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[RC1] Peahats and Clock Bug

1 replies · 1,023 views · Started 08 June 2011

I've only tested this once, but when you get a clock and there are peahats on the screen they remain invulnerable if in the air. I'm not sure how it was in the NES either. So this might belong in that section.

Does anybody know if this was the way it was in the original? If so, there should be a behavior making it so you can harm enemies that are in the air when the clock is active.