Not sure what I could've done, but I had my subscreens (both passive and active, the only 2 I have) set to a specific blue color I have in CSet6. It was working beautifully. Not sure why, but not it comes up purple, as though it's using a different CSet.
Same thing happened with my heart and magic guage pieces. They used to use CSet2, then I swapped each one (painstakingly) to use CSet6 by ways of clicking each of the tiles, +ing my way to CSet6, then hitting enter.
What else would be interfering with the way the subscreen shows up? None of my scripts affect the subscreen.
[edit]Forgot to mention that they show up fine in ZQuest. But when I test drive my quest in ZC itself, it's as though something made them change CSets. Can DMaps somehow affect the subscreen's CSet?[/edit]