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Hover Boots with Pit Script

4 replies · 1,866 views · Started 01 December 2012

Basically, I need a script that doubles as Hover Boots and a pit script. When Link acquires the Hover Boots, and he goes over a pit combo, a combo appears under him and an SFX plays. When the determined time of the hover runs out, the tile disappears and he falls into the pit if he's still on it. The tile and sound effect should cancel if Link lands on a combo that's not the pit.

Thanks 😛ride:

Sounds simple enough, I'll see if I can get something up, and if I can't, I can always go elsewhere for it. :P

I am not the best scripter, but I've been learning how all the functions work.

Just trying to help out, and if I can get it done, I'll be sure to get back to you.