OH MY GOSH IT'S FINALLY HEEEEEEEEEEEEEEEERE
So we've got 3 entries for all to see! Let's get to it, shall we?
[MENTION=39056]bigjoe[/MENTION]

[MENTION=38528]SUCCESSOR[/MENTION]

[MENTION=39330]CJC[/MENTION]

"This is why you don't start a screen for the contest five minutes before it's due with a tileset you haven't used in ten years."
Hey, I did not put that as my caption! :cold: I am aware of how terrible it is but you don't have to mock me.
bigjoe wrote:Hey, I did not put that as my caption! :cold: I am aware of how terrible it is but you don't have to mock me.
Apologies for that. Your shot isn't terrible. In fact I could easily see you win this. I like all of them considering this is the "Tannen forced me to make a shot in a hurry" SotW. I think they all came out great. I played it safe while you and [MENTION=39330]CJC[/MENTION] both went for interesting concepts.
bigjoe wrote:Hey, I did not put that as my caption! :cold: I am aware of how terrible it is but you don't have to mock me.
Who's mocking you? I thought the caption was fitting, a NICE mountainside, with plants and blocks and.... well, it's gone now, it seemed like a compliment, to me.
Also, it's not that bad, it's actually pretty good.
Voted for bigjoe's shot, I would've voted for SUCCESSOR if on the left side of the screen, he used more floor design tiles.
So I lost a vote for not over-detailing. Good to know.
Voted for myself. If I have to suffer through this contest again, I am NOT doing so with 0 votes!
I would've voted for Successor's but it's so... so...... so exactly like every other Zelda game.
idk what's going on with CJC's this round.. It looks like NES pretending to be SNES.
bigjoe's looks like it could be used as a sideview scrolling level which got my interest and vote.
SUCCESSOR wrote:So I lost a vote for not over-detailing. Good to know.
It's not that you didn't over detail, it's just that, well, just a plain green floor looks kind of bland.
Goriya wrote:It's not that you didn't over detail, it's just that, well, just a plain green floor looks kind of bland.
And over-detailed ground/grass is tacky. I like the simpleness of solid colors and easy detailing. Overuse of the grass edges and such bothers me.
SUCCESSOR wrote:And over-detailed ground/grass is tacky. I like the simpleness of solid colors and easy detailing. Overuse of the grass edges and such bothers me.
I'm with SUCCESSOR. Given the size of the Link sprite, using overly detailed grass just makes everything look like someone really needs to mow their lawn.
And we have a winner! The winner is [MENTION=39056]bigjoe[/MENTION]! Congratulations! The winning picture:

And thanks to everyone who entered! SotW 19 will be up shortly!