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[5th Quest Entry] Questwizard88

22 replies · 62,638 views · Started 03 November 2013

This thread included a poll: Vote for any Categories this quest meets:

Here's my entry: https://www.questwizard.net/zc/quests/qw5th-v4.zip (Updated 11/12/13) EDIT: Updated URL and re-uploaded the file. Forgot to do it when I remade my website years ago. Oops.
Overall, I'd say this is about the same style as my 4th quest dungeons were. Yes, there's Moldorms, but they've been nerfed a bit. There's some new enemies as well. You'll know them when you see them. I also nerfed some of the other 4th quest enemies somewhat since people thought they were overpowered in that quest.

This quest gets quite hard later on, especially level 9, but it is beatable.

Also, I have no idea what level 6's shape is. It was made by holding down the mouse button and randomly swiping across the DMap screen since I couldn't come up with a design at the time. It worked though.

Enjoy.

Changelog:
V1: Initial release.
V2: Fixed the rampant use of Enemies->Secret.
V3: Fixed under combo on screen 0:33. Not sure how that happened.
V4: Last minute removal of maze path in a dungeon since there's been a huge uproar over maze path usage.

Beat your Lv. 1.

No need to have the secret sound play for every shutter you open. This was not on the NES.

Currently looking for a White Sword and the cheap shield shop.

-James

Nightmare wrote:Oh where oh where are you White Sword and Cheap Shield Shops?

-James

The location of the white sword is:
[spoiler]Spectacle rock, screen 05. Bomb the left rock.[/spoiler]

The cheapest shield you'll find is 130.

Creepy Crawly QuestWizard:

Armos Screen 1 south 1 east of old Lv. 6 entrance: Under combos are not supposed to be normal color: They're supposed to be gray.

-James

Holy cow. Can QuestWizard go back-to-back? Will there be even bigger, badder Moldorms in the 5th? All these questions answered and more! Stay tuned! :tongue2:

Seriously though, good luck to you.

I just started the quest. Finished level 1. So far, I like the pace of it. I hope people don't hate the maze paths too much, since I have a few of them in my quest. 😉

very good work wizard so far have beatin both lvl 1 and 2 looking for lvl 3 no idea where to look really lost

zcfan wrote:very good work wizard so far have beatin both lvl 1 and 2 looking for lvl 3 no idea where to look really lost

[spoiler] Use the raft to reach level 3. Did you get the raft from level 2? There's an old man in level 2, near the boss, that gives a hint regarding the raft's location. [/spoiler]

Question about level 4:

[spoiler] Is there anything significant beyond the second "grumble grumble" goriya (the first goriya guards the boss) ? On the far west side of the level, I only found a small key behind that second goriya, but I was kinda expecting the blue ring (or at least something worth guarding with that goriya). I think I've tried checking everything in that area, including bombing off-map walls. I'm now in level 7, still chugging along with only the green tunic. [/spoiler]

Very fun quest so far.

EDIT:

Just finished the quest. Almost 7 hours to finish, 21 deaths; 13 of which were in level 5. Most of the dungeons were very fun to explore, and they had a similar feel to your 4th quest dungeons (which is great!). In the spoiler below are some quick end-of-game reactions; I'll post a more thorough review after I've had some time to think and absorb the quest.

[spoiler]

I'm still curious about using the 2nd bait in level 4 (that I posted above...turns out the blue ring is in level 5). I never found the wand, so I'm guessing that's where it is?

I also never found the lion key, which made level 9 a bit interesting. Before entering the level I had 6 extra keys from excess rupees (throughout the quest, whenever I got to 255 rupees I would buy a key just so that the rupees wouldn't go to waste) and possibly an extra key from level 6 (not sure about that though). I was able to find the map, boss key, and the silver arrow through trial and error and just cruised to the end without the lion key, leaving a lot of locked doors unopened. I'm pretty sure that's not the intended way to beat the level, but knowing where you hid the silver arrow in the fourth quest, I didn't want to comb through the entire game just to get the lion key in case it wasn't in level 9; it was just easier to grind for the 120 rupees to buy an extra key.

I was surprised that Ganon only required 8 sword hits (I think it was 12 or 16 in the 4th quest?...not a plus or minus either way; that might be one of those minor details that the community/judges decide to edit onto whatever the winning quest is).

[/spoiler]

overworld screen 4E, the armos has a solid black undercombo, and its a cave walk down instead of stairs.
overworld screen 28, is missing the zora.

also, are my eyes just playing tricks or is the overworld a different colour?

edit: seems like the bait has no action sprite. link appears to place it, but it doesn't show up.

finding this pretty difficult so far. just finished lvl2, with many deaths and losses of my shield.

Voting is now open for this quest. Vote for as many categories as you please, but be sure to vote before tax day!

Also, please post in this thread stating which categories you selected and explaining why you picked those categories.

I think the Blue Wizzrobes in Lv. 2 really have to go QuestWizard (maybe one can stay and you can bomb it out, but two or more is definitely too much). I got only 5 Hearts and they're relatively obnoxious to take out, especially with your "puzzle fighting" style. They are probably too rough to handle for most players.

Edit: This quest is just absurdly stupidly hard and to a degree extremely unfair. First Blue Wizzrobes, then you can't dodge Red Bubbles and have to kill Like-Likes and everything else? Give me a break. I'm into challenge quests, but this one's just wrong. I don't think many people in their right mind are beating this one, Gleeok included.

TONE IT DOWN!

-James

Beat levels 1 and 2 (Lv 2 is a little tricky isn't it?). Looking for the blue ring (and LV3) now. Pretty fun so far. I think this one is better in a few ways than the 4th.

Minor complaints:
* Early grinding for rupees. Maybe 90 for a shield isn't so bad I think.
* As with the 4th Quest you lose some authenticity points with almost every room layout being unique. There's a few rooms that are too cluttered with traps also.

onto lvl6. a couple bugs...

whistle warps after getting the 5th triforce bring me to the entrances of lvl6 and lvl8. i wasn't sent to either of these before when using the warps. i'm guessing the 5th triforce warp is setup wrong. as for the other one... i also get warped to lvl1, lvl3, lvl4. so probably lvl2 warp set wrong.

in lvl5. there was a dark room with stalfos2, one carries some bombs. if you don't collect the bombs they show up in the top left. i think you're supposed to place them on the screen as well as check the enemies carry item flag. also, i think its the room above, two lamolas and a few bomb gibdos - if you kill the lamolas, leave and reenter the room is cleared.

you should select link holds item over head for the items that aren't in item cellars - red candle, bait, potions, etc.

keylocked in lvl6.

lvl7 - too easy

lvl8 - got stuck returning from the bosskey room. on the way back down in the room with 6 traps, the shutter door on the south wall won't open.

Just completed this quest. I must have gotten an easier version (judging by the comments before mine), as I felt the quest as a whole to be challenging but fair. I died 9 times in all, mostly near the beginning. The placement of the Magic Sword is unique and fun. I liked getting the Red Candle and the Red Ring earlier than usual.

One BIG gripe: I had to buy a half dozen keys before I finally found the Magic Key. That kind of grinding is not fun.

Overall, I did like the quest ... but the dungeons and overall feel was just a bit too far from 'original' status for me to place in my upper echelon. Solidly done, though. Kudos!

bigboylink wrote:If you don't mind sharing (perhaps in a spoiler box), where did you find the magic key?

I forget the exact location, but ...

[spoiler]It's in the upper-right section of the dungeon. You'll need to push through a wall heading west, then face blue Wizzrobes and lots of bullet-firing statues.[/spoiler]