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AGN Terraria Server?

46 replies · 19,850 views · Started 17 January 2013

You cool kids want one? The main server I usually play on is looking like it'll get shutdown, which is an absolute shame. Would any of you play? Make some cool stuff.

I would certainly be game. 😊 Would we be playing with mods, though? I think that might be worth considering. Mods that increase stack size are always welcome. We could make a list and everything.

When would be best for everyone? How are Saturday afternoons, in general?

I would be interested too. I hosted a world several months ago, and ShadowTiger was among them. Good times. I'd be open to vanilla or mods as well.

Give me a list of some mods, and I'll look around for them. T3kit or whatever it's called has looked promising to me.

[edit]And by T3kit, I clearly meant TShock. Clearly.[/edit]

in case anyone is vaguely interested in putting it in with an editor or something, I have a considerable chunk of a recreation of Super Metroid (pretty much all but Tourian, Wrecked ship, and Maridia). Found it online. let me know if you're interested

King Aquamentus wrote:in case anyone is vaguely interested in putting it in with an editor or something, I have a considerable chunk of a recreation of Super Metroid (pretty much all but Tourian, Wrecked ship, and Maridia). Found it online. let me know if you're interested

oh oh, gimme gimme gimme i want i want i want!

I figure it'd be a neat thing to include in a large server world. *If* we can do a large server world. I wouldn't want it taking up *too* much space. I just know that I have it on a large map, and it only takes up a minor fraction. I don't *think* it contains any infectious elements (It did, but I'm pretty sure I removed them all a while back. They were mainly used to simulate things like high-level doors and things that would require special items to destroy. Or backdrops), but to be safe I'll try to include some sort of quarantine (I might have already actually.)

There's actually quite a bit of interesting "maps" to be found online for the game. If you have something like TEdit, you can open these maps up, select an area, copy, and paste it into another map. So, you could have a lot of neat pre-made structures all on one map. Don't get me wrong, I'm sure you'll want to create on your own too... again, this recreation of Zebes doesn't occupy very much of a large map.

As I said before, I have a file with the super metroid map on it. Rather than use that map and lose a lot of cool stuff, I would suggest the use of Tedit to copy and paste the relative space. On a large map, it only occupies a small fraction of the world.

Am ridiculously psyched.

Am indeed.

But seriously, it's shocking to think that there is more content in this update alone than there is in every single version before it combined. It's mind-blowing.

Nice. As I've recently got both versions of the game (PC and 360, one was gifted to me after I had bought the other) I'd be willing to join in on an AGN server. :kitty:

Sweet. There's likely going to be a large server someone at PureZC is hosting. There might be a chance to join in on that too, if everyone plays their cards right or some-such. Shouldn't be too hard to deal. But think how amazing that would be! o.o

As I said on facebook, I don't have the capacity to run a Terraria server and Shattered Earth server at the same time, other wise this would already be up. But who else here can do it for the time being? We owe it to ourselves, guys!

Well, it should be one person hosting it so all the information is gathered in one place. Well, the world, anyway. I still think there's no way to have a character stay multiplayer. The game is weird like that.

Then we need a time. How's Saturday afternoons?

My work schedule varies each week and I don't know what it will be until the middle of the current week. As for days, lately I've been having Tues/Wed or Wed/Thur off, though sometimes I get the weekend off.

A copy and paste from Pure, but whatever.

There are so few people posting in this thread considering how dangerously close the release date looms. Seriously I have been watching Chippy, HERO, Tobuscus, Yrimir, and everyone elses' Let's Plays and tutorial videos and have seen some pretty remarkable things.

So yeah, this post contains spoilers. A bunch of them.

[spoiler]
It seems like 1.2 pulls a "Pokemon Red/Blue" sort of thing, where when you create a world, it actually splits a few things between one option or the other. For example, your world can contain Tin OR Copper, but not both. Lead OR Iron, but not both. Platinum OR Gold, but not both! I think there's Tungsten too, probably for Silver. Just an estimate though.

Best yet, there's the Corruption OR the Crimson. They're substitute for one another. It's amazing. They both have their own enemies and area layouts. It's one of the most impressive things I've seen.

Also incredibly impressive is rope. You can find it in pots or buy it from the merchant. You can put it on a background, or lay it horizontally, and if you jump on it and press Up, you can climb on it! If you lay If you combine 5 or so of them, (Or was it 25?) you get a rope coil, which you can throw at a ceiling and it'll suspend 5 or so lengths of rope. You can also drop more rope to the bottom of a length by putting it on any part of it, so you don't have to be climbing on the bottom area of a rope to connect it to the bottom part. So you can be at the top of your new hellevator and just keep adding rope to the bottom. Sweet. They also have chains (1 Iron/Lead for 5 lengths)

We all know that there's a minimap, and we can walk up slopes, and one block high blocks. The Pickaxe now takes over all functions of the hammer except the removal of the backgrounds. Now, the hammer removes the backgrounds and also toggles the state of blocks between sloped, half-block, and regular.

Gems' graphics have been changed to look more like what they're supposed to represent. They can also appear in-game in a variety of different ways, such as on the sides of blocks, in stone as always, and some other neat ways. It's also possible to make a green grappling hook from just 15 emeralds, if I recall correctly. No more hunting for hooks! 😃

There is now often a hidden pyramid in the desert biome. There is a passageway (From the 1.2 trailer) that snakes its way down for a bit, then you can find a golden chest right out in the open, very easily. It has either a Pharoah vanity set, a flying carpet, (Think, hover boots from TLOZ.) or a Sandstorm in a bottle, which is like a cloud in a bottle, but for your first jump. It extends the jump a bit.

Then there's the Clentaminator which you can buy from the Steampunk girl, whenever you get her. (No idea how.) You can load it up with "Purity gel" or some-such, and it pretty much sprays non-hallow non-corruption over a fairly large distance, and very easily at that. There is hallow gel and corrupt gel as well, which she will also sell you after specific world events. It doesn't even eat the gel up as fast as the flamethrower eats slime gel.

There is a rain event! It will rain for an unspecific amount of time, during which you will find the rare'ish zombie in a raincoat, the slime holding an umbrella, and the goldfish walk. That's all during the night. During the day, it appeared as if flying fish (20 HP each) assailed you like bats. They're decently weak though. Oh yes. Also, yes, you can loot the rain gear and the umbrella. ... ... ... and the goldfish. 😮dd: ... Because it's a goldfish.

The Crimson Biome is sufficiently creepy. The trees are now "Shadewood" trees, and drop Shadewood instead of regular wood. I doubt there's much of a difference though in terms of functionality, but it does make shadewood stuff instead of wooden stuff. Pretty neat. Great for theming obviously. The mobs in it are also very different. There are spiders that crawl along the background. Everyone seems to hate them. All Crimson biome enemies drop "Vertebrae," which when you combine 15 of them at the Crimson Altars that are all over the place, they form a Spine, which summons the Brain of Cthulhu. It appears and disappears and shoots mini-enemies at you. The tools and drops from the Crimson are considerably more badass than from the Corruption Biome, though that doesn't make them stronger. Maybe slightly. Whatever.

The Ice Biome is also really cool. If I could have the soundtrack from Phendrena Drifts from Metroid Prime to it, I certainly would. It's all chill and stuff. Pun possibly intended. But it's really impressive. You've got eskimo zombies, (The overlooked, though correct term is Inuit zombies, for you politically correct folk out there.) You can find ice chests, and even ice torches (however they work...) there.

A feature I really enjoyed seeing was the extractinator. You put in slush or silt and it gives you a random tiny amount of ore and gems. Pretty sweet, huh. So don't go skimping on that silt!!

[/spoiler]

I'm sure I'll remember more later. But there really is a lot more to showcase. It's entirely absurd how much new content there is. There are currently over 1,600 items in the game, which is almost a thousand more than the game had before the patch. The amount of NPCs has doubled. There are 13 new musical tracks, and 19 new NPCs.

Red is putting the game up on steam Monday night, for a Tuesday download. I'm pretty sure I'm locking myself in my room on Wednesday. Goodbye, sun. Goodbye, moon. Goodbye, work. Goodbye, spoon. Apparently.

19 new NPC's? Wow, that's crazy, and I have to build homes/cells for them all!

My brother's been using Amazon's "free" server service for Minecraft, to see how it works out. That may be an option if someone wants to try it. It lags when there are more than two people on at the same time, but I think that's due to Minecraft's memory requirements. Hopefully Terraria would run better on it.

I can't do any hosting, but I would love to play on a server with everyone. I have a pretty flexible availability.

edit: Possibly a Pure vs AGN pvp world? For a little friendly competition?

I like how there is wood armor, makes it easier to make armor within the first two minutes of playing. I've gotten tin, lead, and platinum like you wouldn't believe, more so than the copper/silver/gold variants.

Magic weapons were nerfed. I used to be able to rain death on enemies with starfury but now it has like a half-second cooldown and only fires ONE STAR. Bastards.

I also still find it painfully annoying to dig around for ores so now i just summon the eye of cthulhu for the ores he drops.

... BRAIN of cthulhu? oh boy! I'll probably get murdered though.

I'm nowhere near as good as others who play this. I'm trying to fight Skeletron, and he stomps me hard. Granted, I've only got 120HP (only found one heart container so far), but with this ice sword I got that shoots iceballs out every 1 second of swinging for 10+ damage each, I've been able to make it to the Shadow Orbs (hearts) in the Crimson. I just don't have a nightmare pickaxe to bust through to get to them. Skeletron is the only boss I have access to (does he even drop the proper hellstone for the pickaxe?)

Keep in mind I have platinum pickaxe, a dope-ass 16 damage magic ice boomerang, tunsten helm and armor, and platinum greaves. Also, I dig the pink dyed raincoat.