of the new enemies being implemented soon? (4 replies)
  82. Working ZC .sav Beta 6 (0 replies)
  83. Tile Grabber Question (1 replies)
  84. The New Security Encryption... (26 replies)
  85. Attention: Test aggressively! (0 replies)
  86. Confusion with Combo Alliasing (3 replies)
  87. Rules (18 replies)
  88. How do i enable/or what happened to the diagonal movement? (8 replies)
  89. New 2.11 Test Quest (2 replies)
  90. Entry Point Not Found? (2 replies)
  91. Welcome all Psuedo-Testers (19 replies)
  92. Zelda Classic 2.11 Beta 6 (19 replies)
  93. Hard drive troubles (0 replies)
  94. Recommendation for combo brush (2 replies)
  95. About the 'next' combo (14 replies)
  96. About Dungeon Carving & Relational modes (4 replies)
  97. Are these screenshots real? (4 replies)
  98. Updates? (11 replies)
  99. Question about the Tile Editor 253 (1 replies)
  100. 2.11 Beta 6 Progress (14 replies)
  101. new palette system? (3 replies)
  102. About the 'perminent enemies->secret' screen flag... (0 replies)
  103. Jman (5 replies)
  104. Is anyone getting sound in ZC 211 Beta5? (10 replies)
  105. Features that you like... (2 replies)
  106. Improved LttP Link: Get it here! (6 replies)
  107. Distributing beta screens/quests: Current policy? (10 replies)
  108. Zelda Classic 2.11 Beta 5 (26 replies)
  109. State of Zelda Classic (16 replies)
  110. Official tester's IRC channel #ZCTesters (19 replies)
  111. Next beta impending (19 replies)
  112. Click Here (26 replies)
  113. Questions about Treasure Chests (1 replies)
  114. 2.11 Beta 3 Progress (41 replies)
  115. Suggestions for preview mode (2 replies)
  116. Zelda Classic Beta (Re-)Application (41 replies)
  117. The ZC forum needs a "frequent suggestions" sticky. (8 replies)
  118. Zelda Classic 2.11 Beta 2 (22 replies)
  119. Need a little help :( (0 replies)
  120. JMan2050 (27 replies)
  121. Just wondering... (1 replies)
  122. About Z Variable (0 replies)
  123. Duhr... (14 replies)
  124. Walcome Nwart! (12 replies)
  125. Roll Call (50 replies)
  126. 2.11 Beta 1(and 2) Progress (140 replies)
  127. Possible Easier Way To Do Layers (12 replies)
  128. Just Wondering (2 replies)
  129. 2.10 Help File Finally Finished (3 replies)
  130. To whom it may concern(dev related) (2 replies)
  131. How to fix the Sidewarp Problem (5 replies)
  132. Hmm I am just wondering. (0 replies)
  133. well... bet ya didn't see this one coming (16 replies)
  134. Cycling combos (5 replies)
  135. I have to ask you guys a serious question (1 replies)
  136. Some suggestions to consider (Some bug-related) (0 replies)
  137. A small bug, that has been overlooked for a long time. (15 replies)
  138. So... what'd I miss? (1 replies)
  139. Suggestions regarding the latest release... (5 replies)
  140. DSL test anyone? (3 replies)
  141. ZC Manual for the full release (3 replies)
  142. Where did the beta suggestions forum go? (3 replies)
  143. Sean has found the midi issue on linux. (1 replies)
  144. What I've been working on for the past 6 weeks (10 replies)
  145. Why 32-bit palettes don't work that well (3 replies)
  146. Sound Problems (6 replies)
  147. ZQuest 1.92 b183/184, anyone? (2 replies)
  148. After almost a year, I'm back. (0 replies)
  149. Remember Beta 176? (5 replies)
  150. Quarantined bugs? (0 replies)
  151. Midi within linux (0 replies)
  152. A quick question (2 replies)
  153. New Icon submission for Mac OS X port (or other ports if you guys want) (4 replies)
  154. What can we do w/ Alphas 4 & 5? (0 replies)
  155. Freeze on start quest in Alpha 4 (2 replies)
  156. Mac Testers (1 replies)
  157. New Help File (4 replies)
  158. Third Party Programs (2 replies)
  159. Tutorial (16 replies)
  160. All the Bug Fixes & New Features Since 1.92 Wow!! (3 replies)
  161. widescreen and ZC (3 replies)
  162. Test Quest Formula (1 replies)
  163. Prioritizing and cleanup of bugs (16 replies)
  164. zc.com QDB (3 replies)
  165. Max Drive Pro and its concerns with ZC (7 replies)
  166. Progress (17 replies)
  167. New members application. (11 replies)
  168. Activity (9 replies)
  169. QDB - Almost finished - need testers. (16 replies)
  170. No More BigJoe (16 replies)
  171. Something I noticed about Alpha 3 (5 replies)
  172. New Beta Manager Needed (10 replies)
  173. Brainstorming the Conveyor Bug (17 replies)
  174. Meow (18 replies)
  175. Public Bugs Progress (0 replies)
  176. ZC Linux Alpha status (16 replies)
  177. Have a great weekend (5 replies)
  178. Suggestion: Bug Tracker (1 replies)
  179. 193 set up issues (0 replies)
  180. Bug Legend(Read Before Verifying Bugs) (1 replies)
  181. Old Bugs (2 replies)
  182. Why is ZC pinging hosts? (2 replies)
  183. Hilarity Ensues! There's still time left! (3 replies)
  184. The new GUI Colors. (2 replies)
  185. Fun Times (7 replies)
  186. A "Beta.qst" testing device. (9 replies)
  187. Beta testing chat (10 replies)
  188. New Tester Recommendation Thread (10 replies)
  189. Forum is not dead!(What you can do to help...) (0 replies)
  190. Petoe - 187 Quest Maker (5 replies)
  191. Announcement concerning BH4 (6 replies)
  192. Uh, Hi, Guys (5 replies)
  193. Keese Quest Rule (13 replies)
  194. Combo cycling question (1 replies)
  195. Wave FX warp graphical glitch (alpha 2) (1 replies)
  196. Aaahhh! Oh My God!! (3 replies)
  197. Tile Exports are messed up. (1 replies)
  198. CSet2 Variable is unchangable and sometimes glitches. (0 replies)
  199. Mouse Hover Bug (0 replies)
  200. Right Click Menu Malfunction (0 replies)
  201. Litter files... (5 replies)
  202. SPC testing now (0 replies)
  203. Needing help with 187 (3 replies)
  204. release of player alpha 184 (2 replies)
  205. need some help with ZCN (3 replies)
  206. Uh... about Christmas... (11 replies)
  207. Final ZC Version (9 replies)
  208. What's going on? (7 replies)
  209. just checking in (15 replies)
  210. Beta Tester Status (10 replies)
  211. Link Tile mod? (8 replies)
  212. I'm getting back to Beta Testing (1 replies)
  213. compass/map/bosskey bug of alpha 186/7 (1 replies)
  214. Alpha Testing to disband (9 replies)
  215. about the new zcn forums... (1 replies)
  216. New Alpha (0 replies)
  217. Gearing up for the Mac port... (1 replies)
  218. What are the chances of dropping Allegro now? (8 replies)
  219. Journey: Redirection a187 (4 replies)
  220. SE has killed ZC? (5 replies)
  221. how to make link tile mods (0 replies)
  222. am i allowed to post threads about the latest private beta? (4 replies)
  223. how do you make 'mock ups'? (3 replies)
  224. Zelda Classic 1.92 Alpha 187 (18 replies)
  225. about these forums... (1 replies)
  226. Zelda Classic 1.92 Alpha 186 (3 replies)
  227. Alpha tester check in (0 replies)
  228. It sure is quite around here. (5 replies)
  229. Hidden Duality testing on the latest beta. (8 replies)
  230. BigJoe (5 replies)
  231. new to beta testing (4 replies)
  232. Beta Tester Recognition (5 replies)
  233. Door Combo Sets (2 replies)
  234. ZC 1.92 Alpha 184 - 2 (4 replies)
  235. Question about the Magic Wand (2 replies)
  236. Combo/Tile Animation (1 replies)
  237. Shops are not liking me... (0 replies)
  238. Map Maker 183? (7 replies)
  239. Couple more open slots (7 replies)
  240. Reporting in. (5 replies)
  241. For anyone interested in Alpha testing. (8 replies)
  242. For your listening pleasure =) (8 replies)
  243. Ganon Music (12 replies)
  244. Zelda Classic 1.92 Beta 183 (8 replies)
  245. Secret Combo Flags (4 replies)
  246. About combo's animation and cycling (2 replies)
  247. Bug Forum (17 replies)
  248. Corrupted .qst file (8 replies)
  249. b176-179... help, please? (0 replies)
  250. combo cycling.. how do i set the time between combos?? (11 replies)