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What do you think of this?

13 replies · 3,219 views · Started 11 December 2010

It's clever, though I don't see how you could hold it as a controller without constantly clicking. I imagine the mouse buttons would be disabled, but it'd still get annoying.

My big hands would click it while grasping the mouse. Plus the L and R buttons aren't placed in such a good spot. Good in theory.

Love the idea, but I would have to feel it to judge ergonomics. This coming from someone who still laments her broken trackball. It might make a good laptop mouse for someone who likes to get in a little gaming on the go and wants to keep peripherals to a minimum.

-m.

I don't get the point. It doesn't seem like it would be a particularly good mouse OR controller and you can only use one of its functions at the same time. Since both of these items are small, I would rather have one of each. I think I would rather use a keyboard for portable gaming (ie: on my laptop) than this.

It seems like a novelty item.

If it is the same size as a regular mouse it seems like it'd be too small. And, how do the analog sticks collapse into the mouse when it is used like a mouse? It does look cool though.

I picked up my mouse and turned it upside down to see how it might feel and I have to say it doesn't feel all that bad. I think it might be cool for laptop gaming, but to be honest, I wouldn't pay money for it.

Anthony wrote:I picked up my mouse and turned it upside down to see how it might feel and I have to say it doesn't feel all that bad. I think it might be cool for laptop gaming, but to be honest, I wouldn't pay money for it.

Analog sticks are likely the same as what we'll get on the Nintendo 3DS, another words they won't get in the way of anything.
Ah I see, so the BASE of the mouse houses the buttons. I assume then that the buttons and scratch pad (analog sticks) are recessed.

I think it looks good on paper but would ultimately fall flat due to ergonomics. Nubs as analog generally suck, I don't like gap-based d-pads (though Sony fans are used to it), and I don't see many shoulder buttons. Most cross-platform games assume you've got 4 buttons and 4 shoulder triggers, and some (GTA comes to mine) overload that plethora of buttons to the point it's hard to remember what does what.

It's definitely an innovative idea but I have a feeling if I held it in my hand it'd seem wonky. If it's less than $30 it seems like it might be tempting to many more casual gamers. Any more than that and I'd rather spend $10 on a PS2 -> USB converter or $30 on a PC 360 controller.