Not sure if this is a bug but when you use new enemy tiles the children in patra's outer ring use the same tile as the inner ring. Is this deliberate? The reason why I'm asking is because they should use different tiles. It looks that way even in the tile editor. What's going on?
Bug or no bug?
Have you checked the Eye Offset? If the Patra has inner eyes, try setting the Eye Offset property to something higher than 40. If the Patra itself shoots fireballs, or the inner eyes shoot fireballs, then the eye offset should be 160. If it does not shoot projectiles at all, then the offset should be 80. And what exactly do you mean by it looks that way in the tile editor? I checked the new enemy tiles for the default Patras, and the inner eye tiles for the l2 and l3 varieties appear to be a little different than the outer eye tiles for the l2 and l3 varieties.
I mean it looks like the inner and outer rings are suppose to use different tiles but don't I also noticed that when selecting all eyes only the inner ring shoots not both rings and the central eye.
If you're saying that the outer ring is using the same tiles as the inner ring, then I believe this has something to do with the eye offset, which applies to the outer eyes. If the center eye shoots fireballs, then the center eye would use six row of tiles, whereas the inner ring would use six rows of tiles if the inner ring shoots fireballs. Otherwise, the center eye and inner ring would only use two rows of tiles.
And yeah, it doesn't make sense to have that property say "All Eyes" when only the inner eyes shoot fireballs. It should "Inner Eyes" instead.
It seems to only happen when none is selected as the shooter type.
If that's the case, did you try setting the eye offset to 80? Because if the shooter type is "none" or "All (Inner) Eyes", the inner eyes offset would automatically be 40.
Yes it makes both rings use the outer eye tiles.
Okay, that's weird... Have you tried making a Patra that shoots fireballs, but does not have an inner ring?
No I'm trying to create a patra with inner and outer rings that doesn't shoot anything. But I want the inner and outer rings to use different enemy tiles like they would if it did shoot.
And confirmed. I just saw this glitch you were talking about.
Thank god, hopefully this gets fixed before the next release.
Fixed...... Now, the inner eye offset will always be 40 unless the centre eye shoots projectiles, in which case the offset is 120. Also I changed the "All Eyes" label in the enemy editor.