The graphics for gleeok fires necks are messed up.
EDIT: It only happens when reset it to the template defaults.
The graphics for gleeok fires necks are messed up.
EDIT: It only happens when reset it to the template defaults.
I tried clicking default->Enemies, and the Fire Gleeok's misc properties and S Tile were unchanged. So I'm not seeing this...
Did you actually test it?
Well, I just saw the glitch as well. It seems that restoring the default enemy properties sets the Fire Gleeok's Neck Offset 1 Attribute to 16 when it should be set to 28!
Fixed.....