There is a stray black box on the "Edit DMap" window.
Steps to recreate:
[LIST=1]
[*]Quest->DMaps
[*]Click 'Edit' in the "Select DMap" window
[*]Make sure "Type:" is set to "Overworld"
[*]Observe black box immediately above the "Continue here" checkbox label
[/LIST]
Upon closer inspection, it appears to be the horizontal scrollbar which is only scrollable when "Type:" is set to:
- NES Dungeon
- Interior
- BS Overworld
This window is created in edit_dmap.cpp
This is the code snippet that creates that slider:
dmap_slider = Slider(
colSpan = 2, fitParent = true,
disabled = !sm_dmap(local_dmap.type),
offset = local_dmap.xoff,
maxheight = 16_px,
minOffset = -7, maxOffset = 15,
onValChangedFunc = [&](int32_t offset)
{
local_dmap.xoff = offset;
dmap_mmap->setOffset(offset);
}),
which is declared in edit_dmap.h:
std::shared_ptr<GUI::Slider> dmap_slider;
GUI::Slider extends Widget, which has a setVisible member function.
We have a fix for this now in the next version.