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tiles in strings, dmap disable in scripts

0 replies · 2,255 views · Started 13 February 2015

1. the ability to place tiles into strings. not anything fancy, just define a tile(s), an x,y and a cset. this could be useful for character portraits of who is speaking, showing items, and even custom text styles, like a giant word BANG in red letters or something!

2. the ability to edit whether or not an item is placed into a dmaps disable box, via scripting. there doesnt seem to be a way to change this value at will during gameplay without the use of multiple dmaps and warps.