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Zelda II Dungeon Elevator

0 replies · 1,015 views · Started 06 January 2013

Does such a script exist? It should work so that no matter the size of the FFC, the bottom tile is the "solid" one that can be stood on and controlled by the player. But the player cannot move left/right until the elevator is either at the very top or bottom of its path. It should also work between screens.