Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

The Legend of Zelda: Link's Peril

8 replies · 5,328 views · Started 28 September 2015

So, in my first ever quest-- I present: The Legend of Zelda: Link's Peril! A brand-new quest by UnityAlex, with 10 dungeons--9 Necessary, 1 Optional-- and a brand new, expanding overworld, and even an underworld! This uses lots of items and enemies from Zelda Classic in creative ways!

ZC Version: 2.5.0
Tileset: Original

Story:
After the events of Zelda II, Ganon returns and attacks link while he is not expecting it. Link somehow lost the battle, even though possessing the whole triforce, and Ganon got away with the Triforce of Wisdom and the Triforce of Power. He loses the Triforce of Power, and it smashes in an explosion so great, it sends 8 pieces across Hyrule. In the great explosion, the Master Sword was sent into the depths of Hell, as were the scrolls that Link can find to improve his abilities. Ganon kidnaps Zelda to get Link to give up the Triforce of Courage, but Link refuses. He sets out to get all 8 pieces of the Triforce of Power and stop Ganon.

Features:
Expanding Overworld
10 Dungeons
Major Sidequest
20 Heart Containers
Turtle Rock

Download:
https://www.mediafire.com/?1x535jm9sc09e9y

Reply with feedback, it would be much appreciated!

Sherilyn Ball wrote:I checked out your Return to Ganon game but cannot walk into level 2 (forest area) a game stopper. Very Hard game!

Level 3, and that's because it's a decoy entrance. Burn a tree in the lower-right corner to find its REAL entrance. I'm surprised so many are stuck on that part, level 2 hints at the Decoy entrance, and there's even a screenshot on the game's download page showing the solution.

User posted image