Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

[2.50.2] Melee weapons do not trigger secret triggers on layers above 0

4 replies · 7,996 views · Started 25 November 2017

As it turns out, melee weapons do not trigger secret triggers on layers above 0 while other weapons can trigger secret triggers on layers above 0.
This affects Sword, Wand and Hammer.

Is this a bug?

Running Version 2.50.2

If it doesn't give you the alert that it doesn't work on layers above 0 then it is in fact a bug after all [MENTION=42228]ZoriaRPG[/MENTION].

edit: I would actually consider this one more of an oversight if anything. I'll give you an example Fairy flags only work on layer 0 if you try to place them other layers you get a warning. If this isn't happening with any flags that only work on layer 0 then that should be addressed.

Tamamo wrote:If it doesn't give you the alert that it doesn't work on layers above 0 then it is in fact a bug after all [MENTION=42228]ZoriaRPG[/MENTION].

edit: I would actually consider this one more of an oversight if anything. I'll give you an example Fairy flags only work on layer 0 if you try to place them other layers you get a warning. If this isn't happening with any flags that only work on layer 0 then that should be addressed.

Weapon triggers working on higher layers was a feature added around 2.10.x, as I recall, via a rule. Melee weapons are indeed an oversight, but not a bug. The behaviour needs either or both, documentation or revision, and I prefer the latter, whenever I address map flag features.

It is still a feature that was never fully-implemented, like so many others.