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Looking for Zcheat

11 replies · 5,068 views · Started 09 May 2012

I've got an old 1.90 quest I'm looking to get access to. It's my creation, and I made it about 10 years ago when I was a kid. Since then I've changed computers, gone off to college, live life, etc; essentially, I don't remember anything about my password. About a week ago I messaged Old-Skool and Dark Nation to see if they can do anything about it.

Of the two, Old-Skool replied the fastest, but he himself doesn't have the power to retrieve the password. However, he mentioned Zcheat, which is a program I've been keeping my eye out for on P2P, but the torrents are always dead. So with Old-Skool's blessing, I can post here to asking for it.

Does anybody happen to have it? If so, can you send me a private message with the details?

Thanks

Debugging will be some of it. Some things will be changed around to make it puzzles less difficult, and ill be trying to give the players a better sense of what they should be doing.

For now, I wont go crazy with the features past 1.90, like transparency and additional sprites. However, while retooling the Fire Temple, I did use some of the conveniences that the new versions allow, like block pushes in specific directions, which I already tried emulating in that dungeon. I also noticed that a lot of bugs were added because of my addition of treasure chests, so I'll be limiting them or retooling the rooms they're in.

Other problems are weird ones that I just don't remember ever being there, like the 4 Gleeoks in Lake Hylia by the potion shop. That seems to have happened because of either conversion to the new version, or because of server fragmentation. I mean, really, that quest has been sitting in the servers for close to 10 years.

Long story short, I'm hoping to get the game back to a playable state before I creep any new features in.

I'll be finishing a first pass for the game, soon, and then I'll probably post it up for some review/discussion.

I remember similar problems with Lands of Serenity. I started it in 1.90 originally, before any of the 1.92 betas came out. When Beta 163 came out, I switched over immediately, and it was great. Only problem was a lot of enemies got jumbled up. There were an awful lot of Digdogger kids. (? ? ? ?)
It was just a matter of editing that stuff back to the correct values, and all was great. Well, except for the bug in the last level where you couldn't walk onto a stairway, thereby breaking the last level. >.>
So I updated it to 2.10, and fixed the bug, and a whole heap of other bugs popped up, too numerous to list.
This seems to be a risk that you have to take whenever you update a quest to a new version. Some people don't have many bugs at all, and some have to wade through a whole load of them.

Yeah, in the Forest Temple there was a room you got to by bombing a crack in the floor and then dropping in, it has petrified candles and a cold portal in the center. If you bombed the portal, it turned into a piece of wall. That's where I would have started, but it sounds like you've taken care of that already.