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[RC1]Animated items in the active subscreen

5 replies · 1,762 views · Started 16 May 2011

Any items that are animated animate at normal speed in the passive subscreen, but in the active subscreen, they seem to animate much faster than they're supposed to!

I can confirm this bug (used RC2 to verify). I found a quest with an animated candle, and the flicker seems normal speed in the passive but much too fast in the active subscreen.

It could be a case of Space Invaders Syndrome: In other words, someone thought an element was animating too slowly, when in fact resources on the normal screen were more taxing than on the active. The speed was fine, memory was just taking its toll, and isn't that big an issue on the active subscreen. It sounds like kind of a silly thing to miss, but it is possible.

I would go with that, but the thing is, even if you have the active subscreen open, and the passive one has scrolled to the bottom, the passive one is fine but the active one is super fast. I.E. it doesn't matter so much what is going on in the background, but the position alone is the deciding factor.

Yeah, could someone fix this? It's very annoying. I don't really understand what oldskool is saying there, but it sounds like this bug is not important for him?